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	<title>Rhinoceros 3D Help - Tutorials, Links, Galleries, Forum, Jobs, Video, Commands, CAD, Training</title>
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		<title>Grasshopper3D Vase definition</title>
		<link>http://www.rhino3dhelp.com/tutorials/grasshopper3d-vase-definition/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/grasshopper3d-vase-definition/#comments</comments>
		<pubDate>Sat, 06 Feb 2010 13:50:51 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Plugins]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[grasshopper]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1756</guid>
		<description><![CDATA[I have created this Vase definition based on one of my upcoming tutorials. I have created a section of the vase, and started thinking how it would be cool to make this grasshopper definition and be able to change various radii and heights and that way get completely different vase each time.
So the basics here [...]]]></description>
			<content:encoded><![CDATA[<p>I have created this Vase definition based on one of my upcoming tutorials. I have created a section of the vase, and started thinking how it would be cool to make this grasshopper<span id="more-1756"></span> definition and be able to change various radii and heights and that way get completely different vase each time.</p>
<div id="attachment_1758" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/vaza.png" rel="lightbox[1756]"><img class="size-medium wp-image-1758" title="vaza" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/vaza-300x173.png" alt="" width="300" height="173" /></a><p class="wp-caption-text">Set of various vases created with this definition</p></div>
<p>So the basics here are, you change the radii of the arcs, and that way you get different vase each time you move the slider. There are couple of problems in this, since I myself am still a beginner in this Grasshopper thing, I don&#8217;t know how to constrain sliders to dynamic variables, so you might change a lot, and then the model will break.</p>
<div id="attachment_1759" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/vaza2.png" rel="lightbox[1756]"><img class="size-medium wp-image-1759" title="vaza2" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/vaza2-300x173.png" alt="" width="300" height="173" /></a><p class="wp-caption-text">Grasshopper display</p></div>
<p>One more thing to notice here is that some of the sliders are &#8220;connected&#8221; to other sliders. For instance, the overall height of the vase isn&#8217;t adjustable, but the radius of the neck and neck height, plus radius of bottom base (Main radius) actually define overall height. Grasshopper is as flexible as that, it really gives you freedom when making connections between objects. It really is up to you and your imagination.</p>
<div id="attachment_1757" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/jk-0x0.png" rel="lightbox[1756]"><img class="size-medium wp-image-1757" title="jk (0x0)" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/jk-0x0-300x50.png" alt="" width="300" height="50" /></a><p class="wp-caption-text">Vase definition</p></div>
<p>Before you go crazy thinking you need to recreate this definition in your Grasshopper, do not worry, here is the <a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/vaza.zip">definition file</a>. Notice, this definition was created using Grasshopper3D WIP version 0.6.0019 and uses some commands that aren&#8217;t available in previous versions.,</p>
<p>Hope you create some cool vases with this <img src='http://www.rhino3dhelp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<item>
		<title>Contest: Design Home Appliance for Year 2050.</title>
		<link>http://www.rhino3dhelp.com/news/contest-design-home-appliance-for-year-2050/</link>
		<comments>http://www.rhino3dhelp.com/news/contest-design-home-appliance-for-year-2050/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 00:11:58 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1747</guid>
		<description><![CDATA[We would like to announce our first ever contest!!! It will last for three months starting February 1st and ending on May 1st. We&#8217;d like to give a BIG thanks to our sponsors McNeel, TSplines and 3Dconnexion for ensuring this contest has some neat prizes to fight for.



You can find all the necessary info and [...]]]></description>
			<content:encoded><![CDATA[<p>We would like to announce our first ever contest!!! It will last for three months starting February 1st and ending on May 1st. We&#8217;d like to give a BIG thanks to our sponsors McNeel, TSplines and 3Dconnexion for ensuring this contest has some neat prizes to fight for.</p>
<p><span id="more-1747"></span><a href="http://www.rhino3d.com/"><img class="alignnone size-full wp-image-1749" title="sp1-sm" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/sp1-sm.png" alt="" width="300" height="80" /></a></p>
<p><a href="http://www.tsplines.com/"><img class="alignnone size-full wp-image-1750" title="sp3-sm" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/sp3-sm.png" alt="" width="300" height="97" /></a></p>
<p><a href="http://www.3dconnexion.com/"><img class="alignnone size-full wp-image-1751" title="sp2-sm" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/sp2-sm.png" alt="" width="300" height="80" /></a></p>
<p>You can find all the necessary info and rules on our <a href="http://www.rhino3dhelp.com/home-appliance-2050.html#page=info">contest page</a> (http://www.rhino3dhelp.com/home-appliance-2050.html#page=info).</p>
]]></content:encoded>
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		<item>
		<title>Merry Christmas and Happy New 2010.</title>
		<link>http://www.rhino3dhelp.com/tutorials/merry-christmas-and-happy-new-2010/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/merry-christmas-and-happy-new-2010/#comments</comments>
		<pubDate>Fri, 25 Dec 2009 16:26:36 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[BlendSrf]]></category>
		<category><![CDATA[BooleanDifference]]></category>
		<category><![CDATA[Box]]></category>
		<category><![CDATA[Cap]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[Copy]]></category>
		<category><![CDATA[Delete]]></category>
		<category><![CDATA[Ellipsoid]]></category>
		<category><![CDATA[ExtendSrf]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
		<category><![CDATA[FilletEdge]]></category>
		<category><![CDATA[InterpCrv]]></category>
		<category><![CDATA[Join]]></category>
		<category><![CDATA[Line]]></category>
		<category><![CDATA[Match]]></category>
		<category><![CDATA[Mirror]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[OffsetSrf]]></category>
		<category><![CDATA[Pipe]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Revolve]]></category>
		<category><![CDATA[Rotate]]></category>
		<category><![CDATA[Sphere]]></category>
		<category><![CDATA[Split]]></category>
		<category><![CDATA[Trim]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1664</guid>
		<description><![CDATA[I want to wish all of you Merry Christmas &#38; Happy new year! I give you this tutorial which will teach you how to make few holiday decorations for your Christmas tree or similar.
Since it that time in the year again, some of you might find it useful to learn how to create few Christmas [...]]]></description>
			<content:encoded><![CDATA[<p>I want to wish all of you Merry Christmas &amp; Happy new year! I give you this tutorial which will teach you how to make few holiday decorations for your Christmas tree or similar.<span id="more-1664"></span></p>
<div id="attachment_1665" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1665" title="deco" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-300x174.jpg" alt="" width="300" height="174" /></a><p class="wp-caption-text">Final scene</p></div>
<p>Since it that time in the year again, some of you might find it useful to learn how to create few Christmas decorations for your tree visualisations <img src='http://www.rhino3dhelp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<h3>Introduction</h3>
<p>Well, basically what we will do here is use solids for basic shapes and cut them how we like it.Simple, eh?</p>
<h3>Step 1</h3>
<p>In this step we will be creating the simplest decoration.</p>
<div id="attachment_1692" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/first-deco.png" rel="lightbox[1664]"><img class="size-medium wp-image-1692" title="first-deco" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/first-deco-300x191.png" alt="" width="300" height="191" /></a><p class="wp-caption-text">First Decoration</p></div>
<p>Go ahead, and create a sphere using Sphere command. Center it in the origin (0,0) and use 10 units as radius. To make this even simpler, you can set your Grid options like I have them. Just run Grid command, and where it says Extents click on it and input 10. That way you will have 10 units in your grid in every direction in the viewport which was active when you run the command. To apply this setting to all viewports, just use ApplyTo setting in Grid command. Click on it so it toggles from ActiveViewport to AllViewports. Now, simply using Snap option in your status bar we will start creating this Sphere.</p>
<div id="attachment_1666" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-1.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1666" title="deco-1" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-1-300x192.jpg" alt="image 1" width="300" height="192" /></a><p class="wp-caption-text">Image 1</p></div>
<p>Once you got your Sphere, create another one, using 7 units as radius and position its center on 8,0. That is, 8 on the x axis, and 0 on the y axis.</p>
<div id="attachment_1667" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-2.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1667" title="deco-2" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-2-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 2</p></div>
<p>Now, using BooleanDifference make a hole in the bigger Sphere.</p>
<div id="attachment_1668" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-3.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1668" title="deco-3" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-3-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 3</p></div>
<p>We need to fillet the edges of this sphere. Using FilletEdge command fillet the edge with 0.2 as radius.</p>
<div id="attachment_1669" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-4.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1669" title="deco-4" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-4-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 4</p></div>
<p>Create a Circle from Top viewport with 5.5 as radius.</p>
<div id="attachment_1670" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-5.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1670" title="deco-5" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-5-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 5</p></div>
<p>We will Project this Circle onto the Sphere. We need to do this from Top viewport. So make sure it is active, and run the Project command to do the projection of the Circle on the Sphere. You will get 3 projected curves, and we only need the top one, so you can delete other two:</p>
<div id="attachment_1671" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-6.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1671" title="deco-6" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-6-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 6</p></div>
<p>Using Split or Trim command, we need to trim the upper part of the Sphere, with projected circle.</p>
<div id="attachment_1672" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-7.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1672" title="deco-7" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-7-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 7</p></div>
<p>Next thing we need is another Circle. This time create a Circle with 1.5 units as radius. Create it from top viewport in the origin (0,0). Then you will need to move it up (from either front or right viewport) with Move command by 17 units.</p>
<div id="attachment_1673" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-8.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1673" title="deco-8" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-8-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 8</p></div>
<p>Now, using ExtrudeCrv extrude this circle up by 1 unit. Make sure you don&#8217;t have Cap set to Yes, or BothSides set to Yes. Those two options need to be set to No.</p>
<div id="attachment_1674" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-9.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1674" title="deco-9" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-9-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 9</p></div>
<p>Ok, once you&#8217;ve done this, you need to make a surface with smooth transition from the sphere to the extruded circle. You will use BlendSrf command to do just that. As for the BlendSrf options, just leave it at default settings. Meaning AutoChain set to No, and for the Blend Bulge leave it as well at default settings, which are 1,1 and all other options unchecked.</p>
<div id="attachment_1675" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-10.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1675" title="deco-10" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-10-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 10</p></div>
<p>Next we will create a cap and a little wire to hang our decoration somewhere. So, using OffsetSrf offset the little cylinder surface outwards by 0.1 units.</p>
<div id="attachment_1676" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-11.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1676" title="deco-11" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-11-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 11</p></div>
<p>Now, using ExtendSrf command we will extend the upper edge of the offset surface up by 0.1</p>
<div id="attachment_1677" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-12.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1677" title="deco-12" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-12-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 12</p></div>
<p>Using Cap command we will close this surface into solid.</p>
<div id="attachment_1678" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-13.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1678" title="deco-13" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-13-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 13</p></div>
<p>Create another Circle, from Top viewport and use 0.5 units as radius. You should get your circle like on the image below:</p>
<div id="attachment_1679" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-14.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1679" title="deco-14" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-14-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 14</p></div>
<p>Now, using ExtrudeCrv command set the Cap setting to Yes, and extrude it up by 20 units, just so it goes through the cap:</p>
<div id="attachment_1680" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-15.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1680" title="deco-15" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-15-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 15</p></div>
<p>Using BooleanDifference command make a hole with this cylinder in the cap:</p>
<div id="attachment_1681" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-16.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1681" title="deco-16" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-16-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 16</p></div>
<p>Using FilletEdge fillet the edges of the tip with 0.1 as radius:</p>
<div id="attachment_1682" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-17.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1682" title="deco-17" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-17-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 17</p></div>
<p>Create another Circle with 2 units as radius, and position it like on the image below. Just make sure you create your circle from Front viewport. You can start Circle command, input in the command line when it asks you for the center 0,20 for the center, and then just 2 for the radius. You should get exactly the curve like on the image:</p>
<div id="attachment_1683" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-18.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1683" title="deco-18" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-18-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 18</p></div>
<p>We need a Curve starting from the circle. Using InterpCrv command we will create such curve from Front viewport: (you can start using OSnap if you haven&#8217;t already &#8211; Near would come in handy here)</p>
<div id="attachment_1684" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-19.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1684" title="deco-19" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-19-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 19</p></div>
<p>Using Mirror command we need to mirror this curve to the other side.</p>
<div id="attachment_1685" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-20.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1685" title="deco-20" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-20-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 20</p></div>
<p>Using Trim command we need to trim the Circle:</p>
<div id="attachment_1686" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-21.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1686" title="deco-21" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-21-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 21</p></div>
<p>I have almost perfectly hit the curve direction and smoothness and actually the curve is visually tangent to the circle. In reality that isn&#8217;t the case, so we need to fix it. We will match our curve onto the circle with Match command:</p>
<div id="attachment_1687" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-22.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1687" title="deco-22" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-22-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 22</p></div>
<p>Here you can see the black curve on the left, this is how the curve will be adjusted to match the tangency. So, now you see I didn&#8217;t actually hit the tangency manually. Do this same step for the right curve as well, and join all three into one:</p>
<div id="attachment_1688" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-23.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1688" title="deco-23" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-23-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 23</p></div>
<p>If necessary, using PointsOn you can change your curve a bit. But you will see if this is necessary after you make a surface. Using Pipe command we need to create a pipe surface. Use 0.2 as radius:</p>
<div id="attachment_1689" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-24.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1689" title="deco-24" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-24-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 24</p></div>
<p>Here you see this needs some adjustments. So, first, try moving it up a bit to see if this can fix it. If not, using PointsOn you will need to adjust the curve itself.</p>
<div id="attachment_1690" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-25.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1690" title="deco-25" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-25-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 25</p></div>
<p>For the purposes of this course, just moving this wire will do.</p>
]]></content:encoded>
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		<item>
		<title>Modeling LEM bar stool made easy in Rhino</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-lem-bar-stool-made-easy-in-rhino/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-lem-bar-stool-made-easy-in-rhino/#comments</comments>
		<pubDate>Sat, 12 Dec 2009 16:19:36 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Cap]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[Copy]]></category>
		<category><![CDATA[Explode]]></category>
		<category><![CDATA[Extend]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
		<category><![CDATA[Fillet]]></category>
		<category><![CDATA[FilletEdge]]></category>
		<category><![CDATA[Join]]></category>
		<category><![CDATA[Line]]></category>
		<category><![CDATA[Loft]]></category>
		<category><![CDATA[Mirror]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[OffsetSrf]]></category>
		<category><![CDATA[Pipe]]></category>
		<category><![CDATA[Point]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Rectangle]]></category>
		<category><![CDATA[Split]]></category>
		<category><![CDATA[Sweep1]]></category>
		<category><![CDATA[Trim]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1608</guid>
		<description><![CDATA[All you beginners in Rhinoceros, now you can try this easy tutorial on modeling Lem stool. It has a little bit of everything.

Introduction
Ok, the above image shows what would your final model look like rendered.
So, how will we approach modeling this stool? You must be asking yourselves where should you start? Well, it doesn&#8217;t matter [...]]]></description>
			<content:encoded><![CDATA[<p>All you beginners in Rhinoceros, now you can try this easy tutorial on modeling Lem stool. It has a little bit of everything.<br />
<span id="more-1608"></span></p>
<h3>Introduction</h3>
<div id="attachment_1609" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/final2.png" rel="lightbox[1608]"><img class="size-medium wp-image-1609" title="final2" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/final2-300x173.png" alt="Final rendered model" width="300" height="173" /></a><p class="wp-caption-text">Final rendered model</p></div>
<p>Ok, the above image shows what would your final model look like rendered.</p>
<p>So, how will we approach modeling this stool? You must be asking yourselves where should you start? Well, it doesn&#8217;t matter where you start. If you prefer tackling &#8220;harder&#8221; parts first, then it is your way of starting. However if you like to start with easier, more &#8220;solids&#8221; objects (like spheres, boxes, cylinders etc.) then you might want to start with the base and leg first. But I like to throw myself in a project head on first. So, I would go with the seat frame first then move to the wooden seat part, then go to the leg base, and then the leg.</p>
<p>So. lets start with the seat frame. How are we going to do that? Well, using Sweep1 command. For that we need one rail curve, and one section curve. What Sweep1 command does, it basically &#8220;drives&#8221; the section curve along the rail curve, and by that it makes a surface.</p>
<p>Lets start.</p>
<h3>STEP 1</h3>
<p>From your Right viewport, we will start creating straight lines. For that we will be using PolyLine command, and for extra help on creating we will turn on Snap and Ortho options from the Status bar of our Rhino window.</p>
<p>We need one PolyLine which will be made out of two lines:</p>
<div id="attachment_1610" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_1.jpg" rel="lightbox[1608]"><img class="size-medium wp-image-1610" title="lem_1" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_1-300x193.jpg" alt="Image 1" width="300" height="193" /></a><p class="wp-caption-text">Image 1</p></div>
<p>Ok, in the image above you can see our PolyLine. What I did is started from the Origin (the place where y-axis green line meets x-axis red line). So, we turned on the Snap option so we can easily snap to the origin. Starting our PolyLine from there, I then input in the command line the number which will be the length of the first part of our PolyLine. So, I typed in 2.7 and confirmed it with Enter key. After that you can see that your line in viewport is now exactly 2.7 units long, and you can set the direction in which it will go. Now, our Ortho option comes in handy because we want this line to be straight along x-axis. After you aimed it, just click so you confirm the other end of first part of PolyLine. Next, we need one line 3.5 units long, and going along y-axis. You need to do all this while still in PolyLine command.</p>
<p>Then, you will need a small line 0.8 units long and under certain angle of 60 degrees. We will start again our PolyLine (or in this case it is enough to use just Line) command and start our line from the origin, and inputting in commandline a number 0.8 and confirming it with enter key we will lock the line&#8217;s length, and after that you just input in the commandline &lt;60 and confirm it with enter key. This way you will have locked both length and angle you need that line to be made.</p>
<div id="attachment_1611" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_2.jpg" rel="lightbox[1608]"><img class="size-medium wp-image-1611" title="lem_2" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_2-300x193.jpg" alt="Image 2" width="300" height="193" /></a><p class="wp-caption-text">Image 2</p></div>
<p>Ok, when you&#8217;ve done that, we now need to &#8220;smooth&#8221; the transitions between the line parts. We want them to be rounded under certain radius, and we will do that with Fillet command. So, go ahead and start the Fillet command, and use 0.5 units as radius. You need to click on the two ends of two matching lines. You should have something like on the image below:</p>
<div id="attachment_1612" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_3.jpg" rel="lightbox[1608]"><img class="size-medium wp-image-1612" title="lem_3" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_3-300x193.jpg" alt="Image 3" width="300" height="193" /></a><p class="wp-caption-text">Image 3</p></div>
<p>After filleting the corners, we need to Join all the curves into one open curve. Just selecting all (CTRL+A) and running Join command will do just that.</p>
<p>Now, we need the same set of curves on the other side, and the distance between those two will be 2.75 units. So, using Copy command we will copy that line exactly by 2.75 units to the right (working from Front viewport) by inputting the 2.75 and confirming it with enter key. That way we are locking the Copy distance on 2.75.</p>
<div id="attachment_1613" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_4.jpg" rel="lightbox[1608]"><img class="size-medium wp-image-1613" title="lem_4" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_4-300x193.jpg" alt="Image 4" width="300" height="193" /></a><p class="wp-caption-text">Image 4</p></div>
<p>Ok, now we need to use some OSnap. If you aren&#8217;t familiar with it, you should check out <a href="http://www.rhino3dhelp.com/tips/what-is-osnap/">OSnap introduction</a>. Using End OSnap option, we will snap to both ends of two curves and create a Line between them:</p>
<div id="attachment_1614" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_5.jpg" rel="lightbox[1608]"><img class="size-medium wp-image-1614" title="lem_5" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_5-300x193.jpg" alt="Image 5" width="300" height="193" /></a><p class="wp-caption-text">Image 5</p></div>
<p>Now we need to Fillet the corners between our newly created two lines and two curves. The radii are the same as before:</p>
<div id="attachment_1615" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_6.jpg" rel="lightbox[1608]"><img class="size-medium wp-image-1615" title="lem_6" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_6-300x193.jpg" alt="Image 6" width="300" height="193" /></a><p class="wp-caption-text">Image 6</p></div>
<p>Now, again, using Join command join all the cruves and lines into one closed curve. And there you go, we made one very nice and accurate rail which we will be using to create a seat frame in just few moments.</p>
<p>Before that we need to create a section curve.</p>
<p>We&#8217;ll do that with Rectangle command from Right viewport. Make sure once you start Rectangle command you click on the Rounded option in the command line. That way after creating the rectangle the command will ask us to input the corner radius for all four corners. So, for the first corner we will input 0.25 units, and for the other 0.1 units. For the corner radius we need to input 0.02. Then you should get something like on the image below:</p>
<div id="attachment_1616" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_7.jpg" rel="lightbox[1608]"><img class="size-medium wp-image-1616" title="lem_7" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_7-300x193.jpg" alt="Image 7" width="300" height="193" /></a><p class="wp-caption-text">Image 7</p></div>
<p>Ok, you noticed we created this Rectangle in god knows what position. No fear, we just need to move it  a bit with Move command. In this moving process, we will use OSnap option Mid as it will come in handy because we need to move that rectangle from its midpoint to the midpoint on the closed rail curve.</p>
<div id="attachment_1617" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_8.jpg" rel="lightbox[1608]"><img class="size-medium wp-image-1617" title="lem_8" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_8-300x193.jpg" alt="Image 8" width="300" height="193" /></a><p class="wp-caption-text">Image 8</p></div>
<p>Ok, now we have both our rail curve, and section curve. And now we can go ahead and create a surface out of the two. Using Sweep1 command we will do just that. For the Sweep1 option, leave it as it is:</p>
<div id="attachment_1618" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_9.jpg" rel="lightbox[1608]"><img class="size-medium wp-image-1618" title="lem_9" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_9-300x193.jpg" alt="Image 9" width="300" height="193" /></a><p class="wp-caption-text">Image 9</p></div>
<p>Great, we got our seat frame surface. Moving on to the seat surface. For that we also need a set of curves, as you already figured that out for yourselves, for each surface creation we need curves. But, in this case, we won&#8217;t be creating new set of curves, but rather using the existing ones.</p>
<p>Now would be a great idea to move this frame surface into another layer and hide that layer. Lets go create a new layer and name it &#8220;Seat Frame&#8221;. Now, select the frame surface, and right click on the &#8220;Seat Frame&#8221; layer, and select Change Object Layer. Now our surface is in this layer. We can easily lock or hide the layer by clicking on the little yellow bulb so it becomes blue (turned off).</p>
<div id="attachment_1619" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_10.jpg" rel="lightbox[1608]"><img class="size-medium wp-image-1619" title="lem_10" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_10-300x193.jpg" alt="Image 10" width="300" height="193" /></a><p class="wp-caption-text">Image 10</p></div>
<div id="attachment_1620" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_11.jpg" rel="lightbox[1608]"><img class="size-medium wp-image-1620" title="lem_11" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/lem_11-300x193.jpg" alt="Image 11" width="300" height="193" /></a><p class="wp-caption-text">Image 11</p></div>
]]></content:encoded>
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		<item>
		<title>Creating Your First Toolbar/Button/Macro</title>
		<link>http://www.rhino3dhelp.com/tutorials/creating-your-first-toolbar-button-macro/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/creating-your-first-toolbar-button-macro/#comments</comments>
		<pubDate>Mon, 07 Dec 2009 22:16:10 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[GradientView]]></category>
		<category><![CDATA[Grid]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1583</guid>
		<description><![CDATA[Our kind user, Brian Lake, decided to share some of his knowledge with the rest of us, and in this tutorial he will be showing you some basics about macros, toolbars, and button creation.

The model used will be a model provided by Rhino in the Tutorial section.
(C:\Program Files\Rhinoceros 4.0\English\Tutorials\Camera-SLR.3dm)
Our object is going to be creating [...]]]></description>
			<content:encoded><![CDATA[<p>Our kind user, Brian Lake, decided to share some of his knowledge with the rest of us, and in this tutorial he will be showing you some basics about macros, toolbars, and button creation.<br />
<span id="more-1583"></span></p>
<div id="attachment_1585" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/1.JPG" rel="lightbox[1583]"><img class="size-medium wp-image-1585" title="1" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/1-300x233.jpg" alt="Image 1" width="300" height="233" /></a><p class="wp-caption-text">Image 1</p></div>
<p>The model used will be a model provided by Rhino in the Tutorial section.<br />
(C:\Program Files\Rhinoceros 4.0\English\Tutorials\Camera-SLR.3dm)</p>
<p>Our object is going to be creating a custom toolbar with a custom button that will turn a “blueprint” preview on and off of our viewports.</p>
<div id="attachment_1586" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/3.JPG" rel="lightbox[1583]"><img class="size-medium wp-image-1586" title="3" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/3-300x63.jpg" alt="Image 2" width="300" height="63" /></a><p class="wp-caption-text">Image 2</p></div>
<p>You should already have your Command Window open. <span style="color: #ff0000;">ALWAYS! </span><br />
Your command window will provide you with just about everything that is going on in the Rhinoceros program. (Including the commands you will need to use to initiate macro commands.)</p>
<p>Next you&#8217;ll need to have your macro editor open.</p>
<div id="attachment_1587" class="wp-caption alignnone" style="width: 292px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/2.JPG" rel="lightbox[1583]"><img class="size-medium wp-image-1587" title="2" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/2-282x300.jpg" alt="Image 3" width="282" height="300" /></a><p class="wp-caption-text">Image 3</p></div>
<p>As stated earlier every button/tool in Rhinoceros initiates these so called Commands in the Command window.<br />
To test this out, go ahead and push the move button in your toolbar and watch the command window. Notice the _Move command which was initiated?<br />
What does this mean? This means you can run Rhinoceros without ever having to click a button in your toolbars. (But the defeats the purpose of having easy to use buttons!)</p>
<p>Rhinoceros has been built to be very straightforward with commands such as Move, Delete, Rotate, Grid, etc.. If you ever are unaware of a command you can simply initiate the tool however you would and see what the command window is using as the actual command. For this tutorial we will be using the Grid and GradientView commands. Seems simple right? Simple but powerful!</p>
<p>No more wasting time, let&#8217;s get to the dirty work!<br />
In our macro editor, let&#8217;s initate the grid command so we can control the properties of a grid(s).</p>
<div id="attachment_1588" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/4.JPG" rel="lightbox[1583]"><img class="size-medium wp-image-1588" title="4" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/4-300x46.jpg" alt="Image 4" width="300" height="46" /></a><p class="wp-caption-text">Image 4</p></div>
<p>Why did we use <strong>! _Grid</strong>?</p>
<p>The <strong><span style="color: #ff0000;">!</span></strong> Character will stop any current processes you may have running in Rhinoceros. This will keep you from accidentally running the macro when it shouldn&#8217;t be ran. You should always start your macros with the ! Character.</p>
<p>The <strong><span style="color: #ff0000;">_</span></strong> right before Grid is a way of telling Rhinoceros to ignore the specific word Grid and use whichever word is identical in the current language of the current user. It&#8217;s always good practice to code this way, however, if you have no intention of sharing your macros then you may omit this while writing your macros.</p>
<p>Ok, so we&#8217;ve initiated the Grid command and now see several options we are able to change within the Command window. All we are going to do is type the commands we want to control exactly how you see them.</p>
<div id="attachment_1589" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/5.JPG" rel="lightbox[1583]"><img class="size-medium wp-image-1589" title="5" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/5-300x210.jpg" alt="Image 5" width="300" height="210" /></a><p class="wp-caption-text">Image 5</p></div>
<p>As our code is stating:</p>
<p><strong>ShowGrid</strong>=No        We are telling the Grid option we don&#8217;t want the grid shown<br />
<strong>ShowGridAxes</strong>=No        We are telling the Grid axis option we don&#8217;t want the grid shown<br />
<strong>ShowWorldAxes</strong>=No    We are telling the World axis option we don&#8217;t want the grid shown<br />
<strong>ApplyTo</strong>=All        This is telling the Grid command that we want these options applied to all of our viewports. (You can choose to have it apply to only specific viewports if you wish.)<br />
<strong>Enter</strong> This command is doing exactly what would happen if you were to hit the enter/return key on your keyboard. In this case it&#8217;s submitting all of our changes and finishing the grid command.</p>
<p>All commands in the macro editor must be separated with a space so watch closely as so you don&#8217;t insert or miss a space where it is necessary.</p>
<p>Check it out! We have turned all of our grids and axes off in our viewports!</p>
<div id="attachment_1590" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/6.JPG" rel="lightbox[1583]"><img class="size-medium wp-image-1590" title="6" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/6-300x233.jpg" alt="Image 6" width="300" height="233" /></a><p class="wp-caption-text">Image 6</p></div>
<p>Let&#8217;s jump ahead and finish our macro!</p>
<div id="attachment_1591" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/7.JPG" rel="lightbox[1583]"><img class="size-medium wp-image-1591" title="7" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/7-300x223.jpg" alt="Image 7" width="300" height="223" /></a><p class="wp-caption-text">Image 7</p></div>
<p>One thing to pay attention to is the <span style="color: #ff0000;"><strong>-GradientView</strong></span> command. We are using the – at the beginning because without it, the command editor will actually skip any of our input and by default turn on/off the GradientView ability.</p>
<p>As you&#8217;ll notice I&#8217;ve input all of the settings I wish to change while in the GradientView command and closing the command with the<span style="color: #ff0000;"><strong> _Enter</strong></span> after I&#8217;ve changed any settings I felt necessary.<br />
Your viewports should now look something similar to mine.</p>
<div id="attachment_1592" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/8.JPG" rel="lightbox[1583]"><img class="size-medium wp-image-1592" title="8" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/8-300x233.jpg" alt="Image 8" width="300" height="233" /></a><p class="wp-caption-text">Image 8</p></div>
<p>Congratulations, you&#8217;ve completed your very first macro!</p>
<p>“But wait a minute&#8230;. How do I save and use this macro by pressing a button?”<br />
Have no fear my Rhinoceros minions!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Modeling Piped Ring Jewelry in Rhino</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-piped-ring-jewelry-in-rhino/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-piped-ring-jewelry-in-rhino/#comments</comments>
		<pubDate>Sat, 28 Nov 2009 13:24:39 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Jewelry]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Arc]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
		<category><![CDATA[Line]]></category>
		<category><![CDATA[Mirror]]></category>
		<category><![CDATA[Pipe]]></category>
		<category><![CDATA[PointsOff]]></category>
		<category><![CDATA[PointsOn]]></category>
		<category><![CDATA[Rebuild]]></category>
		<category><![CDATA[Rotate]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1578</guid>
		<description><![CDATA[Again, Cosef shares his great knowledge on jewelry modeling in Rhino. This time he shows us how to model simple but nice piped ring.


]]></description>
			<content:encoded><![CDATA[<p>Again, Cosef shares his great knowledge on jewelry modeling in Rhino. This time he shows us how to model simple but nice piped ring.</p>
<p><span id="more-1578"></span></p>
<p><object width="770" height="578"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7793719&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=7793719&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="770" height="578"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://www.rhino3dhelp.com/tutorials/modeling-piped-ring-jewelry-in-rhino/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Modeling a Kitchen Tap</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-a-kitchen-tap/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-a-kitchen-tap/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 00:22:05 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[ArrayPolar]]></category>
		<category><![CDATA[Blend]]></category>
		<category><![CDATA[BooleanUnion]]></category>
		<category><![CDATA[Cap]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[CloseCrv]]></category>
		<category><![CDATA[Copy]]></category>
		<category><![CDATA[Explode]]></category>
		<category><![CDATA[Extend]]></category>
		<category><![CDATA[ExtractSrf]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
		<category><![CDATA[FilletEdge]]></category>
		<category><![CDATA[InterpCrv]]></category>
		<category><![CDATA[Join]]></category>
		<category><![CDATA[Line]]></category>
		<category><![CDATA[Loft]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[MoveFace]]></category>
		<category><![CDATA[NetworkSrf]]></category>
		<category><![CDATA[Offset]]></category>
		<category><![CDATA[PictureFrame]]></category>
		<category><![CDATA[Pipe]]></category>
		<category><![CDATA[PlanarSrf]]></category>
		<category><![CDATA[Point]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Rectangle]]></category>
		<category><![CDATA[Scale]]></category>
		<category><![CDATA[Split]]></category>
		<category><![CDATA[Sweep1]]></category>
		<category><![CDATA[Trim]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1493</guid>
		<description><![CDATA[We will go through the process of modeling a simple, but stylish tap in this tutorial. I tried to write this one for beginners, so if you are starting out in Rhino, this might be one of the tutorials for you.

INTRODUCTION
Ok, this tutorial is pretty simple modeling wise, and probably doesn&#8217;t bring you anything newer [...]]]></description>
			<content:encoded><![CDATA[<p>We will go through the process of modeling a simple, but stylish tap in this tutorial. I tried to write this one for beginners, so if you are starting out in Rhino, this might be one of the tutorials for you.</p>
<p><span id="more-1493"></span></p>
<h3>INTRODUCTION</h3>
<p>Ok, this tutorial is pretty simple modeling wise, and probably doesn&#8217;t bring you anything newer than the previous tutorials, but none the less it is a good practice. Again, in this tutorial we&#8217;re not designing but rather just sharpening our modeling skills in Rhino. And by wide range of different models to model through these tutorials, you just simply learn to model. So, lets begin with this one.</p>
<p>This is the model you will create:</p>
<div id="attachment_1573" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img79.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1573" title="tap_img79" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img79-300x191.jpg" alt="Final" width="300" height="191" /></a><p class="wp-caption-text">Final</p></div>
<h3>STEP 1</h3>
<p>We will start out from Top viewport with couple of Circles. It is always good practice to start modeling your model from origin. Usually things are symmetric and this way you are able to control your model even more, not to mention model one half if the other is the same.</p>
<p>Go ahead, and create two Circles with Circle command using 12 units and 8.75 as radii.</p>
<div id="attachment_1494" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img1.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1494" title="tap_img1" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img1-300x193.jpg" alt="img1" width="300" height="193" /></a><p class="wp-caption-text">img1</p></div>
<p>Then you need to move the smaller Circle up on the Z axis by 4 units. Do it either from Front or Right viewport.</p>
<div id="attachment_1495" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img2.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1495" title="tap_img2" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img2-300x193.jpg" alt="img2" width="300" height="193" /></a><p class="wp-caption-text">img2</p></div>
<p>Now, you need to Copy that Circle and move it up by 44.5 units.</p>
<div id="attachment_1496" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img3.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1496" title="tap_img3" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img3-300x193.jpg" alt="img3" width="300" height="193" /></a><p class="wp-caption-text">img3</p></div>
<p>Using ExtrudeCrv command, and with Cap option set to YES, you should extrude bottom (bigger) circle up by 4 units. To do that without measuring and typing in the command prompt the values, you could easily just use Object Snap (OSnap) with Near option turned on.</p>
<div id="attachment_1497" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img4.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1497" title="tap_img4" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img4-300x193.jpg" alt="tap4" width="300" height="193" /></a><p class="wp-caption-text">tap4</p></div>
<p>Do the same for the smaller circle. Using the bottom one extrude it, all the way up to the upper one.</p>
<div id="attachment_1498" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img5.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1498" title="tap_img5" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img5-300x193.jpg" alt="img5" width="300" height="193" /></a><p class="wp-caption-text">img5</p></div>
<p>Now, with Point command, create a point from Front viewport with x,y as -18,31 (x=-18, y=31).</p>
<p>From that Point, working in Right viewport create another Circle with radius of 8.45. If you turn on the OSnap &#8220;Point&#8221; option you will snap with center on the point.</p>
<div id="attachment_1499" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img6.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1499" title="tap_img6" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img6-300x193.jpg" alt="img6" width="300" height="193" /></a><p class="wp-caption-text">img6</p></div>
<p>Using that Circle, we will create another extrusion. Using ExtrudeCrv command again we will extrude that Circle by 18 units. Just to the y axis.</p>
<div id="attachment_1500" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img7.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1500" title="tap_img7" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img7-300x193.jpg" alt="tap7" width="300" height="193" /></a><p class="wp-caption-text">img7</p></div>
<p>Using BooleanUnion command, join the three surfaces to form one. Then with FilletEdge command, you will create filleted edge.</p>
<div id="attachment_1501" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img8.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1501" title="tap_img8" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img8-300x193.jpg" alt="img8" width="300" height="193" /></a><p class="wp-caption-text">img8</p></div>
<p>Ok, before you go and create a FilletEdge with default 1 unit as radius, you just need to start the command and select the edge like on the image above. Now, click on the AddHandle option to add handles. We are not going to have the same radius. We are going to have 4 handles, where we already have one. So using Quad OSnap option (it would be good to turn off the others) we will add 3 more handles on quad sections. Then, clicking on the handles dots you can input the radius for each one. So, for the upper and lower we will set 0.5, and left and right 2 units.</p>
<div id="attachment_1502" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img9.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1502" title="tap_img9" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img9-300x193.jpg" alt="img9" width="300" height="193" /></a><p class="wp-caption-text">img9</p></div>
<div id="attachment_1503" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img10.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1503" title="tap_img10" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img10-300x193.jpg" alt="img10" width="300" height="193" /></a><p class="wp-caption-text">img10</p></div>
<p>Again, using FilletEdge fillet the edges like on the image below (use 0.2 as radius):</p>
<div id="attachment_1504" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img11.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1504" title="tap_img11" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img11-300x193.jpg" alt="img11" width="300" height="193" /></a><p class="wp-caption-text">img11</p></div>
<p>Now we will create two more circles. You can use the existing one to Copy it and make two more instances 0.8 units and 10.3 units left of the original circle looking from the top viewport.</p>
<div id="attachment_1505" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img12.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1505" title="tap_img12" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img12-300x193.jpg" alt="img12" width="300" height="193" /></a><p class="wp-caption-text">img12</p></div>
<p>Using the same original circle like on the image above, we will Offset it by 2 units inwards.</p>
<div id="attachment_1506" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img13.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1506" title="tap_img13" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img13-300x193.jpg" alt="img13" width="300" height="193" /></a><p class="wp-caption-text">img13</p></div>
<p>We will extrude that offset circle by -3.8 (the minus sign means it will extrude to the left, rather than the default right &#8211; towards positive).</p>
<div id="attachment_1507" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img14.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1507" title="tap_img14" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img14-300x193.jpg" alt="img14" width="300" height="193" /></a><p class="wp-caption-text">img14</p></div>
<p>Using BooleanUnion join that cylinder with the rest of the tap body. Now, using FilletEdge and 0.2 as fillet radius fillet the edges like on the image below:</p>
<div id="attachment_1508" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img15.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1508" title="tap_img15" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img15-300x193.jpg" alt="img15" width="300" height="193" /></a><p class="wp-caption-text">img15</p></div>
<p>Using the two single circles we created earlier, make a solid with ExtrudeCrv command:</p>
<div id="attachment_1509" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img16.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1509" title="tap_img16" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img16-300x193.jpg" alt="img16" width="300" height="193" /></a><p class="wp-caption-text">img16</p></div>
<p>Now, isolate the cylinder you just created and the circles on the edges of that cylinder. You can use Hide and UnHide commands, or just use Layers and put them in different layers. Either way you need to isolate your objects you&#8217;re working on.</p>
<div id="attachment_1510" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img17.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1510" title="tap_img17" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img17-300x193.jpg" alt="img17" width="300" height="193" /></a><p class="wp-caption-text">img17</p></div>
<p>Using Offset command again, we will offset the Circle which is near the tap body. The right one looking from Front viewport. The offset distance will be 1.2 units towards inside.</p>
<div id="attachment_1511" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img18.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1511" title="tap_img18" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img18-300x193.jpg" alt="img18" width="300" height="193" /></a><p class="wp-caption-text">img18</p></div>
<p>Using Split command we will split the cylinder object with inner circle. Then the surface which is left inside the circle needs to be moved by 2 units left looking from Front viewport.</p>
<div id="attachment_1512" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img19.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1512" title="tap_img19" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img19-300x193.jpg" alt="img19" width="300" height="193" /></a><p class="wp-caption-text">img19</p></div>
<p>Now, using Loft command we will fill in the gap between the surfaces.</p>
<div id="attachment_1513" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img20.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1513" title="tap_img20" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img20-300x193.jpg" alt="img20" width="300" height="193" /></a><p class="wp-caption-text">img20</p></div>
<p>Join all surfaces and using FilletEdge with 0.2 as radius fillet these edges:</p>
<div id="attachment_1514" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img21.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1514" title="tap_img21" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img21-300x193.jpg" alt="img21" width="300" height="193" /></a><p class="wp-caption-text">img21</p></div>
<p>When you unhide everything, you should have something like this:</p>
<div id="attachment_1516" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img221.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1516" title="tap_img22" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img221-300x193.jpg" alt="img22" width="300" height="193" /></a><p class="wp-caption-text">img22</p></div>
<p>Now, we will edit a little this cylinder we worked on. Using MoveFace we will move left face of it like on the image below. The distance is not very important:</p>
<div id="attachment_1517" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img23.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1517" title="tap_img23" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img23-300x193.jpg" alt="img23" width="300" height="193" /></a><p class="wp-caption-text">img23</p></div>
<p>If you done all the measurements like I stated, then you should make a Point next. From any viewport this time, because we will define all three axis values. So, go make a Point with -26.35,0,74 (x,y,z).</p>
<p>After you&#8217;ve done the point, copy it using Copy command and move it down by 31.5 units:</p>
<div id="attachment_1518" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img24.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1518" title="tap_img24" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img24-300x193.jpg" alt="img24" width="300" height="193" /></a><p class="wp-caption-text">img24</p></div>
<p>Next we need another Circle. This time with a radius of 1.7 units, and a center in the lower point. You can easily do that by starting the Circle command then snapping to the point (use OSnap Point option) and clicking to set the center of the circle, then move to Top viewport (make it active) and input 1.7 units as radius.</p>
<div id="attachment_1519" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img25.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1519" title="tap_img25" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img25-300x193.jpg" alt="img25" width="300" height="193" /></a><p class="wp-caption-text">img25</p></div>
<p>Do the same for the upper Point, but create a circle there with radius of 2 units.</p>
<div id="attachment_1520" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img26.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1520" title="tap_img26" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img26-300x193.jpg" alt="img26" width="300" height="193" /></a><p class="wp-caption-text">img26</p></div>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>A Peek to What&#8217;s to Come</title>
		<link>http://www.rhino3dhelp.com/news/a-peek-to-whats-to-come/</link>
		<comments>http://www.rhino3dhelp.com/news/a-peek-to-whats-to-come/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 09:14:04 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1488</guid>
		<description><![CDATA[Ok, for the past week I&#8217;ve been working on couple of more tutorials. I don&#8217;t know yet when they will be published, but I hope to write them as soon as possible, like in a week or two. These three models are pretty easy to model, and yet they look cool. That is why I [...]]]></description>
			<content:encoded><![CDATA[<p>Ok, for the past week I&#8217;ve been working on couple of more tutorials. I don&#8217;t know yet when they will be published, but I hope to write them as soon as possible, like in a week or two. These three models are pretty easy to model, and yet they look cool. That is why I decided to go with a beginner look on them. I&#8217;ll try to explain every bit of modeling process, and hopefully all you beginners in Rhino will find them very valuable for learning such a great 3D tool with easy to follow and understand tutorials.</p>
<p><span id="more-1488"></span>Ok, so here are the images <img src='http://www.rhino3dhelp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<div id="attachment_1489" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tapp.jpg" rel="lightbox[1488]"><img class="size-medium wp-image-1489" title="tapp" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tapp-300x167.jpg" alt="Tap" width="300" height="167" /></a><p class="wp-caption-text">Tap</p></div>
<div id="attachment_1490" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/vaza.jpg" rel="lightbox[1488]"><img class="size-medium wp-image-1490" title="vaza" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/vaza-300x167.jpg" alt="Vase" width="300" height="167" /></a><p class="wp-caption-text">Vase</p></div>
<div id="attachment_1491" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/lopatica.jpg" rel="lightbox[1488]"><img class="size-medium wp-image-1491" title="lopatica" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/lopatica-300x167.jpg" alt="Mini shovel" width="300" height="167" /></a><p class="wp-caption-text">Mini shovel</p></div>
]]></content:encoded>
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		<title>Jewelry Modeling &#8211; Solitaire Ring</title>
		<link>http://www.rhino3dhelp.com/tutorials/jewelry-modeling-solitaire-ring/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/jewelry-modeling-solitaire-ring/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 22:16:45 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Jewelry]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1482</guid>
		<description><![CDATA[Cosef was kind enough to share this simple and easy to follow tutorial on modeling jewelry solitaire ring.


]]></description>
			<content:encoded><![CDATA[<p>Cosef was kind enough to share this simple and easy to follow tutorial on modeling jewelry solitaire ring.</p>
<p><span id="more-1482"></span></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="770" height="558" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=3928744&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="770" height="558" src="http://vimeo.com/moogaloop.swf?clip_id=3928744&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Modeling Diving Knife Tutorial</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-diving-knife-tutorial/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-diving-knife-tutorial/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 19:23:13 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Moderate]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Arc]]></category>
		<category><![CDATA[BooleanDifference]]></category>
		<category><![CDATA[BooleanUnion]]></category>
		<category><![CDATA[Cap]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[Curve]]></category>
		<category><![CDATA[Delete]]></category>
		<category><![CDATA[Dir]]></category>
		<category><![CDATA[Divide]]></category>
		<category><![CDATA[DupBorder]]></category>
		<category><![CDATA[DupFaceBorder Offset]]></category>
		<category><![CDATA[EdgeSrf]]></category>
		<category><![CDATA[Ellipse]]></category>
		<category><![CDATA[Explode]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
		<category><![CDATA[Fillet]]></category>
		<category><![CDATA[FilletEdge]]></category>
		<category><![CDATA[Flip]]></category>
		<category><![CDATA[InterpCrv]]></category>
		<category><![CDATA[Join]]></category>
		<category><![CDATA[Line]]></category>
		<category><![CDATA[Loft]]></category>
		<category><![CDATA[Match]]></category>
		<category><![CDATA[Mirror]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[PictureFrame]]></category>
		<category><![CDATA[Pipe]]></category>
		<category><![CDATA[Point]]></category>
		<category><![CDATA[PointsOff]]></category>
		<category><![CDATA[PointsOn]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Rectangle]]></category>
		<category><![CDATA[Rotate]]></category>
		<category><![CDATA[Scale]]></category>
		<category><![CDATA[Sphere]]></category>
		<category><![CDATA[Split]]></category>
		<category><![CDATA[SrfPt]]></category>
		<category><![CDATA[Sweep2]]></category>
		<category><![CDATA[Trim]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1479</guid>
		<description><![CDATA[In this tutorial you will learn how to model this cool looking diving knife. The model can be set apart into two pieces, blade and handle. Both having some nice features.
INTRODUCTION
 I really liked modeling this model, it turned out really good, and I must say that it was pretty easy to model it too. [...]]]></description>
			<content:encoded><![CDATA[<p>In this tutorial you will learn how to model this cool looking diving knife. The model can be set apart into two pieces, blade and handle. Both having some nice features.<br />
<h3><span id="more-1479"></span>INTRODUCTION</h3>
<p> I really liked modeling this model, it turned out really good, and I must say that it was pretty easy to model it too. However, there is fairly enough playing with Osnap, but then again, when do we not use Osnap frequently? Anyway, to get you started, you first need to download some kind of blueprints I made for you out of this model. You just gotta love that Make2D command!!! <div id="attachment_1301" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/bps.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1301" title="bps" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/bps-300x174.jpg" alt="Blueprints reference" width="300" height="174" /></a><p class="wp-caption-text">Blueprints reference</p></div><br />
<h3>STEP 1</h3>
<p> First things first, we need to setup our blueprints. Not only import them into Rhino, but also position and scale to fit the dimensions marked on them. First, go to Front viewport. You can expand it by double clicking it. Next, using PictureFrame command browse for blueprints you previously saved to your computer. Now, you don&#8217;t need to worry about how to position or how big you should make it. We will fix that in a bit, but just make sure your blueprints are not tilted. For that you can use Snap, or even better Ortho. <div id="attachment_1338" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_1.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1338" title="knife_1" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_1-300x193.jpg" alt="PictureFrame" width="300" height="193" /></a><p class="wp-caption-text">PictureFrame</p></div> Create a line with PolyLine command or just simple Line command will do it. From the blueprints you see one dimension 145.08. That is just a reference dimension, and you can use 145. So, make a Line 145 units long and using Ortho make it horizontal. Now, the line will probably be bigger than the blueprint in PictureFrame, but that doesn&#8217;t matter because we will now scale the blueprint to fit the line. First, using Move command move the blueprints PictureFrame. Select PictureFrame, and start Move command, by clicking on the image, on the tip of the blade you define first point to move from. Then click on the End of the line for the point to move to. Using OSnap End option is smart thing here. Actually, without it you can&#8217;t do it accurately. <div id="attachment_1339" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_2.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1339" title="knife_2" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_2-300x193.jpg" alt="Move from blade tip" width="300" height="193" /></a><p class="wp-caption-text">Move from blade tip</p></div> Next thing we need to do to the blueprint is to scale it. Now, we have one line that is 145 units long, and we see on the blueprint the length of the blade. Using Scale command we will scale the PictureFrame by first clicking on the end of the line (or tip of the blade) and using Near OSnap option we will click on the line where the blade ends on the blueprint. Then, for the last click we will click on the opposite end of our 145units long line. <div id="attachment_1340" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_4.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1340" title="knife_4" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_4-300x193.jpg" alt="Scaled blueprints to fit the line length" width="300" height="193" /></a><p class="wp-caption-text">Scaled blueprints to fit the line length</p></div> Create another Line, and position it according to the blueprint vertical line that represents the far right end of the blade. <div id="attachment_1341" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_5.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1341" title="knife_5" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_5-300x193.jpg" alt="knife_5" width="300" height="193" /></a><p class="wp-caption-text">Another line</p></div> Now, move the horizontal line to the Mid point of vertical line. Use Mid option in OSnap. <div id="attachment_1342" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_6.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1342" title="knife_6" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_6-300x193.jpg" alt="pic" width="300" height="193" /></a><p class="wp-caption-text">pic</p></div> </p>
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