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	<title>Rhinoceros 3D Help - Tutorials, Links, Galleries, Forum, Jobs, Video, Commands, CAD, Training &#187; BooleanDifference</title>
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		<title>Modeling a wind-up clock</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-a-wind-up-clock-2/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-a-wind-up-clock-2/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 18:39:20 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Arc]]></category>
		<category><![CDATA[Blend]]></category>
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		<category><![CDATA[BlendSrf]]></category>
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		<category><![CDATA[Circle]]></category>
		<category><![CDATA[Curve]]></category>
		<category><![CDATA[Cylinder]]></category>
		<category><![CDATA[DupBorder]]></category>
		<category><![CDATA[Explode]]></category>
		<category><![CDATA[ExtractIsoCurve]]></category>
		<category><![CDATA[ExtractSrf]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
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		<category><![CDATA[Grid]]></category>
		<category><![CDATA[InterpCrv]]></category>
		<category><![CDATA[Intersect]]></category>
		<category><![CDATA[Join]]></category>
		<category><![CDATA[Line]]></category>
		<category><![CDATA[Loft]]></category>
		<category><![CDATA[MakeHole]]></category>
		<category><![CDATA[Mirror]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[Offset]]></category>
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		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1764</guid>
		<description><![CDATA[This tutorial will help you through the process of modeling old vintage wind-up clock. It is fairly easy to follow, so make sure you do it. When approaching modeling this clock, and any other model, I first try to divide it into parts. Obviously every product has its parts, and naturally you would go model [...]]]></description>
			<content:encoded><![CDATA[<p>This tutorial will help you through the process of modeling old vintage wind-up clock. It is fairly easy to follow, so make sure you do it.<span id="more-1764"></span></p>
<div id="attachment_1766" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/024.png" rel="lightbox[1764]"><img class="size-medium wp-image-1766" title="Winup clock" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/024-300x145.png" alt="" width="300" height="145" /></a><p class="wp-caption-text">Final rendered model of our windup clock</p></div>
<p>When approaching modeling this clock, and any other model, I first try to divide it into parts. Obviously every product has its parts, and naturally you would go model one by one. This is that kind of model where your don&#8217;t have to think about which part to model first. This is obvious, first you need a clock body, then you can go about modeling which ever part. Here I first created the body, then the back plate with screws, then the front plate without numbers, bells and hammer, legs, and then in the end made the numbers and handles for the front plate.</p>
<h2>STEP 1</h2>
<p>Ok, in this step we will be creating the body. Since I lost every clock I had like this, I had to model it from reference images from the internet. So, we don&#8217;t have the measures, or technical drawings, but we need to model by eye, looking at the various images and approximate the lengths, distances and so on.</p>
<p>I created a template for my default usage with grid extents set to 10. So, make sure you do the same with Snap command, and clicking on the Extents options and input 10.</p>
<p>Now, we can start modeling. Since we don&#8217;t know what the accurate dimensions are, we will need to use our old method of trial and error. We will first create three straight lines with <a href="http://www.rhino3dhelp.com/tag/polyline/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Polyline">Polyline</a> or <a href="http://www.rhino3dhelp.com/tag/line/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Line">Line</a> command.</p>
<div id="attachment_1768" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-1.jpg" rel="lightbox[1764]"><img class="size-medium wp-image-1768" title="clock-1" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-1-300x193.jpg" alt="" width="300" height="193" /></a><p class="wp-caption-text">img1</p></div>
<p>Next thing would be to connect these lines with curves, and that we will do with <a href="http://www.rhino3dhelp.com/tag/blendcrv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BlendCrv">BlendCrv</a> command. Make sure you use G1 for both ends, so we get tangency.</p>
<div id="attachment_1769" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-2.jpg" rel="lightbox[1764]"><img class="size-medium wp-image-1769" title="clock-2" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-2-300x193.jpg" alt="" width="300" height="193" /></a><p class="wp-caption-text">img2</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/join/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Join">Join</a> command make sure those lines are all joined together. So, next thing would be to create a surface out of this section curve, and we&#8217;ll do that with <a href="http://www.rhino3dhelp.com/tag/revolve/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Revolve">Revolve</a> command. But, before that, we need to turn on the Record History option, so we can work on the surface by simply editing the curve.</p>
<div id="attachment_1770" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-3.jpg" rel="lightbox[1764]"><img class="size-medium wp-image-1770" title="clock-3" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-3-300x193.jpg" alt="" width="300" height="193" /></a><p class="wp-caption-text">img3</p></div>
<p>Now, if we select our initial curve, and using <a href="http://www.rhino3dhelp.com/tag/pointson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PointsOn">PointsOn</a> command turn on the control points and if we move those points, we will automatically update the surface as well. If we used Record History that is.</p>
<div id="attachment_1771" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-4.jpg" rel="lightbox[1764]"><img class="size-medium wp-image-1771" title="clock-4" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-4-300x193.jpg" alt="" width="300" height="193" /></a><p class="wp-caption-text">img4</p></div>
<p>Ok, next thing would be to adjust the curves a bit so the surface is little more accurate. Try to make something like on the image below:</p>
<div id="attachment_1772" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-5.jpg" rel="lightbox[1764]"><img class="size-medium wp-image-1772" title="clock-5" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-5-300x193.jpg" alt="" width="300" height="193" /></a><p class="wp-caption-text">img5</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/offsetsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with OffsetSrf">OffsetSrf</a> command, we need to offset this surface to inside by 0.3 units. So, make sure you flip the direction normals when in <a href="http://www.rhino3dhelp.com/tag/offsetsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with OffsetSrf">OffsetSrf</a> command, so they point to inside.</p>
<div id="attachment_1773" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-6.jpg" rel="lightbox[1764]"><img class="size-medium wp-image-1773" title="clock-6" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-6-300x193.jpg" alt="" width="300" height="193" /></a><p class="wp-caption-text">img6</p></div>
<p>Then, simply, with <a href="http://www.rhino3dhelp.com/tag/blendsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BlendSrf">BlendSrf</a> command blend the gaps and Join the four surfaces.</p>
<div id="attachment_1774" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-7.jpg" rel="lightbox[1764]"><img class="size-medium wp-image-1774" title="clock-7" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-7-300x193.jpg" alt="" width="300" height="193" /></a><p class="wp-caption-text">img7</p></div>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Merry Christmas and Happy New 2010.</title>
		<link>http://www.rhino3dhelp.com/tutorials/merry-christmas-and-happy-new-2010/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/merry-christmas-and-happy-new-2010/#comments</comments>
		<pubDate>Fri, 25 Dec 2009 16:26:36 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[BlendSrf]]></category>
		<category><![CDATA[BooleanDifference]]></category>
		<category><![CDATA[Box]]></category>
		<category><![CDATA[Cap]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[Copy]]></category>
		<category><![CDATA[Delete]]></category>
		<category><![CDATA[Ellipsoid]]></category>
		<category><![CDATA[ExtendSrf]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
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		<category><![CDATA[Line]]></category>
		<category><![CDATA[Match]]></category>
		<category><![CDATA[Mirror]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[OffsetSrf]]></category>
		<category><![CDATA[Pipe]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Revolve]]></category>
		<category><![CDATA[Rotate]]></category>
		<category><![CDATA[Sphere]]></category>
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		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1664</guid>
		<description><![CDATA[I want to wish all of you Merry Christmas &#38; Happy new year! I give you this tutorial which will teach you how to make few holiday decorations for your Christmas tree or similar. Since it that time in the year again, some of you might find it useful to learn how to create few [...]]]></description>
			<content:encoded><![CDATA[<p>I want to wish all of you Merry Christmas &amp; Happy new year! I give you this tutorial which will teach you how to make few holiday decorations for your Christmas tree or similar.<span id="more-1664"></span></p>
<div id="attachment_1665" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1665" title="deco" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-300x174.jpg" alt="" width="300" height="174" /></a><p class="wp-caption-text">Final scene</p></div>
<p>Since it that time in the year again, some of you might find it useful to learn how to create few Christmas decorations for your tree visualisations <img src='http://www.rhino3dhelp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<h3>Introduction</h3>
<p>Well, basically what we will do here is use solids for basic shapes and cut them how we like it.Simple, eh?</p>
<h3>Step 1</h3>
<p>In this step we will be creating the simplest decoration.</p>
<div id="attachment_1692" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/first-deco.png" rel="lightbox[1664]"><img class="size-medium wp-image-1692" title="first-deco" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/first-deco-300x191.png" alt="" width="300" height="191" /></a><p class="wp-caption-text">First Decoration</p></div>
<p>Go ahead, and create a sphere using <a href="http://www.rhino3dhelp.com/tag/sphere/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sphere">Sphere</a> command. Center it in the origin (0,0) and use 10 units as radius. To make this even simpler, you can set your <a href="http://www.rhino3dhelp.com/tag/grid/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Grid">Grid</a> options like I have them. Just run <a href="http://www.rhino3dhelp.com/tag/grid/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Grid">Grid</a> command, and where it says Extents click on it and input 10. That way you will have 10 units in your grid in every direction in the viewport which was active when you run the command. To apply this setting to all viewports, just use ApplyTo setting in <a href="http://www.rhino3dhelp.com/tag/grid/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Grid">Grid</a> command. Click on it so it toggles from ActiveViewport to AllViewports. Now, simply using Snap option in your status bar we will start creating this Sphere.</p>
<div id="attachment_1666" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-1.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1666" title="deco-1" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-1-300x192.jpg" alt="image 1" width="300" height="192" /></a><p class="wp-caption-text">Image 1</p></div>
<p>Once you got your Sphere, create another one, using 7 units as radius and position its center on 8,0. That is, 8 on the x axis, and 0 on the y axis.</p>
<div id="attachment_1667" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-2.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1667" title="deco-2" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-2-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 2</p></div>
<p>Now, using <a href="http://www.rhino3dhelp.com/tag/booleandifference/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BooleanDifference">BooleanDifference</a> make a hole in the bigger Sphere.</p>
<div id="attachment_1668" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-3.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1668" title="deco-3" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-3-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 3</p></div>
<p>We need to fillet the edges of this sphere. Using <a href="http://www.rhino3dhelp.com/tag/filletedge/" class="st_tag internal_tag" rel="tag" title="Posts tagged with FilletEdge">FilletEdge</a> command fillet the edge with 0.2 as radius.</p>
<div id="attachment_1669" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-4.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1669" title="deco-4" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-4-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 4</p></div>
<p>Create a <a href="http://www.rhino3dhelp.com/tag/circle/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Circle">Circle</a> from Top viewport with 5.5 as radius.</p>
<div id="attachment_1670" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-5.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1670" title="deco-5" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-5-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 5</p></div>
<p>We will <a href="http://www.rhino3dhelp.com/tag/project/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Project">Project</a> this Circle onto the Sphere. We need to do this from Top viewport. So make sure it is active, and run the <a href="http://www.rhino3dhelp.com/tag/project/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Project">Project</a> command to do the projection of the Circle on the Sphere. You will get 3 projected curves, and we only need the top one, so you can delete other two:</p>
<div id="attachment_1671" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-6.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1671" title="deco-6" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-6-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 6</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/split/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Split">Split</a> or <a href="http://www.rhino3dhelp.com/tag/trim/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Trim">Trim</a> command, we need to trim the upper part of the Sphere, with projected circle.</p>
<div id="attachment_1672" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-7.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1672" title="deco-7" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-7-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 7</p></div>
<p>Next thing we need is another Circle. This time create a Circle with 1.5 units as radius. Create it from top viewport in the origin (0,0). Then you will need to move it up (from either front or right viewport) with <a href="http://www.rhino3dhelp.com/tag/move/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Move">Move</a> command by 17 units.</p>
<div id="attachment_1673" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-8.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1673" title="deco-8" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-8-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 8</p></div>
<p>Now, using <a href="http://www.rhino3dhelp.com/tag/extrudecrv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ExtrudeCrv">ExtrudeCrv</a> extrude this circle up by 1 unit. Make sure you don&#8217;t have <a href="http://www.rhino3dhelp.com/tag/cap/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Cap">Cap</a> set to Yes, or BothSides set to Yes. Those two options need to be set to No.</p>
<div id="attachment_1674" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-9.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1674" title="deco-9" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-9-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 9</p></div>
<p>Ok, once you&#8217;ve done this, you need to make a surface with smooth transition from the sphere to the extruded circle. You will use <a href="http://www.rhino3dhelp.com/tag/blendsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BlendSrf">BlendSrf</a> command to do just that. As for the <a href="http://www.rhino3dhelp.com/tag/blendsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BlendSrf">BlendSrf</a> options, just leave it at default settings. Meaning AutoChain set to No, and for the <a href="http://www.rhino3dhelp.com/tag/blend/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Blend">Blend</a> Bulge leave it as well at default settings, which are 1,1 and all other options unchecked.</p>
<div id="attachment_1675" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-10.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1675" title="deco-10" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-10-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 10</p></div>
<p>Next we will create a cap and a little wire to hang our decoration somewhere. So, using <a href="http://www.rhino3dhelp.com/tag/offsetsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with OffsetSrf">OffsetSrf</a> offset the little cylinder surface outwards by 0.1 units.</p>
<div id="attachment_1676" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-11.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1676" title="deco-11" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-11-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 11</p></div>
<p>Now, using <a href="http://www.rhino3dhelp.com/tag/extendsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ExtendSrf">ExtendSrf</a> command we will extend the upper edge of the offset surface up by 0.1</p>
<div id="attachment_1677" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-12.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1677" title="deco-12" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-12-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 12</p></div>
<p>Using Cap command we will close this surface into solid.</p>
<div id="attachment_1678" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-13.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1678" title="deco-13" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-13-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 13</p></div>
<p>Create another Circle, from Top viewport and use 0.5 units as radius. You should get your circle like on the image below:</p>
<div id="attachment_1679" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-14.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1679" title="deco-14" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-14-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 14</p></div>
<p>Now, using ExtrudeCrv command set the Cap setting to Yes, and extrude it up by 20 units, just so it goes through the cap:</p>
<div id="attachment_1680" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-15.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1680" title="deco-15" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-15-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 15</p></div>
<p>Using BooleanDifference command make a hole with this cylinder in the cap:</p>
<div id="attachment_1681" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-16.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1681" title="deco-16" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-16-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 16</p></div>
<p>Using FilletEdge fillet the edges of the tip with 0.1 as radius:</p>
<div id="attachment_1682" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-17.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1682" title="deco-17" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-17-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 17</p></div>
<p>Create another Circle with 2 units as radius, and position it like on the image below. Just make sure you create your circle from Front viewport. You can start Circle command, input in the command line when it asks you for the center 0,20 for the center, and then just 2 for the radius. You should get exactly the curve like on the image:</p>
<div id="attachment_1683" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-18.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1683" title="deco-18" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-18-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 18</p></div>
<p>We need a <a href="http://www.rhino3dhelp.com/tag/curve/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Curve">Curve</a> starting from the circle. Using <a href="http://www.rhino3dhelp.com/tag/interpcrv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with InterpCrv">InterpCrv</a> command we will create such curve from Front viewport: (you can start using OSnap if you haven&#8217;t already &#8211; Near would come in handy here)</p>
<div id="attachment_1684" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-19.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1684" title="deco-19" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-19-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 19</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/mirror/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mirror">Mirror</a> command we need to mirror this curve to the other side.</p>
<div id="attachment_1685" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-20.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1685" title="deco-20" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-20-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 20</p></div>
<p>Using Trim command we need to trim the Circle:</p>
<div id="attachment_1686" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-21.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1686" title="deco-21" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-21-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 21</p></div>
<p>I have almost perfectly hit the curve direction and smoothness and actually the curve is visually tangent to the circle. In reality that isn&#8217;t the case, so we need to fix it. We will match our curve onto the circle with <a href="http://www.rhino3dhelp.com/tag/match/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Match">Match</a> command:</p>
<div id="attachment_1687" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-22.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1687" title="deco-22" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-22-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 22</p></div>
<p>Here you can see the black curve on the left, this is how the curve will be adjusted to match the tangency. So, now you see I didn&#8217;t actually hit the tangency manually. Do this same step for the right curve as well, and join all three into one:</p>
<div id="attachment_1688" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-23.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1688" title="deco-23" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-23-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 23</p></div>
<p>If necessary, using <a href="http://www.rhino3dhelp.com/tag/pointson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PointsOn">PointsOn</a> you can change your curve a bit. But you will see if this is necessary after you make a surface. Using <a href="http://www.rhino3dhelp.com/tag/pipe/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Pipe">Pipe</a> command we need to create a pipe surface. Use 0.2 as radius:</p>
<div id="attachment_1689" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-24.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1689" title="deco-24" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-24-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 24</p></div>
<p>Here you see this needs some adjustments. So, first, try moving it up a bit to see if this can fix it. If not, using PointsOn you will need to adjust the curve itself.</p>
<div id="attachment_1690" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-25.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1690" title="deco-25" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-25-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 25</p></div>
<p>For the purposes of this course, just moving this wire will do.</p>
]]></content:encoded>
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		<item>
		<title>Modeling Diving Knife Tutorial</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-diving-knife-tutorial/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-diving-knife-tutorial/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 19:23:13 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Moderate]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Arc]]></category>
		<category><![CDATA[BooleanDifference]]></category>
		<category><![CDATA[BooleanUnion]]></category>
		<category><![CDATA[Cap]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[Curve]]></category>
		<category><![CDATA[Delete]]></category>
		<category><![CDATA[Dir]]></category>
		<category><![CDATA[Divide]]></category>
		<category><![CDATA[DupBorder]]></category>
		<category><![CDATA[DupFaceBorder Offset]]></category>
		<category><![CDATA[EdgeSrf]]></category>
		<category><![CDATA[Ellipse]]></category>
		<category><![CDATA[Explode]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
		<category><![CDATA[Fillet]]></category>
		<category><![CDATA[FilletEdge]]></category>
		<category><![CDATA[Flip]]></category>
		<category><![CDATA[InterpCrv]]></category>
		<category><![CDATA[Join]]></category>
		<category><![CDATA[Line]]></category>
		<category><![CDATA[Loft]]></category>
		<category><![CDATA[Match]]></category>
		<category><![CDATA[Mirror]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[PictureFrame]]></category>
		<category><![CDATA[Pipe]]></category>
		<category><![CDATA[Point]]></category>
		<category><![CDATA[PointsOff]]></category>
		<category><![CDATA[PointsOn]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Rectangle]]></category>
		<category><![CDATA[Rotate]]></category>
		<category><![CDATA[Scale]]></category>
		<category><![CDATA[Sphere]]></category>
		<category><![CDATA[Split]]></category>
		<category><![CDATA[SrfPt]]></category>
		<category><![CDATA[Sweep2]]></category>
		<category><![CDATA[Trim]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1479</guid>
		<description><![CDATA[In this tutorial you will learn how to model this cool looking diving knife. The model can be set apart into two pieces, blade and handle. Both having some nice features. INTRODUCTION I really liked modeling this model, it turned out really good, and I must say that it was pretty easy to model it [...]]]></description>
			<content:encoded><![CDATA[<p>In this tutorial you will learn how to model this cool looking diving knife. The model can be set apart into two pieces, blade and handle. Both having some nice features.<br />
<h3><span id="more-1479"></span>INTRODUCTION</h3>
<p> I really liked modeling this model, it turned out really good, and I must say that it was pretty easy to model it too. However, there is fairly enough playing with Osnap, but then again, when do we not use Osnap frequently? Anyway, to get you started, you first need to download some kind of blueprints I made for you out of this model. You just gotta love that Make2D command!!! <div id="attachment_1301" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/bps.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1301" title="bps" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/bps-300x174.jpg" alt="Blueprints reference" width="300" height="174" /></a><p class="wp-caption-text">Blueprints reference</p></div><br />
<h3>STEP 1</h3>
<p> First things first, we need to setup our blueprints. Not only import them into Rhino, but also position and scale to fit the dimensions marked on them. First, go to Front viewport. You can expand it by double clicking it. Next, using <a href="http://www.rhino3dhelp.com/tag/pictureframe/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PictureFrame">PictureFrame</a> command browse for blueprints you previously saved to your computer. Now, you don&#8217;t need to worry about how to position or how big you should make it. We will fix that in a bit, but just make sure your blueprints are not tilted. For that you can use Snap, or even better Ortho. <div id="attachment_1338" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_1.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1338" title="knife_1" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_1-300x193.jpg" alt="PictureFrame" width="300" height="193" /></a><p class="wp-caption-text">PictureFrame</p></div> Create a line with PolyLine command or just simple <a href="http://www.rhino3dhelp.com/tag/line/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Line">Line</a> command will do it. From the blueprints you see one dimension 145.08. That is just a reference dimension, and you can use 145. So, make a <a href="http://www.rhino3dhelp.com/tag/line/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Line">Line</a> 145 units long and using Ortho make it horizontal. Now, the line will probably be bigger than the blueprint in PictureFrame, but that doesn&#8217;t matter because we will now scale the blueprint to fit the line. First, using <a href="http://www.rhino3dhelp.com/tag/move/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Move">Move</a> command move the blueprints PictureFrame. Select PictureFrame, and start <a href="http://www.rhino3dhelp.com/tag/move/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Move">Move</a> command, by clicking on the image, on the tip of the blade you define first point to move from. Then click on the End of the line for the point to move to. Using OSnap End option is smart thing here. Actually, without it you can&#8217;t do it accurately. <div id="attachment_1339" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_2.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1339" title="knife_2" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_2-300x193.jpg" alt="Move from blade tip" width="300" height="193" /></a><p class="wp-caption-text">Move from blade tip</p></div> Next thing we need to do to the blueprint is to scale it. Now, we have one line that is 145 units long, and we see on the blueprint the length of the blade. Using <a href="http://www.rhino3dhelp.com/tag/scale/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Scale">Scale</a> command we will scale the PictureFrame by first clicking on the end of the line (or tip of the blade) and using Near OSnap option we will click on the line where the blade ends on the blueprint. Then, for the last click we will click on the opposite end of our 145units long line. <div id="attachment_1340" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_4.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1340" title="knife_4" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_4-300x193.jpg" alt="Scaled blueprints to fit the line length" width="300" height="193" /></a><p class="wp-caption-text">Scaled blueprints to fit the line length</p></div> Create another Line, and position it according to the blueprint vertical line that represents the far right end of the blade. <div id="attachment_1341" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_5.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1341" title="knife_5" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_5-300x193.jpg" alt="knife_5" width="300" height="193" /></a><p class="wp-caption-text">Another line</p></div> Now, move the horizontal line to the Mid point of vertical line. Use Mid option in OSnap. <div id="attachment_1342" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_6.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1342" title="knife_6" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_6-300x193.jpg" alt="pic" width="300" height="193" /></a><p class="wp-caption-text">pic</p></div> </p>
]]></content:encoded>
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		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Modeling Remote Controller</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-remote-controller/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-remote-controller/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 17:58:18 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[BooleanDifference]]></category>
		<category><![CDATA[BooleanUnion]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[Copy]]></category>
		<category><![CDATA[Curve]]></category>
		<category><![CDATA[DupBorder]]></category>
		<category><![CDATA[Explode]]></category>
		<category><![CDATA[ExtractSrf]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
		<category><![CDATA[Fillet]]></category>
		<category><![CDATA[FilletEdge]]></category>
		<category><![CDATA[Join]]></category>
		<category><![CDATA[Loft]]></category>
		<category><![CDATA[MakeHole]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[Offset]]></category>
		<category><![CDATA[OffsetSrf]]></category>
		<category><![CDATA[Pipe]]></category>
		<category><![CDATA[Point]]></category>
		<category><![CDATA[PointsOn]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Rectangle]]></category>
		<category><![CDATA[Rotate]]></category>
		<category><![CDATA[Sphere]]></category>
		<category><![CDATA[Split]]></category>
		<category><![CDATA[SrfPt]]></category>
		<category><![CDATA[Sweep1]]></category>
		<category><![CDATA[Sweep2]]></category>
		<category><![CDATA[Trim]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1208</guid>
		<description><![CDATA[I&#8217;ve tried to recreate this remote controller without measuring it. Just by looking, and it is interesting that you can actually create nice model with using Snap extensively. In creating curves, I tried to make is as simple as it can get. INTRODUCTION Ok, this is another tutorial on modeling some ID product. I&#8217;ve tried [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve tried to recreate this remote controller without measuring it. Just by looking, and it is interesting that you can actually create nice model with using Snap extensively. In creating curves, I tried to make is as simple as it can get.</p>
<h3><span id="more-1208"></span>INTRODUCTION</h3>
<p>Ok, this is another tutorial on modeling some ID product. I&#8217;ve tried to simplify this to the bare bone, and I hope I managed to do it. Actually, this is a method you could use on various other projects too. This is what it all comes down to, all you need is create a set of base curves right, after that it is all just music to the ears.</p>
<h3>STEP 1 &#8211; creating the curves</h3>
<p>In the images in this tutorial, you will notice I have 20&#215;20 grid system. You can take a look at my previous tutorial on setting up and <a href="http://www.rhino3dhelp.com/tutorials/prettify-my-rhino-experience/">prettifying user experience</a> by changing grid and other settings. That will give you an idea how to change your grid system. Basically it is just grid option Extents that is set to 10.</p>
<p>To start off, we will need 4 points. We will use those 4 points for creating a curve. So, go ahead and maximize your Front viewport and create 4 points with x and y coordinates as set: x=-17, y=1 / x=-5, y=-1 / x=9, y=-2 / x=22, y=-1.</p>
<div id="attachment_1210" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img1.jpg" rel="lightbox[1208]"><img class="size-medium wp-image-1210" title="rc_img1" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img1-300x193.jpg" alt="create 4 points" width="300" height="193" /></a><p class="wp-caption-text">create 4 points</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/curve/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Curve">Curve</a> command, create a curve between those 4 points. To make it easier to snap to the points, just use Osnap option <a href="http://www.rhino3dhelp.com/tag/point/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Point">Point</a>. Next, create a line horizontal with start at -17,2 and end at 22,2. We&#8217;ll need one more line with start at 7,3 and ending at 8,4. You can create them with <a href="http://www.rhino3dhelp.com/tag/line/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Line">Line</a> command or just PolyLine.</p>
<div id="attachment_1211" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img2.jpg" rel="lightbox[1208]"><img class="size-medium wp-image-1211" title="rc_img2" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img2-300x193.jpg" alt="rc_img2" width="300" height="193" /></a><p class="wp-caption-text">two more lines</p></div>
<p>Next we will create one polyline and one line from Right viewport. Use PolyLine command and for 4 points of polyline use: -4,-5 / -2,-10 / 2,-10 / 4,-5. For the line use PolyLine or Line command and for the start and end use: -5,-8 / 5,-8.</p>
<div id="attachment_1212" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img3.jpg" rel="lightbox[1208]"><img class="size-medium wp-image-1212" title="rc_img3" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img3-300x193.jpg" alt="creating some more lines" width="300" height="193" /></a><p class="wp-caption-text">creating some more lines</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/trim/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Trim">Trim</a> command, just trim off polyline and line, leaving everything above the line. Once you do that, using <a href="http://www.rhino3dhelp.com/tag/pointson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PointsOn">PointsOn</a> command, you simply show control points of two tilted lines and move the upper control points up by 1 unit.</p>
<div id="attachment_1213" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img4.jpg" rel="lightbox[1208]"><img class="size-medium wp-image-1213" title="rc_img4" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img4-300x193.jpg" alt="trim and move control points" width="300" height="193" /></a><p class="wp-caption-text">trim and move control points</p></div>
<p>In perspective viewport <a href="http://www.rhino3dhelp.com/tag/move/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Move">Move</a> (or <a href="http://www.rhino3dhelp.com/tag/copy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Copy">Copy</a>) that polyline from Mid of the middle (straight) line, and move it to the end point of the first curve we created (22,-1).</p>
<div id="attachment_1214" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img5.jpg" rel="lightbox[1208]"><img class="size-medium wp-image-1214" title="rc_img5" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img5-300x193.jpg" alt="moving polyline" width="300" height="193" /></a><p class="wp-caption-text">moving polyline</p></div>
<p>Go to Top viewport, and from there create a curve with Curve command (-4,10 / -10,0 / -4,-10).Note, it would be smart to disable Osnap for a second when you are creating this curve. You might get in trouble at middle point if you have some Osnap options on, so to avoid any possible problem, just disable osnap for this step.</p>
<div id="attachment_1215" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img7.jpg" rel="lightbox[1208]"><img class="size-medium wp-image-1215" title="rc_img7" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img7-300x193.jpg" alt="just another curve" width="300" height="193" /></a><p class="wp-caption-text">just another curve</p></div>
<p>Move that curve 6 units left. So it just touches the grid. From front viewport move it up by couple of units i.e. 5. Using <a href="http://www.rhino3dhelp.com/tag/rotate/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Rotate">Rotate</a> command and clicking on the Copy option in command line we will create one more instance of the curve but rotated by 90 degrees. Then, if you haven&#8217;t already, enable Osnap, and using Mid option move that curve to the first point of our first curve (-17,1). Use Osnap option Point to snap to that point. Otherwise if you want to input the coordinates, you would have to do it from the same viewport where you created that point, so from Front viewport.</p>
<div id="attachment_1216" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img8.jpg" rel="lightbox[1208]"><img class="size-medium wp-image-1216" title="rc_img8" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img8-300x193.jpg" alt="Rotate &amp; copy, move" width="300" height="193" /></a><p class="wp-caption-text">Rotate &amp; copy, move</p></div>
<p>Ok, this step might get a little confusing, so pay attention. We need to set that curve to face the curve perpendicular. Check the image to see what curves I&#8217;m talking about:</p>
<div id="attachment_1217" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img9.jpg" rel="lightbox[1208]"><img class="size-medium wp-image-1217" title="rc_img9" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img9-300x193.jpg" alt="what to do" width="300" height="193" /></a><p class="wp-caption-text">what to do</p></div>
<p>Now, we need to rotate vertical curve so it is perpendicular to the bottom curve. We&#8217;ll do that by first creating a line that is perpendicular to the curve below. So, start your beloved PolyLine command, and hover your mouse over the Osnap options, and while holding down CTRL key, you will reveal some more Osnap options. Click on the second one, PerpFrom. Now, you are asked to select the curve on which you would like to show the tracking, so select the lower curve. Now, you can move the tracker where you want to start your line from, and move it all the way to the left (Point Osnap option might help, or end).</p>
<div id="attachment_1218" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img10.jpg" rel="lightbox[1208]"><img class="size-medium wp-image-1218" title="rc_img10" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img10-300x193.jpg" alt="PerpFrom osnap option" width="300" height="193" /></a><p class="wp-caption-text">PerpFrom osnap option</p></div>
<p>Now, we created a line that we will use for a rotation angle.</p>
<div id="attachment_1219" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img11.jpg" rel="lightbox[1208]"><img class="size-medium wp-image-1219" title="rc_img11" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img11-300x193.jpg" alt="line" width="300" height="193" /></a><p class="wp-caption-text">line</p></div>
<p>Now, just rotate from Front viewport the curve to fit the line angle.</p>
<div id="attachment_1220" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img12.jpg" rel="lightbox[1208]"><img class="size-medium wp-image-1220" title="rc_img12" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img12-300x193.jpg" alt="rotation" width="300" height="193" /></a><p class="wp-caption-text">rotation</p></div>
<p>Now, repeat this step for the other end of the curve and other section polyline:</p>
<div id="attachment_1221" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img13.jpg" rel="lightbox[1208]"><img class="size-medium wp-image-1221" title="rc_img13" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rc_img13-300x193.jpg" alt="repeat for this side as well" width="300" height="193" /></a><p class="wp-caption-text">repeat for this side as well</p></div>
]]></content:encoded>
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		<item>
		<title>Modeling light bulb</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-light-bulb/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-light-bulb/#comments</comments>
		<pubDate>Tue, 13 Oct 2009 14:55:48 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[BlendCrv]]></category>
		<category><![CDATA[BooleanDifference]]></category>
		<category><![CDATA[BooleanUnion]]></category>
		<category><![CDATA[ChamferEdge]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[Copy]]></category>
		<category><![CDATA[Delete]]></category>
		<category><![CDATA[Explode]]></category>
		<category><![CDATA[Extend]]></category>
		<category><![CDATA[ExtractSrf]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
		<category><![CDATA[Fillet]]></category>
		<category><![CDATA[FilletEdge]]></category>
		<category><![CDATA[Join]]></category>
		<category><![CDATA[Line]]></category>
		<category><![CDATA[Loft]]></category>
		<category><![CDATA[Match]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[Offset]]></category>
		<category><![CDATA[Patch]]></category>
		<category><![CDATA[Pipe]]></category>
		<category><![CDATA[PlanarSrf]]></category>
		<category><![CDATA[Point]]></category>
		<category><![CDATA[PointsOff]]></category>
		<category><![CDATA[PointsOn]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Rebuild]]></category>
		<category><![CDATA[Rib]]></category>
		<category><![CDATA[Rotate]]></category>
		<category><![CDATA[Sphere]]></category>
		<category><![CDATA[Spiral]]></category>
		<category><![CDATA[Sweep1]]></category>
		<category><![CDATA[Trim]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1083</guid>
		<description><![CDATA[In this modeling tutorial you will be shown how to model a light bulb. This is english version of my tutorial, if you run on the video of my croatian version, its cool. Introduction So like I said, in this tutorial you will learn how to model a light bulb in Rhino. The first &#8220;glass&#8221; [...]]]></description>
			<content:encoded><![CDATA[<p>In this modeling tutorial you will be shown how to model a light bulb. This is english version of my tutorial, if you run on the video of my croatian version, its cool.<span id="more-1083"></span></p>
<h3>Introduction</h3>
<p>So like I said, in this tutorial you will learn how to model a light bulb in Rhino. The first &#8220;glass&#8221; part will be just a bit tricky because we need to control the curves little bit more than usual. After that we will make bulb screw threads, where the method is similar if not the same as the one explained on Rhino tips website. If only I known for it when I made this tutorial heh. Anyway, this one is pretty easy, but needs some special attention in some parts.</p>
<p>If you like, you can download source 3dm files step by step just to keep on the track.</p>
<div id="attachment_1148" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb_steps.zip"><img class="size-medium wp-image-1148 " title="steps" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/steps-300x75.jpg" alt="steps" width="300" height="75" /></a><p class="wp-caption-text">source 3dm files step by step</p></div>
<p>This is what you will have in the end:</p>
<div id="attachment_1084" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/intro.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1084" title="intro" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/intro-300x221.jpg" alt="final model" width="300" height="221" /></a><p class="wp-caption-text">final model</p></div>
<h3>STEP 1</h3>
<p>First we will start from top to bottom. So we&#8217;re making the lighting spiral. Start with creating <a href="http://www.rhino3dhelp.com/tag/circle/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Circle">Circle</a> from top view of radius 5cm. And create two small circles of radius 1cm. You can use Snap to make them really easy:</p>
<div id="attachment_1085" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb1.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1085" title="bulb1" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb1-300x193.jpg" alt="image 1" width="300" height="193" /></a><p class="wp-caption-text">image 1</p></div>
<p>Next, we need a <a href="http://www.rhino3dhelp.com/tag/spiral/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Spiral">Spiral</a>. Using <a href="http://www.rhino3dhelp.com/tag/spiral/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Spiral">Spiral</a> command make one starting from origin. Once you start the <a href="http://www.rhino3dhelp.com/tag/spiral/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Spiral">Spiral</a> command just input 0 (zero) and press enter, now from Front viewport make it high 5cm. And for the radius use your already made circle that is 5cm in radius. <a href="http://www.rhino3dhelp.com/tag/move/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Move">Move</a> that spiral 3cm up from front viewport and you should get something like on the image 2 and image 3.</p>
<div id="attachment_1086" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb2.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1086" title="bulb2" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb2-300x193.jpg" alt="image 2" width="300" height="193" /></a><p class="wp-caption-text">image 2</p></div>
<div id="attachment_1087" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb3.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1087" title="bulb3" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb3-300x193.jpg" alt="image 3" width="300" height="193" /></a><p class="wp-caption-text">image 3</p></div>
<p>Now we need a little help line. You can make one starting from center of the right smaller circle. It should be straight vertical line, so you can finish it either from front or right viewport:</p>
<div id="attachment_1088" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb4.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1088" title="bulb4" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb4-300x193.jpg" alt="image 4" width="300" height="193" /></a><p class="wp-caption-text">image 4</p></div>
<p>Now, using <a href="http://www.rhino3dhelp.com/tag/blendcrv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BlendCrv">BlendCrv</a> blend the lower end of spiral to the little help line with G1 continuity on both sides:</p>
<div id="attachment_1089" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb5.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1089" title="bulb5" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb5-300x193.jpg" alt="image 5" width="300" height="193" /></a><p class="wp-caption-text">image 5</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/copy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Copy">Copy</a> command, copy the spiral and blended curve. While in the <a href="http://www.rhino3dhelp.com/tag/copy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Copy">Copy</a> command in the command line click on InPlace option. Or simply use <a href="http://www.rhino3dhelp.com/tag/copy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Copy">Copy</a> &amp; <a href="http://www.rhino3dhelp.com/tag/paste/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Paste">Paste</a> commands (ctrl+c, ctrl+v). While having selected two copied curves, <a href="http://www.rhino3dhelp.com/tag/rotate/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Rotate">Rotate</a> them from top viewport by 180 degrees. Check if you have something like on the image 6:</p>
<div id="attachment_1090" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb6.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1090" title="bulb6" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb6-300x193.jpg" alt="image 6" width="300" height="193" /></a><p class="wp-caption-text">image 6</p></div>
<p>Now, with create a <a href="http://www.rhino3dhelp.com/tag/point/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Point">Point</a> from right viewport (or front would work fine too) exactly 9cm from origin:</p>
<div id="attachment_1091" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb7.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1091" title="bulb7" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb7-300x193.jpg" alt="image 7" width="300" height="193" /></a><p class="wp-caption-text">image 7</p></div>
<p>Now, start <a href="http://www.rhino3dhelp.com/tag/extend/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Extend">Extend</a> command, and press enter for dynamic extend. Enable OSnap and check Point option, and click on each upper end of spiral and extend it to the point.</p>
<div id="attachment_1092" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb8.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1092" title="bulb8" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb8-300x193.jpg" alt="image 8" width="300" height="193" /></a><p class="wp-caption-text">image 8</p></div>
<p>Now the endings of two spirals are not tangent. So with <a href="http://www.rhino3dhelp.com/tag/match/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Match">Match</a> command we will match those two curves. Make sure both ends are set to Tangency and Average Curves is checked:</p>
<div id="attachment_1094" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb9.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1094" title="bulb9" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb9-300x193.jpg" alt="image 9" width="300" height="193" /></a><p class="wp-caption-text">image 9</p></div>
<p>Now select all 4 parts of 2 spirals and join them together. Now, using <a href="http://www.rhino3dhelp.com/tag/pipe/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Pipe">Pipe</a> command we will make a surface out of this curve. For the starting and ending radius you can use two small circles as reference. Near OSnap option is a good way for this. Ofcourse, you could use sweep1 or even sweep2 commands.</p>
<div id="attachment_1095" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb10.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1095" title="bulb10" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb10-300x193.jpg" alt="image 10" width="300" height="193" /></a><p class="wp-caption-text">image 10</p></div>
<p>Now the big circle will be used to create the body of our bulb. Select it and run <a href="http://www.rhino3dhelp.com/tag/extrudecrv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ExtrudeCrv">ExtrudeCrv</a> command. Make sure the <a href="http://www.rhino3dhelp.com/tag/cap/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Cap">Cap</a> is set to Yes and BothSides to No. We will extrude it down by 8cm, so you can either use snap and count for yourself, or simply input in the command line -8 and press enter.</p>
<div id="attachment_1097" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb11.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1097" title="bulb11" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb11-300x193.jpg" alt="image 11" width="300" height="193" /></a><p class="wp-caption-text">image 11</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/filletedge/" class="st_tag internal_tag" rel="tag" title="Posts tagged with FilletEdge">FilletEdge</a> command fillet the upper edge of the cilinder by 0.5cm.</p>
<div id="attachment_1098" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb12.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1098" title="bulb12" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb12-300x193.jpg" alt="image 12" width="300" height="193" /></a><p class="wp-caption-text">image 12</p></div>
<p>Using one of two smaller circles offset one by 0.3cm. And move it up vertically by 0.6cm.</p>
<div id="attachment_1099" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb13.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1099" title="bulb13" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb13-300x193.jpg" alt="image 13" width="300" height="193" /></a><p class="wp-caption-text">image 13</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/rib/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Rib">Rib</a> command and the body of the bulb create a surface like on the image 14. <a href="http://www.rhino3dhelp.com/tag/rib/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Rib">Rib</a> distance is 0.2:</p>
<div id="attachment_1100" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb14.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1100" title="bulb14" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb14-300x193.jpg" alt="image 14 - mirrored curve for rib" width="300" height="193" /></a><p class="wp-caption-text">image 14 - mirrored curve for rib</p></div>
<p>Now for the ribs, we can make them look even prettier by filleting edges. So with FilletEdge command fillet those three edges for each rib with 0.05cm as radius:</p>
<div id="attachment_1101" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb15.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1101" title="bulb15" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb15-300x193.jpg" alt="image 15 - filleting" width="300" height="193" /></a><p class="wp-caption-text">image 15 - filleting</p></div>
<p>Now lets get back to the lower part of the bulb body. Like we filleted upper edge, we will chamfer the lower one with <a href="http://www.rhino3dhelp.com/tag/chamferedge/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ChamferEdge">ChamferEdge</a> command using 2cm as CurrentChamferDistance option.</p>
<div id="attachment_1102" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb16.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1102" title="bulb16" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb16-300x193.jpg" alt="image 16 - chamferedge" width="300" height="193" /></a><p class="wp-caption-text">image 16 - chamferedge</p></div>
<p>Now, we will FilletEdge the middle edge with 0.5cm as fillet radius.</p>
<div id="attachment_1103" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb17.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1103" title="bulb17" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb17-300x193.jpg" alt="image 17 - filletedge radius 0.5cm" width="300" height="193" /></a><p class="wp-caption-text">image 17 - filletedge radius 0.5cm</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/extractsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ExtractSrf">ExtractSrf</a> command we will extract the bottom cap surface:</p>
<div id="attachment_1104" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb18.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1104" title="bulb18" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb18-300x193.jpg" alt="image 18 - omg, we're using ExtractSrf for the first time :D" width="300" height="193" /></a><p class="wp-caption-text">image 18 - omg, we&#39;re using ExtractSrf for the first time <img src='http://www.rhino3dhelp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p></div>
<p>When you extract this surface, you can delete it. And using the edge where this surface was extrude it by 1cm down. So just input in command line when extruding -0.5. Make sure the Cap option is set to No.</p>
<div id="attachment_1105" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb19.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1105" title="bulb19" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb19-300x193.jpg" alt="image 19" width="300" height="193" /></a><p class="wp-caption-text">image 19</p></div>
<p>Now, you can create <a href="http://www.rhino3dhelp.com/tag/planarsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlanarSrf">PlanarSrf</a> to &#8220;cap&#8221; it on one side: (you could also join all the upper surfaces of this bulb body and simply use Cap command to close it)</p>
<div id="attachment_1106" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb20.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1106" title="bulb20" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb20-300x193.jpg" alt="image 20" width="300" height="193" /></a><p class="wp-caption-text">image 20</p></div>
<p>Lets do some details on the body. From front viewport create one line and offset it down by 0.3cm&#8230; Like on the image 21</p>
<div id="attachment_1107" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb21.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1107" title="bulb21" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb21-300x193.jpg" alt="image 21" width="300" height="193" /></a><p class="wp-caption-text">image 21</p></div>
<p>With <a href="http://www.rhino3dhelp.com/tag/trim/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Trim">Trim</a> command trim the body surface between two lines:</p>
<div id="attachment_1108" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb22.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1108" title="bulb22" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb22-300x193.jpg" alt="image 22" width="300" height="193" /></a><p class="wp-caption-text">image 22</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/offset/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Offset">Offset</a> command, offset the two edges inwards by 0.2cm. The easiest way is to first have everything deselected and run the command offset, then click on one edge from perspective view, and then from top viewport simply move your mouse pointer inside the cilinder and in command line type in 0.2 and press enter. Do the same for the other edge and you are set to go.</p>
<p>Then, using <a href="http://www.rhino3dhelp.com/tag/loft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Loft">Loft</a> command click on the lower edge first, then two offset circles inside, and then the upper edge, and with style set to Straight sections create loft:</p>
<div id="attachment_1109" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb23.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1109" title="bulb23" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb23-300x193.jpg" alt="image 23" width="300" height="193" /></a><p class="wp-caption-text">image 23</p></div>
<p>Now, join those surface, and make it prettier with FilletEdge using 0.05cm as radius.</p>
<div id="attachment_1110" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb24.jpg" rel="lightbox[1083]"><img class="size-medium wp-image-1110" title="bulb24" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/bulb24-300x193.jpg" alt="image 24 - smooth transitions with FilletEdge" width="300" height="193" /></a><p class="wp-caption-text">image 24 - smooth edges with FilletEdge</p></div>
]]></content:encoded>
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		<title>Modeling a simple house Part 1</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-a-simple-house-part-1/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-a-simple-house-part-1/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 06:15:21 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Beginner]]></category>
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		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=966</guid>
		<description><![CDATA[In this tutorial I will go through modeling this simple house in Rhinoceros without using any plugins like VisualARQ. In this first part we will model the base shape of the house from Autocad plans. Introduction Before we even start modeling we need Autocad plans of a house. I&#8217;ve taken dwg files and saved it [...]]]></description>
			<content:encoded><![CDATA[<p>In this tutorial I will go through modeling this simple house in Rhinoceros without using any plugins like VisualARQ. In this first part we will model the base shape of the house from Autocad plans.<br />
<span id="more-966"></span></p>
<h3>Introduction</h3>
<p>Before we even start modeling we need Autocad plans of a house. I&#8217;ve taken dwg files and saved it as 3dm (native Rhino file format).  You can download it here:</p>
<div id="attachment_967" class="wp-caption alignnone" style="width: 49px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/plans.3dm"><img class="size-full wp-image-967  " title="Download plans for this exercise in 3dm format" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/rhino_fileicon.gif" alt="plans.3dm" width="39" height="48" /></a><p class="wp-caption-text">plans</p></div>
<p>If you like, or if you get stuck with some step, you can download each step individually here:</p>
<div id="attachment_972" class="wp-caption alignleft" style="width: 74px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/step2.zip"><img class="size-full wp-image-972  " title="step 1" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/zip_icon_box_.png" alt="step 1" width="64" height="64" /></a><p class="wp-caption-text">step 1</p></div>
<div id="attachment_972" class="wp-caption alignleft" style="width: 74px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/step3.zip"><img class="size-full wp-image-972    " title="step 2" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/zip_icon_box_.png" alt="step 1" width="64" height="64" /></a><p class="wp-caption-text">step 2</p></div>
<div id="attachment_972" class="wp-caption alignleft" style="width: 74px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/step4.zip"><img class="size-full wp-image-972    " title="step 3" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/zip_icon_box_.png" alt="step 1" width="64" height="64" /></a><p class="wp-caption-text">step 3</p></div>
<div id="attachment_972" class="wp-caption alignleft" style="width: 74px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/step5.zip"><img class="size-full wp-image-972   " title="step 4" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/zip_icon_box_.png" alt="step 1" width="64" height="64" /></a><p class="wp-caption-text">step 4</p></div>
<div id="attachment_972" class="wp-caption alignleft" style="width: 74px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/step6.zip"><img class="size-full wp-image-972   " title="step 5" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/zip_icon_box_.png" alt="step 1" width="64" height="64" /></a><p class="wp-caption-text">step 5</p></div>
<div id="attachment_972" class="wp-caption alignleft" style="width: 74px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/step7.zip"><img class="size-full wp-image-972  clear  " title="step 6" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/zip_icon_box_.png" alt="step 1" width="64" height="64" /></a><p class="wp-caption-text">step 6</p></div>
<div id="attachment_972" class="wp-caption alignright" style="width: 74px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/step8.zip"><img class="size-full wp-image-972  clear   " title="Final" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/zip_icon_box_.png" alt="step 1" width="64" height="64" /></a><p class="wp-caption-text">final</p></div>
<p><img class="alignnone size-full wp-image-1008 clear" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/empty2.gif" alt="" width="200" height="100" /></p>
<h3>STEP 1</h3>
<p>Ok, in this first step we will be setting up our plans in 3D space. Actually we will align each view plan to our viewport in Rhino. But first, we need to group all the lines from each view and put them in a separate layer. Just so we don&#8217;t get big pile of curves in one layer, that way we wouldn&#8217;t be able to control anything. Organizing in layers is always a great idea because we can easily hide whole layer or lock it.</p>
<p>Ok, so lets start. First create a new layer named Plans and move all other layouts (except Default) inside Plans layers.</p>
<div id="attachment_1016" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/house1.jpg" rel="lightbox[966]"><img class="size-medium wp-image-1016" title="house1" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/house1-300x274.jpg" alt="yayaya" width="300" height="274" /></a><p class="wp-caption-text">You should have your layers setup like this</p></div>
<p>Now we need separate layers for our views. We need 4 side views and one top. So go on and create new layers (top, front, left, right, back).You should have something like on the image 2.</p>
<div id="attachment_1018" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/house2.jpg" rel="lightbox[966]"><img class="size-medium wp-image-1018" title="house2" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/house2-300x274.jpg" alt="image 2" width="300" height="274" /></a><p class="wp-caption-text">image 2</p></div>
<p>Next thing to do is to group each view and put the lines in its layers accordingly.</p>
<div id="attachment_1020" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/house3.jpg" rel="lightbox[966]"><img class="size-medium wp-image-1020" title="house3" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/house3-300x193.jpg" alt="house3" width="300" height="193" /></a><p class="wp-caption-text">image 3</p></div>
<div id="attachment_1021" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/house4.jpg" rel="lightbox[966]"><img class="size-medium wp-image-1021" title="house4" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/house4-300x193.jpg" alt="image 4" width="300" height="193" /></a><p class="wp-caption-text">image 4</p></div>
<p>We need to orient our blueprints so they fit in every viewport in Rhino, right now they are all oriented the same way visible in Top view. We will be using <a href="http://www.rhino3dhelp.com/tag/remapcplane/" class="st_tag internal_tag" rel="tag" title="Posts tagged with RemapCPlane">RemapCPlane</a> command to do this, so we don&#8217;t have to rotate, Rhino can do that for us. So, lets start with Front view. To do so, click on the Front group of curves (or layer) from Top viewport and run <a href="http://www.rhino3dhelp.com/tag/remapcplane/" class="st_tag internal_tag" rel="tag" title="Posts tagged with RemapCPlane">RemapCPlane</a> and click anywhere inside front viewport. You should get the same situation like on image 5 below.</p>
<div id="attachment_1022" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/house5.jpg" rel="lightbox[966]"><img class="size-medium wp-image-1022" title="house5" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/house5-300x164.jpg" alt="image 5" width="300" height="164" /></a><p class="wp-caption-text">image 5</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/move/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Move">Move</a> tool and with help of Osnap (End option would be enough, but just to be sure you can check Intersection too. Near could be a little confusing) we will position our front layer in right place according to our top layer (check image 6).</p>
<div id="attachment_1024" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/house6.jpg" rel="lightbox[966]"><img class="size-medium wp-image-1024" title="house6" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/house6-300x164.jpg" alt="image 6" width="300" height="164" /></a><p class="wp-caption-text">image 6</p></div>
<p>We will do this same step for all other views, so we get a &#8220;house&#8221; made of plans. Sort of. Note: when using RemapCPlane for other views (groups of curves) make sure you use the right viewport and cplane. For example, if you want to remap back layer you will have to select it, run the RemapCPlane and click anywhere on Back viewport. Since Back (or left) viewport is not active by default, you can click on any of 4 viewport names with right mouse button, then Set View, and there you can choose which viewport to use. Just remember, For back group of curves you need back viewport, for right group of curves you need right viewport, and the same applies for left, front and even top.</p>
<p>I don&#8217;t think this should be very hard to setup, and once you do, you will have something like on the image 7 below.</p>
<p>And note the orientation of the letters above groups. That should give you pretty good idea of how well you did to recreate this.</p>
<div id="attachment_1025" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/house7.jpg" rel="lightbox[966]"><img class="size-medium wp-image-1025" title="house7" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/10/house7-300x164.jpg" alt="image 7" width="300" height="164" /></a><p class="wp-caption-text">image 7</p></div>
]]></content:encoded>
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		<title>Modeling an Earring</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-an-earring/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-an-earring/#comments</comments>
		<pubDate>Sat, 26 Apr 2008 11:58:01 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Beginner]]></category>
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		<guid isPermaLink="false">http://www.rhino3dhelp.com/tutorials/605/</guid>
		<description><![CDATA[Yet another T-Splines tutorial. This one will show you how to design and model an earring in Rhino 4.0 You can download this tutorial in PDF format here. Organic Modeling for Jewelry Design with T-Splines and Rhino® 4 Designing an Earring Juan Santocono Industrial Design Universidad de Buenos Aires, Argentine Matt Sederberg T-Splines, Inc. © [...]]]></description>
			<content:encoded><![CDATA[<p>Yet another T-Splines tutorial. This one will show you how to design and  model an earring in Rhino 4.0<br />
<span id="more-605"></span></p>
<p>You can download this <a href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/t-splinesearring.pdf">tutorial in PDF format here</a>.</p>
<p>Organic Modeling for Jewelry Design with T-Splines and Rhino® 4</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_1.jpg" alt="tsplines_earrings_1.jpg" /></p>
<p class="Pa0"><em><span style="font-size: 27pt; color: #211d1e">Designing an Earring</span></em><span style="font-size: 27pt; color: #211d1e"> </span></p>
<p class="Pa0"><span class="A3"><strong><span style="font-family: 'Arial','sans-serif'; font-style: normal">Juan Santocono</span></strong></span></p>
<p class="Pa0"><span class="A3"><span style="font-family: 'Arial','sans-serif'; font-style: normal">Industrial Design</span></span><span style="font-family: 'Arial','sans-serif'; color: #211d1e"> </span></p>
<p class="Pa0"><span class="A3"><span style="font-family: 'Arial','sans-serif'">Universidad de Buenos Aires, Argentine</span></span><span style="font-family: 'Arial','sans-serif'; color: #211d1e"> </span></p>
<p class="Pa0"><span style="font-family: 'Arial','sans-serif'; color: #211d1e"> </span></p>
<p class="Pa0"><span class="A3"><strong><span style="font-family: 'Arial','sans-serif'; font-style: normal">Matt Sederberg</span></strong></span><span style="font-family: 'Arial','sans-serif'; color: #211d1e"> </span></p>
<p class="Pa0"><span class="A3"><span style="font-family: 'Arial','sans-serif'">T-Splines, Inc.</span></span><span style="font-family: 'Arial','sans-serif'; color: #211d1e"> </span></p>
<p class="Pa0"><span style="font-family: 'Arial','sans-serif'; color: #211d1e">© Copyright 2008 T-Splines, Inc. </span></p>
<p><span class="A6"><span style="font-family: 'Arial','sans-serif'">Designing freeform objects can be difficult when working with traditional CAD software. <strong>T-Splines</strong> and <strong>Rhino 4</strong> offer an easy way to create smooth, gap-free freeform models for jewelry design.</span></span></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'"><span> </span>The best way to read this tutorial about how to model a earring using T-Splines is by look­ing at the 3D model at the same time. You can follow the model’s progress by selecting the differents layers in the file. T-Splines for Rhino must also be installed on your computer. Both T-Splines for Rhino and the earring model can be downloaded at www.tsplines.com. </span></span><span style="font-family: 'Arial','sans-serif'; color: #211d1e"> </span></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">In this tutorial, anything in </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: blue">Blue</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> is a Rhino command, while anything in </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red">Red</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> is a T-Splines command. Type these commands in the command line of Rhino to run them.</span></span><span style="font-family: 'Arial','sans-serif'; color: #211d1e"> </span></p>
<h2>STEP 1 &#8211; MESH</h2>
<p class="Pa1"><strong><span style="font-family: 'Arial','sans-serif'; color: #211d1e">Creating the base mesh</span></strong><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">To get the general shape of the ear­ring we will start by creating a </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: blue">Mesh­torus, </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'">with VerticalFaces=8 and AroundFaces=16. </span></span><span style="font-family: 'Arial','sans-serif'; color: #211d1e"> </span></p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_2.jpg" alt="tsplines_earrings_2.jpg" /></p>
<h2>STEP 2 &#8211; T-SPLINE SURFACE</h2>
<p class="Pa1"><strong><span style="font-family: 'Arial','sans-serif'; color: #211d1e">Converting the mesh</span></strong><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">Once we have the mesh torus we just need to convert it to a T-Spline surface.</span></span><span style="font-family: 'Arial','sans-serif'; color: #211d1e"> </span></p>
<p class="Pa1"><span class="A6"><span style="font-family: 'Arial','sans-serif'">Use </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #fb0000"><a href="http://www.rhino3dhelp.com/tag/tsconvert/" class="st_tag internal_tag" rel="tag" title="Posts tagged with tsConvert">tsConvert</a></span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> and select the mesh to perform the conversion. Now we have a T-Spline torus with the same control points as the mesh torus.</span></span></p>
<p class="Pa1"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_3.jpg" alt="tsplines_earrings_3.jpg" /></p>
<h2>STEP 3 &#8211; T-SPLINE MODIFICATION</h2>
<p class="Pa0"><strong><span style="font-family: 'Arial','sans-serif'; color: #211d1e">Extruding faces</span></strong><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">The earring design is a sun, so we need to create the sun rays. We will include some long rays and some short rays.</span></span><span style="font-family: 'Arial','sans-serif'; color: #211d1e"> </span></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">We will create the long rays first. To make these, we will extrude some faces with </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red"><a href="http://www.rhino3dhelp.com/tag/tsextrude/" class="st_tag internal_tag" rel="tag" title="Posts tagged with tsExtrude">tsExtrude</a></span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'">.</span></span></p>
<p class="Pa0">
<p class="Pa0"><a title="tsplines_earrings_4.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_4.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_4.thumbnail.jpg" alt="tsplines_earrings_4.jpg" /></a> <a title="tsplines_earrings_5.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_5.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_5.thumbnail.jpg" alt="tsplines_earrings_5.jpg" /></a><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">1-<a href="http://www.rhino3dhelp.com/tag/extrude/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Extrude">Extrude</a> selected faces (yellow) as shown.</span></span><span style="font-family: 'Arial','sans-serif'; color: #211d1e"> </span></p>
<p class="Pa0"><a title="tsplines_earrings_6.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_6.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_6.thumbnail.jpg" alt="tsplines_earrings_6.jpg" /></a><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">2-In order to get flat rows of control points for the next extrusions, we need to flatten selected points. Use </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red"><a href="http://www.rhino3dhelp.com/tag/tsscriptflattenpoints/" class="st_tag internal_tag" rel="tag" title="Posts tagged with tsScriptFlattenPoints">tsScriptFlattenPoints</a></span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'">. Do this with each of the 4 ray tips separately. </span></span></p>
<p class="Pa0">
<p><a title="tsplines_earrings_7.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_7.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_7.thumbnail.jpg" alt="tsplines_earrings_7.jpg" /></a><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">3-Extrude the flattened faces again (</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red">tsExtrude</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'">).</span></span></p>
<p class="Pa0"><a title="tsplines_earrings_8.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_8.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_8.thumbnail.jpg" alt="tsplines_earrings_8.jpg" /></a><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">4-Extrude them again.</span></span></p>
<p class="Pa0">
<p class="Pa0"><a title="tsplines_earrings_9.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_9.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_9.thumbnail.jpg" alt="tsplines_earrings_9.jpg" /></a><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">5-Extrude them twice more (a total of four extru­sions). This will give us sufficient control points to add details to the rays.</span></span></p>
<p class="Pa0">
<h2>STEP 4 &#8211; T-SPLINES ADJUSTMENTS</h2>
<p><a title="tsplines_earrings_10.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_10.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_10.thumbnail.jpg" alt="tsplines_earrings_10.jpg" /></a> <a title="tsplines_earrings_11.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_11.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_11.thumbnail.jpg" alt="tsplines_earrings_11.jpg" /></a> <a title="tsplines_earrings_12.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_12.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_12.thumbnail.jpg" alt="tsplines_earrings_12.jpg" /></a></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">1-Draw the base and target curves for both sides of the sun rays.</span></span></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">2-Use </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #005db1"><a href="http://www.rhino3dhelp.com/tag/flowalongcurve/" class="st_tag internal_tag" rel="tag" title="Posts tagged with FlowAlongCurve">FlowAlongCurve</a></span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> on all the left-side control points.</span></span></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">3-Use </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #005eaf">FlowAlongCurve</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> on all the right-side control points.</span></span></p>
<p class="Pa0">
<h2>STEP 5 &#8211; T-SPLINES ADJUSTMENTS</h2>
<p class="Pa0"><strong><span style="font-family: 'Arial','sans-serif'; color: #211d1e">Modifying front profile</span></strong><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">To modify the front profile we are going to do something similar to the previous step, but (for the sake of introducing an alternative workflow) instead of using the flow command we are going to do it manually. Draw some reference curves to provide us with a reference on how we will to transform the surface.</span></span></p>
<p><a title="tsplines_earrings_13.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_13.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_13.thumbnail.jpg" alt="tsplines_earrings_13.jpg" /></a> <a title="tsplines_earrings_14.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_14.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_14.thumbnail.jpg" alt="tsplines_earrings_14.jpg" /></a> <a title="tsplines_earrings_15.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_15.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_15.thumbnail.jpg" alt="tsplines_earrings_15.jpg" /></a></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">1-Once we have the reference curves, just select the lower row of control points (shown) and use </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red"><a href="http://www.rhino3dhelp.com/tag/tsmanip/" class="st_tag internal_tag" rel="tag" title="Posts tagged with tsManip">tsManip</a> </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: black">(scale and move) to match the surface profile to the curves.</span></span></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">2-Repeat this process with the four rows of control points. This manual method can give us a decently accu­rate surface.</span></span><span class="A6"></span></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">3-Now we have the shape that we want on one sun ray.</span></span></p>
<h2>STEP 6 &#8211; T-SPLINES ADJUSTMENTS</h2>
<p class="Pa0"><strong><span style="font-family: 'Arial','sans-serif'; color: #211d1e">Modifying details</span></strong><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">Now we need to do some further adjustments to get the desired design. First, use </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red">tsManip</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"><span> </span>to scale (+Y) all the center ray control points, this is to give a concave curvature to the sun rays.</span></span></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">Remember to select all the center points of the four rows on each side.</span></span></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">Second, using again de </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red">tsManip</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> scale this four tip point, this will give us a more smooth tip.</span></span><span class="A6"><span style="font-size: 11pt"> </span></span></p>
<p class="Pa0"><a title="tsplines_earrings_16.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_16.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_16.thumbnail.jpg" alt="tsplines_earrings_16.jpg" /></a> <a title="tsplines_earrings_17.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_17.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_17.thumbnail.jpg" alt="tsplines_earrings_17.jpg" /></a><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">1-<a href="http://www.rhino3dhelp.com/tag/scale/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Scale">Scale</a> center control points +Y.</span></span></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">2-Scale tip control points -X.</span></span></p>
<p class="Pa0">
<h2>STEP 7 &#8211; T-SPLINE ADJUSTMENTS</h2>
<p class="Pa0"><strong><span style="font-family: 'Arial','sans-serif'; color: #211d1e">Copying the rays</span></strong><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">We have completed the shape of one sun ray, now we need to shape the others. The design intent is that all four rays should have the same form, so we need to copy our first sun ray shape to the other three rays. Doing this manually would be slow and imperfect. For this rea­son we will use a method that assures us of the exact same shape on all the rays.</span></span></p>
<p class="Pa0"><a title="tsplines_earrings_18.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_18.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_18.thumbnail.jpg" alt="tsplines_earrings_18.jpg" /></a> <a title="tsplines_earrings_19.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_19.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_19.thumbnail.jpg" alt="tsplines_earrings_19.jpg" /></a> <a title="tsplines_earrings_20.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_20.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_20.thumbnail.jpg" alt="tsplines_earrings_20.jpg" /></a><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">1-Select all control points of the shaped ray.</span></span></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">2-Use </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #005e88"><a href="http://www.rhino3dhelp.com/tag/extractpt/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ExtractPt">ExtractPt</a></span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> to make a point from each con­trol point.</span></span></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">3-Draw a </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #005e88"><a href="http://www.rhino3dhelp.com/tag/polyline/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Polyline">Polyline</a>,</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> snapping to each row of po­ints. This represents the control polygon of the ray surface. Connecting the points is not strictly necessary, but is useful to give a visual unders­tanding of the control polygon.</span></span></p>
<p><a title="tsplines_earrings_21.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_21.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_21.thumbnail.jpg" alt="tsplines_earrings_21.jpg" /></a> <a title="tsplines_earrings_22.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_22.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_22.thumbnail.jpg" alt="tsplines_earrings_22.jpg" /></a></p>
<p><span class="A6"><span style="font-family: 'Arial','sans-serif'">4-Groups of control points from the shaped ray. </span></span><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">5-<a href="http://www.rhino3dhelp.com/tag/copy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Copy">Copy</a> these control polygons to each ray. Use </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #00469b"><a href="http://www.rhino3dhelp.com/tag/rotate/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Rotate">Rotate</a></span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> (copy on).</span></span></p>
<p class="Pa0"><a title="tsplines_earrings_23.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_23.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_23.thumbnail.jpg" alt="tsplines_earrings_23.jpg" /></a> <a title="tsplines_earrings_24.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_24.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_24.thumbnail.jpg" alt="tsplines_earrings_24.jpg" /></a><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">6-Now, using snap (points and ends) move each T-Spline control point on each ray to its corresponding control polygon point from the shaped ray. </span></span></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">7-Repeat this with each ray until all four are shaped.</span></span></p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_25.jpg" alt="tsplines_earrings_25.jpg" /></p>
<p class="Pa1"><span class="A6"><span style="font-family: 'Arial','sans-serif'">This method of copying shapes by snapping to copied control points might seem a little tricky at first sight, but with re­latively simple T-Splines shapes it is really fast and insures a symmetric shape.</span></span></p>
<h2>STEP 8 &#8211; T-SPLINE MODIFICATION</h2>
<p class="Pa0"><strong><span style="font-family: 'Arial','sans-serif'; color: #211d1e">Extruding small rays</span></strong><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">Now we are going to create the shorter rays. For this we will extrude some faces with the </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red">tsExtrude</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> command.</span></span></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">All of the modeling steps used to create the shorter rays are similar to those used for the lon­ger rays. Just follow the same workflow.</span></span></p>
<p class="Pa0"><a title="tsplines_earrings_26.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_26.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_26.thumbnail.jpg" alt="tsplines_earrings_26.jpg" /></a><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">1-</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red">tsExtrude</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> selected faces.</span></span></p>
<p class="Pa0"><a title="tsplines_earrings_27.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_27.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_27.thumbnail.jpg" alt="tsplines_earrings_27.jpg" /></a><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">2-Flatten each face’s control po­ints (</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red">tsScriptFlattenPoints</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'">).</span></span></p>
<p class="Pa0"><a title="tsplines_earrings_28.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_28.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_28.thumbnail.jpg" alt="tsplines_earrings_28.jpg" /></a><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">3-</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red">tsExtrude</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> the flattened faces.</span></span></p>
<p class="Pa0"><a title="tsplines_earrings_29.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_29.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_29.thumbnail.jpg" alt="tsplines_earrings_29.jpg" /></a><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">4-</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red">tsExtrude</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> again and again. Four times total, just like the longer rays</span></span></p>
<h2>STEP 9 &#8211; T-SPLINES ADJUSTMENTS</h2>
<p class="Pa0"><strong><span style="font-family: 'Arial','sans-serif'; color: #211d1e">Copying smaller ray shape</span></strong><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">Here we are going to use the same method we used on the longer rays, but we’ll save time by just copying and scaling the control polygons used for the longer rays and reusing them for the smaller rays. Just copy the control polygons of the longer rays, </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #005ab8">rotate </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'">them by 45 degrees, and scale them to be smaller. This will allow all rays, both long and short, to have the same shape.</span></span></p>
<p class="Pa0"><a title="tsplines_earrings_30.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_30.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_30.thumbnail.jpg" alt="tsplines_earrings_30.jpg" /></a> <a title="tsplines_earrings_31.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_31.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_31.thumbnail.jpg" alt="tsplines_earrings_31.jpg" /></a> <a title="tsplines_earrings_32.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_32.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_32.thumbnail.jpg" alt="tsplines_earrings_32.jpg" /></a></p>
<p class="Pa0">
<h2>STEP 10 &#8211; T-SPLINES ADJUSTMENTS</h2>
<p class="Pa0"><strong><span style="font-family: 'Arial','sans-serif'; color: #211d1e">Modifying the center ring</span></strong><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">To get the correct design we need to do some adjustments on the center hole. The intention is to have a bigger hole and a sharper edge on the transition betwen the sun body and the sun rays.</span></span></p>
<p class="Pa0"><a title="tsplines_earrings_33.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_33.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_33.thumbnail.jpg" alt="tsplines_earrings_33.jpg" /></a> <a title="tsplines_earrings_34.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_34.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_34.thumbnail.jpg" alt="tsplines_earrings_34.jpg" /></a><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">1-Select the control points shown and using </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #005291">scale2D,</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> scale them outwards to give the hole a wider diameter and smooth the inner torus curvature. (The origin of the 2D scale is the center (0,0,0).)</span></span></p>
<p class="Pa0"><a title="tsplines_earrings_35.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_35.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_35.thumbnail.jpg" alt="tsplines_earrings_35.jpg" /></a> <a title="tsplines_earrings_36.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_36.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_36.thumbnail.jpg" alt="tsplines_earrings_36.jpg" /></a><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">2-Select the control points shown and using </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #005291">scale2D,</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> scale them outwards to create a shar­per edge between the sun body and the sun rays. </span></span></p>
<h2>STEP 11 &#8211; T-SPLINE ADJUSTMENTS</h2>
<p class="Pa0"><strong><span style="font-family: 'Arial','sans-serif'; color: #211d1e">Adding control points</span></strong><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">We need to add some more control points using </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red"><a href="http://www.rhino3dhelp.com/tag/tsinsertpoint/" class="st_tag internal_tag" rel="tag" title="Posts tagged with tsInsertPoint">tsInsertPoint</a></span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> for the next step. Adding a con­trol point near a star point (shown) will yield a small explosion of new control points to keep the surface unchanged; this influx of control points is desired in this case. </span></span></p>
<p><a title="tsplines_earrings_37.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_37.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_37.thumbnail.jpg" alt="tsplines_earrings_37.jpg" /></a> <a title="tsplines_earrings_38.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_38.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_38.thumbnail.jpg" alt="tsplines_earrings_38.jpg" /></a></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">One more tweak before the next step: we’ll adjust the sun rays pro­portions. Just select the last 3 rows of the big rays and </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #003e96">scale2D</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> throught the center:</span></span></p>
<p><a title="tsplines_earrings_39.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_39.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_39.thumbnail.jpg" alt="tsplines_earrings_39.jpg" /></a> <a title="tsplines_earrings_40.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_40.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_40.thumbnail.jpg" alt="tsplines_earrings_40.jpg" /></a></p>
<h2>STEP 12</h2>
<p class="Pa0"><strong><span style="font-family: 'Arial','sans-serif'; color: #211d1e">Creating a crease</span></strong><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">Until now we have created a perfectly smooth T-Spline surface, but the design intention is to have a sharp edge<span> </span>on the inner part of the rays. Use </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red"><a href="http://www.rhino3dhelp.com/tag/tscrease/" class="st_tag internal_tag" rel="tag" title="Posts tagged with tsCrease">tsCrease</a></span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> and select the first segments of each ray (both sides). The crease influence will extend across two isoparms. </span></span></p>
<p><a title="tsplines_earrings_41.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_41.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_41.thumbnail.jpg" alt="tsplines_earrings_41.jpg" /></a> <a title="tsplines_earrings_42.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_42.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_42.thumbnail.jpg" alt="tsplines_earrings_42.jpg" /></a></p>
<h2>STEP 12</h2>
<p class="Pa0"><strong><span style="font-family: 'Arial','sans-serif'; color: #211d1e">Creating the body details</span></strong><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">Basically, what we are going to do on this step is generating some strips that will decorate the body.</span></span></p>
<p class="Pa0"><a title="tsplines_earrings_43.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_43.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_43.jpg" alt="tsplines_earrings_43.jpg" /></a><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">1-</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red">tsExtrude</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> these front faces as shown.</span></span></p>
<p class="Pa0"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_44.jpg" alt="tsplines_earrings_44.jpg" /><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">2-Once they are extru­ded, we need to change the angle of the control points on these faces. A good way to do this on all faces at once is to </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #005ca4">scale2D</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> on the selected points shown.</span></span></p>
<p class="Pa0"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_45.jpg" alt="tsplines_earrings_45.jpg" /><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">3-Now that we corrected the faces, it’s time for another </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red">tsExtrude</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'">.</span></span></p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_46.jpg" alt="tsplines_earrings_46.jpg" /><span class="A6"><span style="font-family: 'Arial','sans-serif'"><br />
4-Keep the extruded points selected and use the </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red">tsManip</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> to move +Y to get a con­vex body.</span></span><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'"> </span></span></p>
<p class="Pa0"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_47.jpg" alt="tsplines_earrings_47.jpg" /><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">5-Now it is time for one last </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red">tsExtrude.</span></span></p>
<p class="Pa1"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_48.jpg" alt="tsplines_earrings_48.jpg" /><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">6-We need to </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #394bb0">scale2D</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> these control points that were extruded last, this will give us smaller and closer tips. The center of the scale should be on the center of the earring in order to modify it symmetrically.</span></span></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">7-Now, we want the strips to be deformed in a spiral. To make the deformation more accu­rate, we first need to add more control points. To do this, just use </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: red">tsInsertPoint </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'">near the star point shown. This will generate the needed geometry for the deformation.</span></span></p>
<p><a title="tsplines_earrings_49.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_49.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_49.thumbnail.jpg" alt="tsplines_earrings_49.jpg" /></a></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">8-To make the spiral deformation we will use </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #005bad"><a href="http://www.rhino3dhelp.com/tag/maelstrom/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Maelstrom">Maelstrom</a></span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'">, one of the UDT tools. First, select all the control points that comprise the sun body strips. Be careful to not select other points.</span></span></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">Second, use the </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #0053bd">maelstrom</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> tool, where the center is the middle of the earring and the first and second radius are just those necesary for rotating the control points.</span></span></p>
<p><a title="tsplines_earrings_50.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_50.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_50.thumbnail.jpg" alt="tsplines_earrings_50.jpg" /></a></p>
<p class="Pa1">
<p class="Pa1"><span class="A6"><span style="font-family: 'Arial','sans-serif'">The T-Spline surface is done! Now we only need to add the remaining details.</span></span></p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_51.jpg" alt="tsplines_earrings_51.jpg" /></p>
<h2>STEP 14 &#8211; OTHER PARTS</h2>
<p class="Pa0"><strong><span style="font-family: 'Arial','sans-serif'; color: #211d1e">Creating the center part</span></strong><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">For the center piece we will just create the profile of a shape and then use </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #0060ac"><a href="http://www.rhino3dhelp.com/tag/revolve/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Revolve">Revolve</a></span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> to gener­ate the geometry. You can use </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #0061ac"><a href="http://www.rhino3dhelp.com/tag/extractisocurve/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ExtractIsoCurve">ExtractIsoCurve</a></span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> on the T-Spline surface to extract the curves that will be used for the center piece profile to get a perfect match between the parts.</span></span></p>
<p><a title="tsplines_earrings_52.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_52.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_52.thumbnail.jpg" alt="tsplines_earrings_52.jpg" /></a> <a title="tsplines_earrings_53.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_53.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_53.thumbnail.jpg" alt="tsplines_earrings_53.jpg" /></a> <a title="tsplines_earrings_54.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_54.jpg" rel="lightbox[605]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_54.thumbnail.jpg" alt="tsplines_earrings_54.jpg" /></a></p>
<p class="Pa1"><strong><span style="font-family: 'Arial','sans-serif'; color: #211d1e">Creating the hook</span></strong><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">This is simple, draw the curve and use </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #005fb1"><a href="http://www.rhino3dhelp.com/tag/pipe/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Pipe">Pipe</a> </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'">to generate the piece.</span></span></p>
<p class="Pa1"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_55.jpg" alt="tsplines_earrings_55.jpg" /> <img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_56.jpg" alt="tsplines_earrings_56.jpg" /></p>
<p class="Pa1">
<p class="Pa0"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_57.jpg" alt="tsplines_earrings_57.jpg" /><br />
<strong><span style="font-family: 'Arial','sans-serif'; color: #211d1e">Union part</span></strong><br />
<span class="A6"><span style="font-family: 'Arial','sans-serif'">Draw the curve and use </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #0054b3">Pipe</span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> to generate the piece. Then just use </span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #004ba7"><a href="http://www.rhino3dhelp.com/tag/booleandifference/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BooleanDifference">BooleanDifference</a></span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> (<a href="http://www.rhino3dhelp.com/tag/delete/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Delete">Delete</a> input=No) with the T-Splines surface.</span></span></p>
<p class="Pa0"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_58.jpg" alt="tsplines_earrings_58.jpg" /></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'; color: #004db4"><a href="http://www.rhino3dhelp.com/tag/move/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Move">Move</a></span></span><span class="A6"><span style="font-family: 'Arial','sans-serif'"> the parts to fit each other. </span></span></p>
<p class="Pa1">
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">The result is a perfectly smooth, highly detailed 3D model of an earring ready to be manufac­tured.</span></span></p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/tsplines_earrings_59.jpg" alt="tsplines_earrings_59.jpg" /></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">Good luck in your modeling!</span></span></p>
<p class="Pa0"><span class="A6"><span style="font-family: 'Arial','sans-serif'">Write to my e-mail below with any questions.</span></span></p>
<p class="Pa0"><strong><span style="font-family: 'Arial','sans-serif'; color: #211d1e">Juan Santocono</span></strong><span style="font-family: 'Arial','sans-serif'; color: #211d1e">, </span></p>
<p class="Pa0"><span style="font-family: 'Arial','sans-serif'; color: #211d1e">Industrial Design</span></p>
<p class="Pa0"><span style="font-family: 'Arial','sans-serif'; color: #211d1e">jsantocono@fibertel.com.ar</span></p>
<p><em><span style="font-family: 'Arial','sans-serif'; color: #211d1e">A free trial of T-Splines for Rhino may be downloaded at <a title="Open an external link to T-Splines web page" href="http://www.tsplines.com">www.tsplines.com</a></span></em></p>
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		<title>Help modeling air circulator</title>
		<link>http://www.rhino3dhelp.com/tutorials/help-with-portable-air-circulator/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/help-with-portable-air-circulator/#comments</comments>
		<pubDate>Sat, 05 Apr 2008 13:49:57 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Moderate]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Arc]]></category>
		<category><![CDATA[BlendSrf]]></category>
		<category><![CDATA[BooleanDifference]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[Copy]]></category>
		<category><![CDATA[DupBorder]]></category>
		<category><![CDATA[Explode]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
		<category><![CDATA[ExtrudeSrf]]></category>
		<category><![CDATA[FilletEdge]]></category>
		<category><![CDATA[Hide]]></category>
		<category><![CDATA[InterpCrv]]></category>
		<category><![CDATA[Join]]></category>
		<category><![CDATA[Loft]]></category>
		<category><![CDATA[Mirror]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[NetworkSrf]]></category>
		<category><![CDATA[Offset]]></category>
		<category><![CDATA[PlanarSrf]]></category>
		<category><![CDATA[PointsOff]]></category>
		<category><![CDATA[PointsOn]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Rebuild]]></category>
		<category><![CDATA[Rectangle]]></category>
		<category><![CDATA[Rotate]]></category>
		<category><![CDATA[Show]]></category>
		<category><![CDATA[Spiral]]></category>
		<category><![CDATA[Split]]></category>
		<category><![CDATA[SrfPt]]></category>
		<category><![CDATA[Sweep1]]></category>
		<category><![CDATA[Sweep2]]></category>
		<category><![CDATA[Trim]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/tutorials/help-with-portable-air-circulator/</guid>
		<description><![CDATA[Lets make air circulator this time. I&#8217;ll help you with basics here and we will model one nice model in the end. Resources Blueprints (required registration, but I think it is worth!) STEP 1 Again, in this tutorial I have also skipped the blueprints setup. First, create 3 outline curves in Front viewport with InterpCrv [...]]]></description>
			<content:encoded><![CDATA[<p>Lets make air circulator this time. I&#8217;ll help you with basics here and we will model one nice model in the end.<br />
<span id="more-294"></span></p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ.jpg" alt="air_circ.jpg" /></p>
<h2>Resources</h2>
<p><a href="http://www.freepatentsonline.com/D482772.html">Blueprints</a> (required registration, but I think it is worth!)</p>
<h2>STEP 1</h2>
<p>Again, in this tutorial I have also skipped the blueprints setup.</p>
<p>First, create 3 outline curves in Front viewport with <a href="http://www.rhino3dhelp.com/tag/interpcrv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with InterpCrv">InterpCrv</a> and bridge two upper with one line using polyline (good to have osnap Near option turned on)</p>
<p><a title="air_circ_image1.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image1.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image1.thumbnail.jpg" alt="air_circ_image1.jpg" /></a></p>
<p>Next, split those two bridged curves with that created line (bridge).</p>
<p>Create using InterpCrv outline for the handle section, and offset by 1 inside.</p>
<p><a title="air_circ_image2.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image2.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image2.thumbnail.jpg" alt="air_circ_image2.jpg" /></a></p>
<p><a href="http://www.rhino3dhelp.com/tag/trim/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Trim">Trim</a> the two curves and split outline curves.</p>
<p>Then, from right viewport, create three lines, and  <a href="http://www.rhino3dhelp.com/tag/fillet/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fillet">Fillet</a> the corners with 1 unit. <a href="http://www.rhino3dhelp.com/tag/offset/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Offset">Offset</a> that curve by 1 unit inside, and you will create another instance of this curve, but this one won&#8217;t have filleted corners.</p>
<p><a title="air_circ_image3.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image3.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image3.thumbnail.jpg" alt="air_circ_image3.jpg" /></a></p>
<p><a href="http://www.rhino3dhelp.com/tag/extrude/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Extrude">Extrude</a> those two curves and trim two newly created surfaces with the curves in Front viewport.</p>
<p><a title="air_circ_image4.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image4.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image4.thumbnail.jpg" alt="air_circ_image4.jpg" /></a></p>
<p>The two curves for handle section need to be positioned on the center of your base surfaces. I&#8217;ve done that by first creating the surface  with Surface from 3 or 4 Corner Points command (<a href="http://www.rhino3dhelp.com/tag/srfpt/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SrfPt">SrfPt</a>) and I positioned that surface on the middle of my model. I&#8217;ll use that surface for future centerings (I hide it when not needed).</p>
<p><a title="air_circ_image5.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image5.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image5.thumbnail.jpg" alt="air_circ_image5.jpg" /></a></p>
<p>When you moved those two curves to the center, extrude them according to image below:</p>
<p><a title="air_circ_image6.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image6.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image6.thumbnail.jpg" alt="air_circ_image6.jpg" /></a></p>
<p>Here, I&#8217;ve used BothSides option in Extrude command. Notice the Top viewport to see the extrusion distance.</p>
<p><a href="http://www.rhino3dhelp.com/tag/blend/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Blend">Blend</a> the edges of coresponding surfaces, check image below for reference&#8230;</p>
<p><a title="air_circ_image7.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image7.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image7.thumbnail.jpg" alt="air_circ_image7.jpg" /></a></p>
<p>Connect blend curves with lines on the mid</p>
<p><a title="air_circ_image8.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image8.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image8.thumbnail.jpg" alt="air_circ_image8.jpg" /></a></p>
<p>Using Network Surface command create surface out of two blend curves and one line.</p>
<p><a title="air_circ_image9.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image9.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image9.thumbnail.jpg" alt="air_circ_image9.jpg" /></a></p>
<p>Do this step for 3 other parts, and join the surfaces. Next, we need to blend the inner and outer surface&#8230; I used 0.5 for both sides blend bulge.</p>
<p><a title="air_circ_image10.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image10.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image10.thumbnail.jpg" alt="air_circ_image10.jpg" /></a></p>
<p>In the picture above you can see that I didn&#8217;t use blend for connecting the two network surfaces, instead I used <a href="http://www.rhino3dhelp.com/tag/sweep2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sweep2">Sweep2</a>. Do that 3 more times for other surfaces.</p>
<p>And for the little 3 curved surface corners I used <a href="http://www.rhino3dhelp.com/tag/sweep1/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sweep1">Sweep1</a>:</p>
<p><a title="air_circ_image11.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image11.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image11.thumbnail.jpg" alt="air_circ_image11.jpg" /></a></p>
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		<title>Modeling Vernier Caliper</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-vernier-caliper/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-vernier-caliper/#comments</comments>
		<pubDate>Sat, 23 Feb 2008 14:05:59 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[BackgroundBitmap]]></category>
		<category><![CDATA[Blend]]></category>
		<category><![CDATA[BooleanDifference]]></category>
		<category><![CDATA[BooleanUnion]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[CloseCrv]]></category>
		<category><![CDATA[Delete]]></category>
		<category><![CDATA[Explode]]></category>
		<category><![CDATA[Extrude]]></category>
		<category><![CDATA[Grid]]></category>
		<category><![CDATA[InterpCrv]]></category>
		<category><![CDATA[Loft]]></category>
		<category><![CDATA[Mirror]]></category>
		<category><![CDATA[PointsOff]]></category>
		<category><![CDATA[PointsOn]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Sweep1]]></category>
		<category><![CDATA[Trim]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/tutorials/modeling-slide-rule/</guid>
		<description><![CDATA[In this tutorial I will help you with the basics of modeling a slide rule. It is pretty simple, but there is a lot to have in mind while modeling. I have corrected the wrong name, instead Slide Rule, this is actually called Vernier Caliper. So, thanks to Chuck Hoffmann for pointing that out Resource [...]]]></description>
			<content:encoded><![CDATA[<p>In this tutorial I will help you with the basics of modeling a slide rule. It is pretty simple, but there is a lot to have in mind while modeling.<br />
<span id="more-28"></span></p>
<p class="alt">I have corrected the wrong name, instead Slide Rule, this is actually called Vernier Caliper. So, thanks to Chuck Hoffmann for pointing that out</p>
<h2>Resource files</h2>
<p>Images</p>
<p><a title="08022008375.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/02/08022008375.jpg" rel="lightbox[28]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/02/08022008375.thumbnail.jpg" alt="08022008375.jpg" /></a></p>
<p>Blueprints (pdf)</p>
<p><a title="documentation.pdf" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/02/documentation.pdf"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/02/image2.thumbnail.jpg" alt="Step 2 - Blueprints" /></a></p>
<p>Video tutorial</p>
<p><a title="Click to open a video step by step version of this tutorial" href="http://www.rhino3dhelp.com/video/modeling-slide-rule-video/">http://www.rhino3dhelp.com/video/modeling-slide-rule-video/</a></p>
<h2>Introduction</h2>
<p>I&#8217;ve decided to make  a slide rule as my first tutorial because it will be the most used tool to measure object I will model. That way I can provide you very accurate blueprints and models for you to use and download.</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/02/slide_rule002.jpg" alt="The final model" /></p>
<h2>Step 1</h2>
<p>First, we will set up our scene with some background image that we will use as reference for modeling. Please note that I will not follow the curves in background image all the time. It is solely for reference, and my modeling is strictly based on my taken measures. Before we start, you need to open the centimeters template in Rhino. As we will have grid laid out as centimeters.</p>
<p>First we will measure the length of our slide rule. I don&#8217;t have another slide rule, so I&#8217;ll use regular ruler. If your Osnap is not enabled, please enable it now as it is the tool you will use the most! You just can&#8217;t live without it, and sometimes with it. Something like having a girlfriend.</p>
<p>I have measured 22.4 centimeters, so lets make a nice polyline long 22.4cm starting from origin of coordinate system (0,0). You can click on Snap so your cursor snaps on intersection of grid lines. That line is mostly for orienting the background image we will insert next.</p>
<p>So, lets put the background image. Go to View-&gt;Background Bitmap-&gt;Place and browse for your reference image (you can download it from this page). Again, if your snap is not on, click on it so it gets bold (that means it is on). You can either write in the command line 0,0 or you can click on origin. That is the first corner, and next you need second corner. Just move your mouse and stretch the box so it is a little wider than your 22.4 line. After that you are still in the command, and you can choose some of cool options, like grayscale image. It is default to yes, so you can click on no. I like it that way.</p>
<p>Now, we will adjust the background so it fits our reference line 22.4. First we need to move it a little to the left. Go to View-&gt;Background Bitmap-&gt;<a href="http://www.rhino3dhelp.com/tag/move/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Move">Move</a> and move it. I believe the image is self explanatory. Next we need to scale the background image down, go to View-&gt;Background Bitmap-&gt;<a href="http://www.rhino3dhelp.com/tag/scale/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Scale">Scale</a>.</p>
<p>This is what you need:</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/02/image1.jpg" alt="Step 1" /></p>
<h2>Step 2</h2>
<p>In this step, we will be making the base top view for our model. You need to have the documentation preferably printed out on A4 format for better comparison and readout of dimensions.</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/02/image2.jpg" alt="Step 2 - Blueprints" /></p>
<p>Ok, we&#8217;ll start from the upper right corner of our slide rule, and we&#8217;ll use polyline to create the base closed curve.  Lets create first 5 segments of this part. Select polyline (or type in command line _<a href="http://www.rhino3dhelp.com/tag/polyline/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Polyline">Polyline</a>) and click on that far upper right corner, and type in the command line 1.5 and press enter. Next input (you are still in the command) 21, then 1, then 0.1 and in the end 5th segment is 2.8 in length. You have something like in the picture.</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/02/image3.jpg" alt="Step 2 - First 5 segments" /></p>
<p>(please note that in technical world point &#8220;.&#8221; is used for decimal point, and comma &#8220;,&#8221; is used for separating the coordinates. i.e. 5,4 is a coordinate with 5 units as x or abscissa and 4 as y or ordinate, while 5.4 is length &#8211; if you are interested you can refer to wikipedia&#8217;s <a class="ext" title="Open wikipedia page about Cartesian system" href="http://en.wikipedia.org/wiki/Cartesian_coordinate_system">Cartesian coordinate system</a>)</p>
<p>We&#8217;ll continue with the segments, this time on the left upper side. We can start with putting the point in the start of our first reference line we created in step 1.</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/02/image4.jpg" alt="image4.jpg" /></p>
<p>That point we need to move along the reference line for 2.2cm right.  So use the move tool, click on the point, and input 2.2 in command line and make surein the osnap settings you have Near checked. Or, you can click on Ortho and move the point. Next, we will again use polyline and this time we will start from the moved point. Again, make sure you have <a href="http://www.rhino3dhelp.com/tag/point/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Point">Point</a> checked in osnap settings. Input 0.3 in polyline command, and go up, then click, input 2.2 go left and click (it is a lot easier if you have Ortho on the whole time you make this) and then input 1.8 and go down and click. End the command by hitting enter, or clicking right mouse button. Now, you need to disable Ortho and make that angle line. You can use polyline again for that. Now you can position the line according to reference background bitmap. Start from the end of last line, and end where the part is starting to curve according to background bitmap. <img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/02/image5.jpg" alt="image5.jpg" /></p>
<p>Next, you will create another line, starting from the end of right line, and make it parallel to x axis and length random. Use Ortho. Then, using blend command, create blend between that parallel line you just created and that angled line. You should get something like on the image below:</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/02/image6.jpg" alt="image6.jpg" /></p>
<p>Using <a href="http://www.rhino3dhelp.com/tag/trim/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Trim">Trim</a> command you can trim that reference line and that Point we created earlier. <a href="http://www.rhino3dhelp.com/tag/join/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Join">Join</a> all lines and curves, and you should have closed curve which you will use as a base curve for creating the model.</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/02/image7.jpg" alt="image7.jpg" /></p>
<h2>Step 3</h2>
<p>Lets create the little holes for screws.  Using <a href="http://www.rhino3dhelp.com/tag/circle/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Circle">Circle</a> command we will create two circles according to position like on the image. You can either create two circles one by one, or you can create one and mirror it so you are sure the proportions are ok, and that both circles are exactly the same distance from the base closed curve. I have used the second method. Activate the <a href="http://www.rhino3dhelp.com/tag/circle/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Circle">Circle</a> command, and point in the center of upper screw. For the radius input 0.15. Now, make sure in osnap settings you have cheched Mid, and select the <a href="http://www.rhino3dhelp.com/tag/mirror/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mirror">Mirror</a> command. We will mirror that circle according to the Middle point on the right line, and now again we will use Ortho.</p>
<p>Finally we are moving from 2D to 3D. So, select (Hold Shift + Click = Adding to selection || Hold Ctrl + Click = Removing from selection) the closed curve, and both circles. Type in the command line <a href="http://www.rhino3dhelp.com/tag/extrude/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Extrude">Extrude</a> and 0.3 for extrusion height.</p>
<p>Next we are moving on the opposite side again, and we&#8217;ll make little cuts on the curved part. The cut itself is 1cm wide, so again, you can use the same method with Point to start the line. So create the point in the far bottom point, where curved line ends, and move it up by 1cm. Make sure the point is on the top plane of your model. Start the polyline from that point and move left and down according to image.</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/02/image8.jpg" alt="image8.jpg" /></p>
<p>The shorter line needs to be adjusted a little. You can select the L polyline, and using <a href="http://www.rhino3dhelp.com/tag/pointson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PointsOn">PointsOn</a> command turn the control points on. After that, control point that is on the edge of the object needs to be lowered down by 0.14cm. Be careful, as there resides the Point you created earlier, so when you click, you will be prompted which one to select, and select <a href="http://www.rhino3dhelp.com/tag/curve/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Curve">Curve</a> Point.  Using move tool, and Ortho, from Front View you can move it down. After you&#8217;ve done that, using <a href="http://www.rhino3dhelp.com/tag/pointsoff/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PointsOff">PointsOff</a> command turn off the control points, and using <a href="http://www.rhino3dhelp.com/tag/explode/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Explode">Explode</a> command explode the L line, into two lines. Next using <a href="http://www.rhino3dhelp.com/tag/sweep1/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sweep1">Sweep1</a> sweep the shorter line along the longer or vice versa. extrude the shorter line up (use the direction [d] for specifying the direction of extrusion if it is not as we need it).</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/02/image9.jpg" alt="image9.jpg" /></p>
<p>Now, join those two surfaces. You can mirror that joined surface, even though I didn&#8217;t do it that way in video. Using trim command trim your base object with those two flat surfaces (actually it is one, as we joined it).</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/02/image10.jpg" alt="image10.jpg" /></p>
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