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		<title>Modeling a wind-up clock</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-a-wind-up-clock-2/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-a-wind-up-clock-2/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 18:39:20 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Arc]]></category>
		<category><![CDATA[Blend]]></category>
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		<category><![CDATA[BlendSrf]]></category>
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		<category><![CDATA[Circle]]></category>
		<category><![CDATA[Curve]]></category>
		<category><![CDATA[Cylinder]]></category>
		<category><![CDATA[DupBorder]]></category>
		<category><![CDATA[Explode]]></category>
		<category><![CDATA[ExtractIsoCurve]]></category>
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		<category><![CDATA[Loft]]></category>
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		<category><![CDATA[Move]]></category>
		<category><![CDATA[Offset]]></category>
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		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1764</guid>
		<description><![CDATA[This tutorial will help you through the process of modeling old vintage wind-up clock. It is fairly easy to follow, so make sure you do it. When approaching modeling this clock, and any other model, I first try to divide it into parts. Obviously every product has its parts, and naturally you would go model [...]]]></description>
			<content:encoded><![CDATA[<p>This tutorial will help you through the process of modeling old vintage wind-up clock. It is fairly easy to follow, so make sure you do it.<span id="more-1764"></span></p>
<div id="attachment_1766" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/024.png" rel="lightbox[1764]"><img class="size-medium wp-image-1766" title="Winup clock" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/024-300x145.png" alt="" width="300" height="145" /></a><p class="wp-caption-text">Final rendered model of our windup clock</p></div>
<p>When approaching modeling this clock, and any other model, I first try to divide it into parts. Obviously every product has its parts, and naturally you would go model one by one. This is that kind of model where your don&#8217;t have to think about which part to model first. This is obvious, first you need a clock body, then you can go about modeling which ever part. Here I first created the body, then the back plate with screws, then the front plate without numbers, bells and hammer, legs, and then in the end made the numbers and handles for the front plate.</p>
<h2>STEP 1</h2>
<p>Ok, in this step we will be creating the body. Since I lost every clock I had like this, I had to model it from reference images from the internet. So, we don&#8217;t have the measures, or technical drawings, but we need to model by eye, looking at the various images and approximate the lengths, distances and so on.</p>
<p>I created a template for my default usage with grid extents set to 10. So, make sure you do the same with Snap command, and clicking on the Extents options and input 10.</p>
<p>Now, we can start modeling. Since we don&#8217;t know what the accurate dimensions are, we will need to use our old method of trial and error. We will first create three straight lines with <a href="http://www.rhino3dhelp.com/tag/polyline/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Polyline">Polyline</a> or <a href="http://www.rhino3dhelp.com/tag/line/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Line">Line</a> command.</p>
<div id="attachment_1768" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-1.jpg" rel="lightbox[1764]"><img class="size-medium wp-image-1768" title="clock-1" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-1-300x193.jpg" alt="" width="300" height="193" /></a><p class="wp-caption-text">img1</p></div>
<p>Next thing would be to connect these lines with curves, and that we will do with <a href="http://www.rhino3dhelp.com/tag/blendcrv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BlendCrv">BlendCrv</a> command. Make sure you use G1 for both ends, so we get tangency.</p>
<div id="attachment_1769" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-2.jpg" rel="lightbox[1764]"><img class="size-medium wp-image-1769" title="clock-2" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-2-300x193.jpg" alt="" width="300" height="193" /></a><p class="wp-caption-text">img2</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/join/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Join">Join</a> command make sure those lines are all joined together. So, next thing would be to create a surface out of this section curve, and we&#8217;ll do that with <a href="http://www.rhino3dhelp.com/tag/revolve/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Revolve">Revolve</a> command. But, before that, we need to turn on the Record History option, so we can work on the surface by simply editing the curve.</p>
<div id="attachment_1770" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-3.jpg" rel="lightbox[1764]"><img class="size-medium wp-image-1770" title="clock-3" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-3-300x193.jpg" alt="" width="300" height="193" /></a><p class="wp-caption-text">img3</p></div>
<p>Now, if we select our initial curve, and using <a href="http://www.rhino3dhelp.com/tag/pointson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PointsOn">PointsOn</a> command turn on the control points and if we move those points, we will automatically update the surface as well. If we used Record History that is.</p>
<div id="attachment_1771" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-4.jpg" rel="lightbox[1764]"><img class="size-medium wp-image-1771" title="clock-4" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-4-300x193.jpg" alt="" width="300" height="193" /></a><p class="wp-caption-text">img4</p></div>
<p>Ok, next thing would be to adjust the curves a bit so the surface is little more accurate. Try to make something like on the image below:</p>
<div id="attachment_1772" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-5.jpg" rel="lightbox[1764]"><img class="size-medium wp-image-1772" title="clock-5" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-5-300x193.jpg" alt="" width="300" height="193" /></a><p class="wp-caption-text">img5</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/offsetsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with OffsetSrf">OffsetSrf</a> command, we need to offset this surface to inside by 0.3 units. So, make sure you flip the direction normals when in <a href="http://www.rhino3dhelp.com/tag/offsetsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with OffsetSrf">OffsetSrf</a> command, so they point to inside.</p>
<div id="attachment_1773" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-6.jpg" rel="lightbox[1764]"><img class="size-medium wp-image-1773" title="clock-6" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-6-300x193.jpg" alt="" width="300" height="193" /></a><p class="wp-caption-text">img6</p></div>
<p>Then, simply, with <a href="http://www.rhino3dhelp.com/tag/blendsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BlendSrf">BlendSrf</a> command blend the gaps and Join the four surfaces.</p>
<div id="attachment_1774" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-7.jpg" rel="lightbox[1764]"><img class="size-medium wp-image-1774" title="clock-7" src="http://www.rhino3dhelp.com/wp-content/uploads/2010/02/clock-7-300x193.jpg" alt="" width="300" height="193" /></a><p class="wp-caption-text">img7</p></div>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Merry Christmas and Happy New 2010.</title>
		<link>http://www.rhino3dhelp.com/tutorials/merry-christmas-and-happy-new-2010/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/merry-christmas-and-happy-new-2010/#comments</comments>
		<pubDate>Fri, 25 Dec 2009 16:26:36 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[BlendSrf]]></category>
		<category><![CDATA[BooleanDifference]]></category>
		<category><![CDATA[Box]]></category>
		<category><![CDATA[Cap]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[Copy]]></category>
		<category><![CDATA[Delete]]></category>
		<category><![CDATA[Ellipsoid]]></category>
		<category><![CDATA[ExtendSrf]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
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		<category><![CDATA[Join]]></category>
		<category><![CDATA[Line]]></category>
		<category><![CDATA[Match]]></category>
		<category><![CDATA[Mirror]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[OffsetSrf]]></category>
		<category><![CDATA[Pipe]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Revolve]]></category>
		<category><![CDATA[Rotate]]></category>
		<category><![CDATA[Sphere]]></category>
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		<category><![CDATA[Trim]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1664</guid>
		<description><![CDATA[I want to wish all of you Merry Christmas &#38; Happy new year! I give you this tutorial which will teach you how to make few holiday decorations for your Christmas tree or similar. Since it that time in the year again, some of you might find it useful to learn how to create few [...]]]></description>
			<content:encoded><![CDATA[<p>I want to wish all of you Merry Christmas &amp; Happy new year! I give you this tutorial which will teach you how to make few holiday decorations for your Christmas tree or similar.<span id="more-1664"></span></p>
<div id="attachment_1665" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1665" title="deco" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-300x174.jpg" alt="" width="300" height="174" /></a><p class="wp-caption-text">Final scene</p></div>
<p>Since it that time in the year again, some of you might find it useful to learn how to create few Christmas decorations for your tree visualisations <img src='http://www.rhino3dhelp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<h3>Introduction</h3>
<p>Well, basically what we will do here is use solids for basic shapes and cut them how we like it.Simple, eh?</p>
<h3>Step 1</h3>
<p>In this step we will be creating the simplest decoration.</p>
<div id="attachment_1692" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/first-deco.png" rel="lightbox[1664]"><img class="size-medium wp-image-1692" title="first-deco" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/first-deco-300x191.png" alt="" width="300" height="191" /></a><p class="wp-caption-text">First Decoration</p></div>
<p>Go ahead, and create a sphere using <a href="http://www.rhino3dhelp.com/tag/sphere/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sphere">Sphere</a> command. Center it in the origin (0,0) and use 10 units as radius. To make this even simpler, you can set your <a href="http://www.rhino3dhelp.com/tag/grid/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Grid">Grid</a> options like I have them. Just run <a href="http://www.rhino3dhelp.com/tag/grid/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Grid">Grid</a> command, and where it says Extents click on it and input 10. That way you will have 10 units in your grid in every direction in the viewport which was active when you run the command. To apply this setting to all viewports, just use ApplyTo setting in <a href="http://www.rhino3dhelp.com/tag/grid/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Grid">Grid</a> command. Click on it so it toggles from ActiveViewport to AllViewports. Now, simply using Snap option in your status bar we will start creating this <a href="http://www.rhino3dhelp.com/tag/sphere/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sphere">Sphere</a>.</p>
<div id="attachment_1666" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-1.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1666" title="deco-1" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-1-300x192.jpg" alt="image 1" width="300" height="192" /></a><p class="wp-caption-text">Image 1</p></div>
<p>Once you got your Sphere, create another one, using 7 units as radius and position its center on 8,0. That is, 8 on the x axis, and 0 on the y axis.</p>
<div id="attachment_1667" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-2.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1667" title="deco-2" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-2-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 2</p></div>
<p>Now, using <a href="http://www.rhino3dhelp.com/tag/booleandifference/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BooleanDifference">BooleanDifference</a> make a hole in the bigger Sphere.</p>
<div id="attachment_1668" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-3.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1668" title="deco-3" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-3-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 3</p></div>
<p>We need to fillet the edges of this sphere. Using <a href="http://www.rhino3dhelp.com/tag/filletedge/" class="st_tag internal_tag" rel="tag" title="Posts tagged with FilletEdge">FilletEdge</a> command fillet the edge with 0.2 as radius.</p>
<div id="attachment_1669" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-4.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1669" title="deco-4" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-4-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 4</p></div>
<p>Create a <a href="http://www.rhino3dhelp.com/tag/circle/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Circle">Circle</a> from Top viewport with 5.5 as radius.</p>
<div id="attachment_1670" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-5.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1670" title="deco-5" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-5-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 5</p></div>
<p>We will <a href="http://www.rhino3dhelp.com/tag/project/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Project">Project</a> this Circle onto the Sphere. We need to do this from Top viewport. So make sure it is active, and run the <a href="http://www.rhino3dhelp.com/tag/project/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Project">Project</a> command to do the projection of the Circle on the Sphere. You will get 3 projected curves, and we only need the top one, so you can delete other two:</p>
<div id="attachment_1671" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-6.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1671" title="deco-6" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-6-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 6</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/split/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Split">Split</a> or <a href="http://www.rhino3dhelp.com/tag/trim/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Trim">Trim</a> command, we need to trim the upper part of the Sphere, with projected circle.</p>
<div id="attachment_1672" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-7.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1672" title="deco-7" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-7-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 7</p></div>
<p>Next thing we need is another Circle. This time create a Circle with 1.5 units as radius. Create it from top viewport in the origin (0,0). Then you will need to move it up (from either front or right viewport) with <a href="http://www.rhino3dhelp.com/tag/move/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Move">Move</a> command by 17 units.</p>
<div id="attachment_1673" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-8.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1673" title="deco-8" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-8-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 8</p></div>
<p>Now, using <a href="http://www.rhino3dhelp.com/tag/extrudecrv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ExtrudeCrv">ExtrudeCrv</a> extrude this circle up by 1 unit. Make sure you don&#8217;t have <a href="http://www.rhino3dhelp.com/tag/cap/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Cap">Cap</a> set to Yes, or BothSides set to Yes. Those two options need to be set to No.</p>
<div id="attachment_1674" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-9.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1674" title="deco-9" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-9-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 9</p></div>
<p>Ok, once you&#8217;ve done this, you need to make a surface with smooth transition from the sphere to the extruded circle. You will use <a href="http://www.rhino3dhelp.com/tag/blendsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BlendSrf">BlendSrf</a> command to do just that. As for the <a href="http://www.rhino3dhelp.com/tag/blendsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BlendSrf">BlendSrf</a> options, just leave it at default settings. Meaning AutoChain set to No, and for the <a href="http://www.rhino3dhelp.com/tag/blend/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Blend">Blend</a> Bulge leave it as well at default settings, which are 1,1 and all other options unchecked.</p>
<div id="attachment_1675" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-10.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1675" title="deco-10" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-10-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 10</p></div>
<p>Next we will create a cap and a little wire to hang our decoration somewhere. So, using <a href="http://www.rhino3dhelp.com/tag/offsetsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with OffsetSrf">OffsetSrf</a> offset the little cylinder surface outwards by 0.1 units.</p>
<div id="attachment_1676" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-11.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1676" title="deco-11" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-11-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 11</p></div>
<p>Now, using <a href="http://www.rhino3dhelp.com/tag/extendsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ExtendSrf">ExtendSrf</a> command we will extend the upper edge of the offset surface up by 0.1</p>
<div id="attachment_1677" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-12.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1677" title="deco-12" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-12-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 12</p></div>
<p>Using Cap command we will close this surface into solid.</p>
<div id="attachment_1678" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-13.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1678" title="deco-13" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-13-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 13</p></div>
<p>Create another Circle, from Top viewport and use 0.5 units as radius. You should get your circle like on the image below:</p>
<div id="attachment_1679" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-14.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1679" title="deco-14" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-14-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 14</p></div>
<p>Now, using ExtrudeCrv command set the Cap setting to Yes, and extrude it up by 20 units, just so it goes through the cap:</p>
<div id="attachment_1680" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-15.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1680" title="deco-15" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-15-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 15</p></div>
<p>Using BooleanDifference command make a hole with this cylinder in the cap:</p>
<div id="attachment_1681" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-16.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1681" title="deco-16" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-16-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 16</p></div>
<p>Using FilletEdge fillet the edges of the tip with 0.1 as radius:</p>
<div id="attachment_1682" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-17.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1682" title="deco-17" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-17-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 17</p></div>
<p>Create another Circle with 2 units as radius, and position it like on the image below. Just make sure you create your circle from Front viewport. You can start Circle command, input in the command line when it asks you for the center 0,20 for the center, and then just 2 for the radius. You should get exactly the curve like on the image:</p>
<div id="attachment_1683" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-18.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1683" title="deco-18" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-18-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 18</p></div>
<p>We need a <a href="http://www.rhino3dhelp.com/tag/curve/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Curve">Curve</a> starting from the circle. Using <a href="http://www.rhino3dhelp.com/tag/interpcrv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with InterpCrv">InterpCrv</a> command we will create such curve from Front viewport: (you can start using OSnap if you haven&#8217;t already &#8211; Near would come in handy here)</p>
<div id="attachment_1684" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-19.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1684" title="deco-19" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-19-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 19</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/mirror/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mirror">Mirror</a> command we need to mirror this curve to the other side.</p>
<div id="attachment_1685" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-20.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1685" title="deco-20" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-20-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 20</p></div>
<p>Using Trim command we need to trim the Circle:</p>
<div id="attachment_1686" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-21.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1686" title="deco-21" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-21-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 21</p></div>
<p>I have almost perfectly hit the curve direction and smoothness and actually the curve is visually tangent to the circle. In reality that isn&#8217;t the case, so we need to fix it. We will match our curve onto the circle with <a href="http://www.rhino3dhelp.com/tag/match/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Match">Match</a> command:</p>
<div id="attachment_1687" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-22.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1687" title="deco-22" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-22-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 22</p></div>
<p>Here you can see the black curve on the left, this is how the curve will be adjusted to match the tangency. So, now you see I didn&#8217;t actually hit the tangency manually. Do this same step for the right curve as well, and join all three into one:</p>
<div id="attachment_1688" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-23.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1688" title="deco-23" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-23-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 23</p></div>
<p>If necessary, using <a href="http://www.rhino3dhelp.com/tag/pointson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PointsOn">PointsOn</a> you can change your curve a bit. But you will see if this is necessary after you make a surface. Using <a href="http://www.rhino3dhelp.com/tag/pipe/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Pipe">Pipe</a> command we need to create a pipe surface. Use 0.2 as radius:</p>
<div id="attachment_1689" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-24.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1689" title="deco-24" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-24-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 24</p></div>
<p>Here you see this needs some adjustments. So, first, try moving it up a bit to see if this can fix it. If not, using PointsOn you will need to adjust the curve itself.</p>
<div id="attachment_1690" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-25.jpg" rel="lightbox[1664]"><img class="size-medium wp-image-1690" title="deco-25" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/12/deco-25-300x192.jpg" alt="" width="300" height="192" /></a><p class="wp-caption-text">Image 25</p></div>
<p>For the purposes of this course, just moving this wire will do.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.rhino3dhelp.com/tutorials/merry-christmas-and-happy-new-2010/feed/</wfw:commentRss>
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		</item>
		<item>
		<title>Modeling a Kitchen Tap</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-a-kitchen-tap/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-a-kitchen-tap/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 00:22:05 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[ArrayPolar]]></category>
		<category><![CDATA[Blend]]></category>
		<category><![CDATA[BooleanUnion]]></category>
		<category><![CDATA[Cap]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[CloseCrv]]></category>
		<category><![CDATA[Copy]]></category>
		<category><![CDATA[Explode]]></category>
		<category><![CDATA[Extend]]></category>
		<category><![CDATA[ExtractSrf]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
		<category><![CDATA[FilletEdge]]></category>
		<category><![CDATA[InterpCrv]]></category>
		<category><![CDATA[Join]]></category>
		<category><![CDATA[Line]]></category>
		<category><![CDATA[Loft]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[MoveFace]]></category>
		<category><![CDATA[NetworkSrf]]></category>
		<category><![CDATA[Offset]]></category>
		<category><![CDATA[PictureFrame]]></category>
		<category><![CDATA[Pipe]]></category>
		<category><![CDATA[PlanarSrf]]></category>
		<category><![CDATA[Point]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Rectangle]]></category>
		<category><![CDATA[Scale]]></category>
		<category><![CDATA[Split]]></category>
		<category><![CDATA[Sweep1]]></category>
		<category><![CDATA[Trim]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1493</guid>
		<description><![CDATA[We will go through the process of modeling a simple, but stylish tap in this tutorial. I tried to write this one for beginners, so if you are starting out in Rhino, this might be one of the tutorials for you. INTRODUCTION Ok, this tutorial is pretty simple modeling wise, and probably doesn&#8217;t bring you [...]]]></description>
			<content:encoded><![CDATA[<p>We will go through the process of modeling a simple, but stylish tap in this tutorial. I tried to write this one for beginners, so if you are starting out in Rhino, this might be one of the tutorials for you.</p>
<p><span id="more-1493"></span></p>
<h3>INTRODUCTION</h3>
<p>Ok, this tutorial is pretty simple modeling wise, and probably doesn&#8217;t bring you anything newer than the previous tutorials, but none the less it is a good practice. Again, in this tutorial we&#8217;re not designing but rather just sharpening our modeling skills in Rhino. And by wide range of different models to model through these tutorials, you just simply learn to model. So, lets begin with this one.</p>
<p>This is the model you will create:</p>
<div id="attachment_1573" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img79.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1573" title="tap_img79" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img79-300x191.jpg" alt="Final" width="300" height="191" /></a><p class="wp-caption-text">Final</p></div>
<h3>STEP 1</h3>
<p>We will start out from Top viewport with couple of Circles. It is always good practice to start modeling your model from origin. Usually things are symmetric and this way you are able to control your model even more, not to mention model one half if the other is the same.</p>
<p>Go ahead, and create two Circles with <a href="http://www.rhino3dhelp.com/tag/circle/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Circle">Circle</a> command using 12 units and 8.75 as radii.</p>
<div id="attachment_1494" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img1.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1494" title="tap_img1" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img1-300x193.jpg" alt="img1" width="300" height="193" /></a><p class="wp-caption-text">img1</p></div>
<p>Then you need to move the smaller Circle up on the Z axis by 4 units. Do it either from Front or Right viewport.</p>
<div id="attachment_1495" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img2.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1495" title="tap_img2" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img2-300x193.jpg" alt="img2" width="300" height="193" /></a><p class="wp-caption-text">img2</p></div>
<p>Now, you need to <a href="http://www.rhino3dhelp.com/tag/copy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Copy">Copy</a> that Circle and move it up by 44.5 units.</p>
<div id="attachment_1496" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img3.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1496" title="tap_img3" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img3-300x193.jpg" alt="img3" width="300" height="193" /></a><p class="wp-caption-text">img3</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/extrudecrv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ExtrudeCrv">ExtrudeCrv</a> command, and with <a href="http://www.rhino3dhelp.com/tag/cap/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Cap">Cap</a> option set to YES, you should extrude bottom (bigger) circle up by 4 units. To do that without measuring and typing in the command prompt the values, you could easily just use Object Snap (OSnap) with Near option turned on.</p>
<div id="attachment_1497" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img4.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1497" title="tap_img4" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img4-300x193.jpg" alt="tap4" width="300" height="193" /></a><p class="wp-caption-text">tap4</p></div>
<p>Do the same for the smaller circle. Using the bottom one extrude it, all the way up to the upper one.</p>
<div id="attachment_1498" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img5.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1498" title="tap_img5" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img5-300x193.jpg" alt="img5" width="300" height="193" /></a><p class="wp-caption-text">img5</p></div>
<p>Now, with <a href="http://www.rhino3dhelp.com/tag/point/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Point">Point</a> command, create a point from Front viewport with x,y as -18,31 (x=-18, y=31).</p>
<p>From that Point, working in Right viewport create another Circle with radius of 8.45. If you turn on the OSnap &#8220;Point&#8221; option you will snap with center on the point.</p>
<div id="attachment_1499" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img6.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1499" title="tap_img6" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img6-300x193.jpg" alt="img6" width="300" height="193" /></a><p class="wp-caption-text">img6</p></div>
<p>Using that Circle, we will create another extrusion. Using ExtrudeCrv command again we will extrude that Circle by 18 units. Just to the y axis.</p>
<div id="attachment_1500" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img7.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1500" title="tap_img7" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img7-300x193.jpg" alt="tap7" width="300" height="193" /></a><p class="wp-caption-text">img7</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/booleanunion/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BooleanUnion">BooleanUnion</a> command, join the three surfaces to form one. Then with <a href="http://www.rhino3dhelp.com/tag/filletedge/" class="st_tag internal_tag" rel="tag" title="Posts tagged with FilletEdge">FilletEdge</a> command, you will create filleted edge.</p>
<div id="attachment_1501" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img8.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1501" title="tap_img8" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img8-300x193.jpg" alt="img8" width="300" height="193" /></a><p class="wp-caption-text">img8</p></div>
<p>Ok, before you go and create a FilletEdge with default 1 unit as radius, you just need to start the command and select the edge like on the image above. Now, click on the AddHandle option to add handles. We are not going to have the same radius. We are going to have 4 handles, where we already have one. So using Quad OSnap option (it would be good to turn off the others) we will add 3 more handles on quad sections. Then, clicking on the handles dots you can input the radius for each one. So, for the upper and lower we will set 0.5, and left and right 2 units.</p>
<div id="attachment_1502" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img9.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1502" title="tap_img9" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img9-300x193.jpg" alt="img9" width="300" height="193" /></a><p class="wp-caption-text">img9</p></div>
<div id="attachment_1503" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img10.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1503" title="tap_img10" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img10-300x193.jpg" alt="img10" width="300" height="193" /></a><p class="wp-caption-text">img10</p></div>
<p>Again, using FilletEdge fillet the edges like on the image below (use 0.2 as radius):</p>
<div id="attachment_1504" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img11.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1504" title="tap_img11" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img11-300x193.jpg" alt="img11" width="300" height="193" /></a><p class="wp-caption-text">img11</p></div>
<p>Now we will create two more circles. You can use the existing one to Copy it and make two more instances 0.8 units and 10.3 units left of the original circle looking from the top viewport.</p>
<div id="attachment_1505" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img12.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1505" title="tap_img12" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img12-300x193.jpg" alt="img12" width="300" height="193" /></a><p class="wp-caption-text">img12</p></div>
<p>Using the same original circle like on the image above, we will <a href="http://www.rhino3dhelp.com/tag/offset/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Offset">Offset</a> it by 2 units inwards.</p>
<div id="attachment_1506" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img13.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1506" title="tap_img13" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img13-300x193.jpg" alt="img13" width="300" height="193" /></a><p class="wp-caption-text">img13</p></div>
<p>We will extrude that offset circle by -3.8 (the minus sign means it will extrude to the left, rather than the default right &#8211; towards positive).</p>
<div id="attachment_1507" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img14.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1507" title="tap_img14" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img14-300x193.jpg" alt="img14" width="300" height="193" /></a><p class="wp-caption-text">img14</p></div>
<p>Using BooleanUnion join that cylinder with the rest of the tap body. Now, using FilletEdge and 0.2 as fillet radius fillet the edges like on the image below:</p>
<div id="attachment_1508" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img15.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1508" title="tap_img15" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img15-300x193.jpg" alt="img15" width="300" height="193" /></a><p class="wp-caption-text">img15</p></div>
<p>Using the two single circles we created earlier, make a solid with ExtrudeCrv command:</p>
<div id="attachment_1509" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img16.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1509" title="tap_img16" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img16-300x193.jpg" alt="img16" width="300" height="193" /></a><p class="wp-caption-text">img16</p></div>
<p>Now, isolate the cylinder you just created and the circles on the edges of that cylinder. You can use <a href="http://www.rhino3dhelp.com/tag/hide/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Hide">Hide</a> and UnHide commands, or just use Layers and put them in different layers. Either way you need to isolate your objects you&#8217;re working on.</p>
<div id="attachment_1510" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img17.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1510" title="tap_img17" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img17-300x193.jpg" alt="img17" width="300" height="193" /></a><p class="wp-caption-text">img17</p></div>
<p>Using Offset command again, we will offset the Circle which is near the tap body. The right one looking from Front viewport. The offset distance will be 1.2 units towards inside.</p>
<div id="attachment_1511" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img18.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1511" title="tap_img18" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img18-300x193.jpg" alt="img18" width="300" height="193" /></a><p class="wp-caption-text">img18</p></div>
<p>Using <a href="http://www.rhino3dhelp.com/tag/split/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Split">Split</a> command we will split the cylinder object with inner circle. Then the surface which is left inside the circle needs to be moved by 2 units left looking from Front viewport.</p>
<div id="attachment_1512" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img19.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1512" title="tap_img19" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img19-300x193.jpg" alt="img19" width="300" height="193" /></a><p class="wp-caption-text">img19</p></div>
<p>Now, using <a href="http://www.rhino3dhelp.com/tag/loft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Loft">Loft</a> command we will fill in the gap between the surfaces.</p>
<div id="attachment_1513" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img20.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1513" title="tap_img20" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img20-300x193.jpg" alt="img20" width="300" height="193" /></a><p class="wp-caption-text">img20</p></div>
<p><a href="http://www.rhino3dhelp.com/tag/join/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Join">Join</a> all surfaces and using FilletEdge with 0.2 as radius fillet these edges:</p>
<div id="attachment_1514" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img21.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1514" title="tap_img21" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img21-300x193.jpg" alt="img21" width="300" height="193" /></a><p class="wp-caption-text">img21</p></div>
<p>When you unhide everything, you should have something like this:</p>
<div id="attachment_1516" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img221.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1516" title="tap_img22" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img221-300x193.jpg" alt="img22" width="300" height="193" /></a><p class="wp-caption-text">img22</p></div>
<p>Now, we will edit a little this cylinder we worked on. Using <a href="http://www.rhino3dhelp.com/tag/moveface/" class="st_tag internal_tag" rel="tag" title="Posts tagged with MoveFace">MoveFace</a> we will move left face of it like on the image below. The distance is not very important:</p>
<div id="attachment_1517" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img23.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1517" title="tap_img23" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img23-300x193.jpg" alt="img23" width="300" height="193" /></a><p class="wp-caption-text">img23</p></div>
<p>If you done all the measurements like I stated, then you should make a Point next. From any viewport this time, because we will define all three axis values. So, go make a Point with -26.35,0,74 (x,y,z).</p>
<p>After you&#8217;ve done the point, copy it using Copy command and move it down by 31.5 units:</p>
<div id="attachment_1518" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img24.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1518" title="tap_img24" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img24-300x193.jpg" alt="img24" width="300" height="193" /></a><p class="wp-caption-text">img24</p></div>
<p>Next we need another Circle. This time with a radius of 1.7 units, and a center in the lower point. You can easily do that by starting the Circle command then snapping to the point (use OSnap Point option) and clicking to set the center of the circle, then move to Top viewport (make it active) and input 1.7 units as radius.</p>
<div id="attachment_1519" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img25.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1519" title="tap_img25" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img25-300x193.jpg" alt="img25" width="300" height="193" /></a><p class="wp-caption-text">img25</p></div>
<p>Do the same for the upper Point, but create a circle there with radius of 2 units.</p>
<div id="attachment_1520" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img26.jpg" rel="lightbox[1493]"><img class="size-medium wp-image-1520" title="tap_img26" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/tap_img26-300x193.jpg" alt="img26" width="300" height="193" /></a><p class="wp-caption-text">img26</p></div>
]]></content:encoded>
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		<title>Modeling Diving Knife Tutorial</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-diving-knife-tutorial/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-diving-knife-tutorial/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 19:23:13 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Moderate]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Arc]]></category>
		<category><![CDATA[BooleanDifference]]></category>
		<category><![CDATA[BooleanUnion]]></category>
		<category><![CDATA[Cap]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[Curve]]></category>
		<category><![CDATA[Delete]]></category>
		<category><![CDATA[Dir]]></category>
		<category><![CDATA[Divide]]></category>
		<category><![CDATA[DupBorder]]></category>
		<category><![CDATA[DupFaceBorder Offset]]></category>
		<category><![CDATA[EdgeSrf]]></category>
		<category><![CDATA[Ellipse]]></category>
		<category><![CDATA[Explode]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
		<category><![CDATA[Fillet]]></category>
		<category><![CDATA[FilletEdge]]></category>
		<category><![CDATA[Flip]]></category>
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		<category><![CDATA[Line]]></category>
		<category><![CDATA[Loft]]></category>
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		<category><![CDATA[Mirror]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[PictureFrame]]></category>
		<category><![CDATA[Pipe]]></category>
		<category><![CDATA[Point]]></category>
		<category><![CDATA[PointsOff]]></category>
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		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Rectangle]]></category>
		<category><![CDATA[Rotate]]></category>
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		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1479</guid>
		<description><![CDATA[In this tutorial you will learn how to model this cool looking diving knife. The model can be set apart into two pieces, blade and handle. Both having some nice features. INTRODUCTION I really liked modeling this model, it turned out really good, and I must say that it was pretty easy to model it [...]]]></description>
			<content:encoded><![CDATA[<p>In this tutorial you will learn how to model this cool looking diving knife. The model can be set apart into two pieces, blade and handle. Both having some nice features.<br />
<h3><span id="more-1479"></span>INTRODUCTION</h3>
<p> I really liked modeling this model, it turned out really good, and I must say that it was pretty easy to model it too. However, there is fairly enough playing with Osnap, but then again, when do we not use Osnap frequently? Anyway, to get you started, you first need to download some kind of blueprints I made for you out of this model. You just gotta love that Make2D command!!! <div id="attachment_1301" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/bps.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1301" title="bps" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/bps-300x174.jpg" alt="Blueprints reference" width="300" height="174" /></a><p class="wp-caption-text">Blueprints reference</p></div><br />
<h3>STEP 1</h3>
<p> First things first, we need to setup our blueprints. Not only import them into Rhino, but also position and scale to fit the dimensions marked on them. First, go to Front viewport. You can expand it by double clicking it. Next, using <a href="http://www.rhino3dhelp.com/tag/pictureframe/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PictureFrame">PictureFrame</a> command browse for blueprints you previously saved to your computer. Now, you don&#8217;t need to worry about how to position or how big you should make it. We will fix that in a bit, but just make sure your blueprints are not tilted. For that you can use Snap, or even better Ortho. <div id="attachment_1338" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_1.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1338" title="knife_1" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_1-300x193.jpg" alt="PictureFrame" width="300" height="193" /></a><p class="wp-caption-text">PictureFrame</p></div> Create a line with PolyLine command or just simple <a href="http://www.rhino3dhelp.com/tag/line/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Line">Line</a> command will do it. From the blueprints you see one dimension 145.08. That is just a reference dimension, and you can use 145. So, make a <a href="http://www.rhino3dhelp.com/tag/line/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Line">Line</a> 145 units long and using Ortho make it horizontal. Now, the line will probably be bigger than the blueprint in PictureFrame, but that doesn&#8217;t matter because we will now scale the blueprint to fit the line. First, using <a href="http://www.rhino3dhelp.com/tag/move/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Move">Move</a> command move the blueprints PictureFrame. Select PictureFrame, and start <a href="http://www.rhino3dhelp.com/tag/move/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Move">Move</a> command, by clicking on the image, on the tip of the blade you define first point to move from. Then click on the End of the line for the point to move to. Using OSnap End option is smart thing here. Actually, without it you can&#8217;t do it accurately. <div id="attachment_1339" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_2.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1339" title="knife_2" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_2-300x193.jpg" alt="Move from blade tip" width="300" height="193" /></a><p class="wp-caption-text">Move from blade tip</p></div> Next thing we need to do to the blueprint is to scale it. Now, we have one line that is 145 units long, and we see on the blueprint the length of the blade. Using <a href="http://www.rhino3dhelp.com/tag/scale/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Scale">Scale</a> command we will scale the PictureFrame by first clicking on the end of the line (or tip of the blade) and using Near OSnap option we will click on the line where the blade ends on the blueprint. Then, for the last click we will click on the opposite end of our 145units long line. <div id="attachment_1340" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_4.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1340" title="knife_4" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_4-300x193.jpg" alt="Scaled blueprints to fit the line length" width="300" height="193" /></a><p class="wp-caption-text">Scaled blueprints to fit the line length</p></div> Create another Line, and position it according to the blueprint vertical line that represents the far right end of the blade. <div id="attachment_1341" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_5.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1341" title="knife_5" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_5-300x193.jpg" alt="knife_5" width="300" height="193" /></a><p class="wp-caption-text">Another line</p></div> Now, move the horizontal line to the Mid point of vertical line. Use Mid option in OSnap. <div id="attachment_1342" class="wp-caption alignnone" style="width: 310px"><a href="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_6.jpg" rel="lightbox[1479]"><img class="size-medium wp-image-1342" title="knife_6" src="http://www.rhino3dhelp.com/wp-content/uploads/2009/11/knife_6-300x193.jpg" alt="pic" width="300" height="193" /></a><p class="wp-caption-text">pic</p></div> </p>
]]></content:encoded>
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		<title>Modeling a Desk Lamp</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-a-desk-lamp/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-a-desk-lamp/#comments</comments>
		<pubDate>Sun, 11 May 2008 23:46:39 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Moderate]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Arc]]></category>
		<category><![CDATA[ArrayPolar]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[Copy]]></category>
		<category><![CDATA[Delete]]></category>
		<category><![CDATA[DupBorder]]></category>
		<category><![CDATA[DupFaceBorder]]></category>
		<category><![CDATA[Explode]]></category>
		<category><![CDATA[Extend]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
		<category><![CDATA[Fillet]]></category>
		<category><![CDATA[FilletEdge]]></category>
		<category><![CDATA[Hide]]></category>
		<category><![CDATA[InterpCrv]]></category>
		<category><![CDATA[Join]]></category>
		<category><![CDATA[Loft]]></category>
		<category><![CDATA[Mirror]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[Offset]]></category>
		<category><![CDATA[Paste]]></category>
		<category><![CDATA[PlanarSrf]]></category>
		<category><![CDATA[Point]]></category>
		<category><![CDATA[PointsOff]]></category>
		<category><![CDATA[PointsOn]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Rectangle]]></category>
		<category><![CDATA[Rotate]]></category>
		<category><![CDATA[Scale]]></category>
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		<category><![CDATA[Sweep2]]></category>
		<category><![CDATA[Trim]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/tutorials/modeling-a-desk-lamp/</guid>
		<description><![CDATA[This time we are modeling a desk lamp. Probably the one most of us have on our desks. RESOURCES STEP 1 We will start from the bottom up. So, first we will model the bottom plate. Create two circles from the top viewport, one 11.9cm in diameter (if you see a diameter option in Circle [...]]]></description>
			<content:encoded><![CDATA[<p>This time we are modeling a desk lamp. Probably the one most of us have on our desks.<br />
<span id="more-615"></span></p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_002.jpg" alt="lamp_002.jpg" /></p>
<h2>RESOURCES</h2>
<p><a title="Lamp PDF Documentation" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_documentation.pdf"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_doc.jpg" alt="lamp_doc.jpg" /></a></p>
<h2>STEP 1</h2>
<p>We will start from the bottom up. So, first we will model the bottom plate. Create two circles from the top viewport, one 11.9cm in diameter (if you see a diameter option in <a href="http://www.rhino3dhelp.com/tag/circle/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Circle">Circle</a> command, click it so it turns into Radius &#8211; that means the diameter is on) and other 11.5cm.</p>
<p>Then we will need three more circles (you can make them anywhere, just make them concentric). Make them 0.3cm, 0.6cm and 0.8cm in diameter.</p>
<p><a title="lamp_tut_1.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_1.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_1.thumbnail.jpg" alt="lamp_tut_1.jpg" /></a></p>
<p>Now, using Mid, Quad and Cen options in Osnap, position these three little circles on the End (or Quad) point on the outer bigger circle. And move those three from right to left by 0.85cm.</p>
<p><a title="lamp_tut_2.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_2.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_2.thumbnail.jpg" alt="lamp_tut_2.jpg" /></a><a title="lamp_tut_3.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_3.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_3.thumbnail.jpg" alt="lamp_tut_3.jpg" /></a></p>
<p>Now we need three more groups of those 3 circles. So, we will use Arraypolar, and array them 4 times around the center of bigger circles (in my case that is 0,0 as I usually have my models in the origin).</p>
<p><a title="lamp_tut_4.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_4.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_4.thumbnail.jpg" alt="lamp_tut_4.jpg" /></a></p>
<p>Now, select the inner circle of two big, and outer circles of each three-group circles and move those circles up by 0.25cm (from front viewport):</p>
<p><a title="lamp_tut_5.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_5.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_5.thumbnail.jpg" alt="lamp_tut_5.jpg" /></a></p>
<p>Now, select and copy the inner circle of two bigger, and move it up by 0.55cm</p>
<p><a title="lamp_tut_6.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_6.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_6.thumbnail.jpg" alt="lamp_tut_6.jpg" /></a></p>
<p>Now, copy the outer circle, and move it up by 0.8cm:</p>
<p><a title="lamp_tut_7.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_7.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_7.thumbnail.jpg" alt="lamp_tut_7.jpg" /></a></p>
<p>Now, back to those 3-group smaller circles. Select the inner one (4 of them) and move up by 0.75cm. Then, copy those moved circles, and move the copied ones up by 0.2cm.</p>
<p><a title="lamp_tut_8.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_8.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_8.thumbnail.jpg" alt="lamp_tut_8.jpg" /></a> <a title="lamp_tut_9.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_9.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_9.thumbnail.jpg" alt="lamp_tut_9.jpg" /></a></p>
<p>Now, pick one group of circles, and we&#8217;ll start making the boss. Create a surface between two smallest circles. I used extrude, but you can use <a href="http://www.rhino3dhelp.com/tag/loft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Loft">Loft</a> as well.</p>
<p><a title="lamp_tut_10.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_10.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_10.thumbnail.jpg" alt="lamp_tut_10.jpg" /></a></p>
<p>Now, the bottom one, I&#8217;ve extruded it to the bottom small circle (here, if you want to use loft, you need one more circle that is in the same construction plane as the bottom smaller circle).</p>
<p><a title="lamp_tut_11.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_11.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_11.thumbnail.jpg" alt="lamp_tut_11.jpg" /></a></p>
<p>And then, extrude the biggest circle to the upper small circle:</p>
<p><a title="lamp_tut_12.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_12.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_12.thumbnail.jpg" alt="lamp_tut_12.jpg" /></a></p>
<p>Now, we need to create the surfaces between inner and outer circles.  We&#8217;ll do that with <a href="http://www.rhino3dhelp.com/tag/planarsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlanarSrf">PlanarSrf</a>.</p>
<p><a title="lamp_tut_13.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_13.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_13.thumbnail.jpg" alt="lamp_tut_13.jpg" /></a> <a title="lamp_tut_14.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_14.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_14.thumbnail.jpg" alt="lamp_tut_14.jpg" /></a></p>
<p><a href="http://www.rhino3dhelp.com/tag/join/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Join">Join</a> those surfaces, and <a href="http://www.rhino3dhelp.com/tag/arraypolar/" class="st_tag internal_tag" rel="tag" title="Posts tagged with ArrayPolar">ArrayPolar</a> like we did for the circles.</p>
<p>Now, we&#8217;ll make the bottom surface, so select outer circle, and 4 little ones and using PlanarSrf make a surface with 4 holes (just run PlanarSrf command and hit enter):</p>
<p><a title="lamp_tut_15.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_15.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_15.thumbnail.jpg" alt="lamp_tut_15.jpg" /></a></p>
<p>Repeat the same step for upper 5 circles:</p>
<p><a title="lamp_tut_16.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_16.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_16.thumbnail.jpg" alt="lamp_tut_16.jpg" /></a></p>
<p>Now, using the Loft command, make a surface out of outer circles (Use the straight sections in style option) :</p>
<p><a title="lamp_tut_18.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_18.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_18.thumbnail.jpg" alt="lamp_tut_18.jpg" /></a></p>
<p>Join those surfaces, and we&#8217;re done with the plate.Theres just one thing to do, that is fillet the edge. So, using <a href="http://www.rhino3dhelp.com/tag/filletedge/" class="st_tag internal_tag" rel="tag" title="Posts tagged with FilletEdge">FilletEdge</a> and 0.1cm as radius, fillet the shown edge:</p>
<p><a title="lamp_tut_19.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_19.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_19.thumbnail.jpg" alt="lamp_tut_19.jpg" /></a> <a title="lamp_tut_20.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_20.jpg" rel="lightbox[615]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/lamp_tut_20.thumbnail.jpg" alt="lamp_tut_20.jpg" /></a></p>
]]></content:encoded>
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		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>Learn how to model a bottle</title>
		<link>http://www.rhino3dhelp.com/tutorials/learn-how-to-model-a-bottle/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/learn-how-to-model-a-bottle/#comments</comments>
		<pubDate>Sun, 20 Apr 2008 23:02:26 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Moderate]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[BlendSrf]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[Copy]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
		<category><![CDATA[Fillet]]></category>
		<category><![CDATA[FilletEdge]]></category>
		<category><![CDATA[InterpCrv]]></category>
		<category><![CDATA[Join]]></category>
		<category><![CDATA[Match]]></category>
		<category><![CDATA[MergeSrf]]></category>
		<category><![CDATA[Mirror]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[Paste]]></category>
		<category><![CDATA[PlanarSrf]]></category>
		<category><![CDATA[PointsOff]]></category>
		<category><![CDATA[PointsOn]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Sweep1]]></category>
		<category><![CDATA[Trim]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/tutorials/learn-how-to-model-a-bottle/</guid>
		<description><![CDATA[In this tutorial we will try to make a Domestos bottle. Not so accurate, but close enough! In this tutorial I will show you how to model a plastic bottle. To be more precise, this is a Domestos bottle. But the same method can be used to model any kind of bottle like shampoo bottle. [...]]]></description>
			<content:encoded><![CDATA[<p>In this tutorial we will try to make a Domestos bottle. Not so accurate, but close enough!<br />
<span id="more-499"></span></p>
<p>In this tutorial I will show you how to model a plastic bottle. To be more precise, this is a Domestos bottle. But the same method can be used to model any kind of bottle like shampoo bottle.</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/05/gerry_bottle.jpg" alt="gerry_bottle.jpg" /><br />
Image made by: <a href="http://www.rhino3dhelp.com/forum/index.php?action=profile;u=13">gery</a></p>
<h2>RESOURCES</h2>
<p><a title="180420084211.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/180420084211.jpg" rel="lightbox[499]">TOP VIEW-&gt;180420084211.jpg</a></p>
<p><a title="18042008423.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/18042008423.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/18042008423.thumbnail.jpg" alt="18042008423.jpg" /></a> <a title="sticker.png" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/sticker.png" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/sticker.thumbnail.png" alt="sticker.png" /></a></p>
<h2>STEP 1</h2>
<p>Ok, before I forget, the background image in top viewport is 208 units wide, and the one in Front viewport is 191 units wide. Ok, so after you set up your image references, we can start with the base of our bottle.</p>
<p>We will first make two lines with <a href="http://www.rhino3dhelp.com/tag/polyline/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Polyline">Polyline</a> (or <a href="http://www.rhino3dhelp.com/tag/line/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Line">Line</a>) command and make the second one go through the middle of the first one. You can either make the lines first, and then using Mid osnap option position the two lines in their middle, or you can make a longer line with Polyline and then using <a href="http://www.rhino3dhelp.com/tag/line/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Line">Line</a>: From Midpoint (From lines menu) and start that line from the middle of the longer one&#8230;</p>
<p>The longer line is 92mm, and the shorter one is  60mm. If you use Midpoint line then input half, 30mm.</p>
<p><a title="domestos_1.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_1.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_1.thumbnail.jpg" alt="domestos_1.jpg" /></a></p>
<p>Next, create a circle of Radius 85mm anywhere in the top viewport. And then, using Quad option in Osnap move the circle to fit the end of the shorter line.</p>
<p><a title="domestos_2.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_2.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_2.thumbnail.jpg" alt="domestos_2.jpg" /></a> <a title="domestos_3.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_3.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_3.thumbnail.jpg" alt="domestos_3.jpg" /></a></p>
<p>After you&#8217;ve done that, we need to mirror that circle over our longer line and then make two lines at each end and perpendicular to the longer line.</p>
<p><a title="domestos_4.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_4.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_4.thumbnail.jpg" alt="domestos_4.jpg" /></a></p>
<p><a href="http://www.rhino3dhelp.com/tag/trim/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Trim">Trim</a> the parts we don&#8217;t need, and fillet the corners with  radius of 25mm.</p>
<p><a title="domestos_5.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_5.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_5.thumbnail.jpg" alt="domestos_5.jpg" /></a></p>
<p>Now make an ellipse 84mm wide and 54mm high.</p>
<p><a title="domestos_20.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_20.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_20.thumbnail.jpg" alt="domestos_20.jpg" /></a></p>
<h2>STEP 2</h2>
<p><a href="http://www.rhino3dhelp.com/tag/join/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Join">Join</a> all curves into one closed and extrude by 170mm upwards.</p>
<p><a title="domestos_6.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_6.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_6.thumbnail.jpg" alt="domestos_6.jpg" /></a></p>
<p>Next, make a line at the mid of our extruded ellipsoid.</p>
<p><a title="domestos_7.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_7.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_7.thumbnail.jpg" alt="domestos_7.jpg" /></a></p>
<p>With <a href="http://www.rhino3dhelp.com/tag/interpcrv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with InterpCrv">InterpCrv</a> command make a curve and then using match command match that curve to be tangent to the line we just made:</p>
<p><a title="domestos_8.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_8.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_8.thumbnail.jpg" alt="domestos_8.jpg" /></a> <a title="domestos_9.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_9.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_9.thumbnail.jpg" alt="domestos_9.jpg" /></a></p>
<p>In the Front viewport, from the start of curve make a line like on the image below and make it 50mm long, then from that line&#8217;s middle point, make another line 40mm long (it would be very helpful if you use Line: from Midpoint).  Next, make another line perpendicular (use Perp option in Osnap) to those two lines, and make it long enough as the cap of this bottle is.  Now move the 40mm long line along that perpendicular line so it fits the image.</p>
<p><a title="domestos_10.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_10.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_10.thumbnail.jpg" alt="domestos_10.jpg" /></a><a title="domestos_11.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_11.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_11.thumbnail.jpg" alt="domestos_11.jpg" /></a><a title="domestos_12.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_12.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_12.thumbnail.jpg" alt="domestos_12.jpg" /></a></p>
<p>Create two circles with center on the perpendicular line, and end point on the end of each line (the ones 50mm and 40mm). The easiest way to do this is from Perspective view. Mid and End options in Osnap are very helpful here.</p>
<p><a title="domestos_13.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_13.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_13.thumbnail.jpg" alt="domestos_13.jpg" /></a></p>
<p>Now on the other end make a small line as on the background image:</p>
<p><a title="domestos_14.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_14.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_14.thumbnail.jpg" alt="domestos_14.jpg" /></a></p>
<p>Now, make an interpolated curve between the upper end of this small line and bigger circle:</p>
<p><a title="domestos_15.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_15.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_15.thumbnail.jpg" alt="domestos_15.jpg" /></a></p>
<p>Using <a href="http://www.rhino3dhelp.com/tag/pointson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PointsOn">PointsOn</a> command show the control points of that curve (that is still showing as a straight line &#8211; but not for long). Now move one of the control points to the left a little :</p>
<p><a title="domestos_16.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_16.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_16.thumbnail.jpg" alt="domestos_16.jpg" /></a></p>
<p><a href="http://www.rhino3dhelp.com/tag/fillet/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fillet">Fillet</a> the curve and little line with 10mm radius.</p>
<p><a title="domestos_17.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_17.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_17.thumbnail.jpg" alt="domestos_17.jpg" /></a></p>
<p>Now, you can turn off the control points with <a href="http://www.rhino3dhelp.com/tag/pointsoff/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PointsOff">PointsOff</a> command.</p>
<p>With Sweep 2 rails (sweep2) command select two opposite curves as rails and the bigger circle and the surface edge as two cross sections:</p>
<p><a title="domestos_18.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_18.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_18.thumbnail.jpg" alt="domestos_18.jpg" /></a> <a title="domestos_19.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_19.jpg" rel="lightbox[499]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/domestos_19.thumbnail.jpg" alt="domestos_19.jpg" /></a></p>
]]></content:encoded>
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		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>Modeling Rowenta Hair Dryer</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-rowenta-hair-dryer/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-rowenta-hair-dryer/#comments</comments>
		<pubDate>Tue, 15 Apr 2008 23:59:39 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Moderate]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Arc]]></category>
		<category><![CDATA[ArrayPolar]]></category>
		<category><![CDATA[BlendSrf]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[Copy]]></category>
		<category><![CDATA[Delete]]></category>
		<category><![CDATA[DupBorder]]></category>
		<category><![CDATA[Ellipse]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
		<category><![CDATA[FilletEdge]]></category>
		<category><![CDATA[FilletSrf]]></category>
		<category><![CDATA[InterpCrv]]></category>
		<category><![CDATA[Join]]></category>
		<category><![CDATA[Loft]]></category>
		<category><![CDATA[Match]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[Offset]]></category>
		<category><![CDATA[OffsetSrf]]></category>
		<category><![CDATA[Paste]]></category>
		<category><![CDATA[Patch]]></category>
		<category><![CDATA[PointsOff]]></category>
		<category><![CDATA[PointsOn]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Rectangle]]></category>
		<category><![CDATA[Rotate]]></category>
		<category><![CDATA[Scale]]></category>
		<category><![CDATA[Split]]></category>
		<category><![CDATA[Sweep1]]></category>
		<category><![CDATA[Sweep2]]></category>
		<category><![CDATA[Trim]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/tutorials/modeling-rowenta-hair-dryer/</guid>
		<description><![CDATA[Here is one organic tutorial, helping you with some standard shapes and objects. Check this one! Ok, first, sorry for delay, I&#8217;ve been meaning to write this one down for 4 days now. I must say that I&#8217;m pretty happy with this one, it turned out very accurate and great. I really like it! And [...]]]></description>
			<content:encoded><![CDATA[<p>Here is one organic tutorial, helping you with some standard shapes and objects. Check this one!<br />
<span id="more-420"></span></p>
<p><a title="fhaird_dryer_004.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/fhaird_dryer_004.jpg" rel="lightbox[420]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/fhaird_dryer_004.jpg" alt="fhaird_dryer_004.jpg" /></a></p>
<p>Ok, first, sorry for delay, I&#8217;ve been meaning to write this one down for 4 days now.</p>
<p>I must say that I&#8217;m pretty happy with this one, it turned out very accurate and great. I really like it! And it is pretty easy to model it. So check it out:</p>
<h2>RESOURCES</h2>
<p><a title="11042008419.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/11042008419.jpg" rel="lightbox[420]">1042008419.jpg</a></p>
<h2>STEP 1</h2>
<p>Ok, first things first, so lets start with tubular part. The part where the motor and heater is. I&#8217;ve measured 120mm the length and make a line with <a href="http://www.rhino3dhelp.com/tag/polyline/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Polyline">Polyline</a> or <a href="http://www.rhino3dhelp.com/tag/line/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Line">Line</a> command (the length of our reference image is 190mm). We will make three circles two on the start and end of line, and one 30 or 40mm from the left circle. You need to offset them by 2mm, or simply make another circle. I made another circle, so in the end I ended up with 6 circles. Far two right circles are in radius 26 and 28mm. The far left two are 34 and 36mm, and the inner two are 35 and 37mm.</p>
<p><a title="hair_dryer_1.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_1.jpg" rel="lightbox[420]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_1.thumbnail.jpg" alt="hair_dryer_1.jpg" /></a></p>
<p>Using <a href="http://www.rhino3dhelp.com/tag/interpcrv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with InterpCrv">InterpCrv</a> command make a line connecting three outer circles. (use Quad option in Osnap for easier snapping). Next, do the same step for 3 inner circles.</p>
<p><a title="hair_dryer_2.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_2.jpg" rel="lightbox[420]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_2.thumbnail.jpg" alt="hair_dryer_2.jpg" /></a></p>
<p>Using <a href="http://www.rhino3dhelp.com/tag/sweep2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sweep2">Sweep2</a> for first and second rail select outer two circles, and for cross section curve select <a href="http://www.rhino3dhelp.com/tag/curve/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Curve">Curve</a> we made earlier.</p>
<p>Make an ellipse  and position it like on the image below:</p>
<p><a title="hair_dryer_3.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_3.jpg" rel="lightbox[420]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_3.thumbnail.jpg" alt="hair_dryer_3.jpg" /></a></p>
<p>Next, from Front viewport use <a href="http://www.rhino3dhelp.com/tag/project/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Project">Project</a> command to project that ellipse onto our tubular surface. You will get two curves on the surface, and we need only the front one. Using it, we will trim the surface and make a hole:</p>
<p><a title="hair_dryer_4.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_4.jpg" rel="lightbox[420]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_4.thumbnail.jpg" alt="hair_dryer_4.jpg" /></a></p>
<p>Now, we&#8217;ll move onto handle. I like jumping from one part to another, I guess you already found that out <img src='http://www.rhino3dhelp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>From top viewport using reference image, outline outer edges with InterpCrv.  Just to make sure, I made a straight horizontal line in Top viewport (using Ortho) and trimmed off the two curves. Now, we are sure those two curves has endings in the same cplane.</p>
<p><a title="hair_dryer_5.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_5.jpg" rel="lightbox[420]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_5.thumbnail.jpg" alt="hair_dryer_5.jpg" /></a></p>
<p>Create another ellipse, this time one radius 15mm and other 13mm.  Using End and Quad options in Osnap, position the ellipse between two curves, first move it to the end of one curve, and using <a href="http://www.rhino3dhelp.com/tag/pointson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PointsOn">PointsOn</a> command, stretch the ellipse to fit the other curve&#8217;s end.</p>
<p><a title="hair_dryer_7.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_7.jpg" rel="lightbox[420]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_7.thumbnail.jpg" alt="hair_dryer_7.jpg" /></a><a title="hair_dryer_8.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_8.jpg" rel="lightbox[420]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_8.thumbnail.jpg" alt="hair_dryer_8.jpg" /></a><a title="hair_dryer_9.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_9.jpg" rel="lightbox[420]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_9.thumbnail.jpg" alt="hair_dryer_9.jpg" /></a><a title="hair_dryer_10.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_10.jpg" rel="lightbox[420]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_10.thumbnail.jpg" alt="hair_dryer_10.jpg" /></a></p>
<p><a href="http://www.rhino3dhelp.com/tag/copy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Copy">Copy</a> that ellipse, and position it like on the image below. You also need to stretch it with moving control points so it touches both curves. I have also made this ellipse 4 points higher. So, select upper three control points and move them 4 units up, and then move lower three control points and move them by 4 units (mm) down.</p>
<p><a title="hair_dryer_11.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_11.jpg" rel="lightbox[420]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_11.thumbnail.jpg" alt="hair_dryer_11.jpg" /></a></p>
<p>Next, using that second bigger ellipsoid and two handle curves, we will make a sweep2.</p>
<p><a title="hair_dryer_12.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_12.jpg" rel="lightbox[420]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_12.thumbnail.jpg" alt="hair_dryer_12.jpg" /></a></p>
<p>Using <a href="http://www.rhino3dhelp.com/tag/dupborder/" class="st_tag internal_tag" rel="tag" title="Posts tagged with DupBorder">DupBorder</a> we will duplicate border of newly created surface. We will get two closed curves, and we need the little one only, as we already have the bigger one. So, now, delete the surface, and again create sweep2 rail between two rail curves, and using now three closed curves:</p>
<p><a title="hair_dryer_13.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_13.jpg" rel="lightbox[420]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_13.thumbnail.jpg" alt="hair_dryer_13.jpg" /></a></p>
<p>And now, we have a handle! Next, we will blend the two surfaces, so use <a href="http://www.rhino3dhelp.com/tag/blendsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BlendSrf">BlendSrf</a> command. Note that we need to check the Same height shapes option:</p>
<p><a title="hair_dryer_14.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_14.jpg" rel="lightbox[420]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_14.thumbnail.jpg" alt="hair_dryer_14.jpg" /></a></p>
<p>Hopefully you got something like on the image below:</p>
<p><a title="hair_dryer_15.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_15.jpg" rel="lightbox[420]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/hair_dryer_15.thumbnail.jpg" alt="hair_dryer_15.jpg" /></a></p>
]]></content:encoded>
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		<slash:comments>17</slash:comments>
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		<item>
		<title>Help modeling air circulator</title>
		<link>http://www.rhino3dhelp.com/tutorials/help-with-portable-air-circulator/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/help-with-portable-air-circulator/#comments</comments>
		<pubDate>Sat, 05 Apr 2008 13:49:57 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Moderate]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Arc]]></category>
		<category><![CDATA[BlendSrf]]></category>
		<category><![CDATA[BooleanDifference]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[Copy]]></category>
		<category><![CDATA[DupBorder]]></category>
		<category><![CDATA[Explode]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
		<category><![CDATA[ExtrudeSrf]]></category>
		<category><![CDATA[FilletEdge]]></category>
		<category><![CDATA[Hide]]></category>
		<category><![CDATA[InterpCrv]]></category>
		<category><![CDATA[Join]]></category>
		<category><![CDATA[Loft]]></category>
		<category><![CDATA[Mirror]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[NetworkSrf]]></category>
		<category><![CDATA[Offset]]></category>
		<category><![CDATA[PlanarSrf]]></category>
		<category><![CDATA[PointsOff]]></category>
		<category><![CDATA[PointsOn]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Rebuild]]></category>
		<category><![CDATA[Rectangle]]></category>
		<category><![CDATA[Rotate]]></category>
		<category><![CDATA[Show]]></category>
		<category><![CDATA[Spiral]]></category>
		<category><![CDATA[Split]]></category>
		<category><![CDATA[SrfPt]]></category>
		<category><![CDATA[Sweep1]]></category>
		<category><![CDATA[Sweep2]]></category>
		<category><![CDATA[Trim]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/tutorials/help-with-portable-air-circulator/</guid>
		<description><![CDATA[Lets make air circulator this time. I&#8217;ll help you with basics here and we will model one nice model in the end. Resources Blueprints (required registration, but I think it is worth!) STEP 1 Again, in this tutorial I have also skipped the blueprints setup. First, create 3 outline curves in Front viewport with InterpCrv [...]]]></description>
			<content:encoded><![CDATA[<p>Lets make air circulator this time. I&#8217;ll help you with basics here and we will model one nice model in the end.<br />
<span id="more-294"></span></p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ.jpg" alt="air_circ.jpg" /></p>
<h2>Resources</h2>
<p><a href="http://www.freepatentsonline.com/D482772.html">Blueprints</a> (required registration, but I think it is worth!)</p>
<h2>STEP 1</h2>
<p>Again, in this tutorial I have also skipped the blueprints setup.</p>
<p>First, create 3 outline curves in Front viewport with <a href="http://www.rhino3dhelp.com/tag/interpcrv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with InterpCrv">InterpCrv</a> and bridge two upper with one line using polyline (good to have osnap Near option turned on)</p>
<p><a title="air_circ_image1.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image1.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image1.thumbnail.jpg" alt="air_circ_image1.jpg" /></a></p>
<p>Next, split those two bridged curves with that created line (bridge).</p>
<p>Create using InterpCrv outline for the handle section, and offset by 1 inside.</p>
<p><a title="air_circ_image2.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image2.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image2.thumbnail.jpg" alt="air_circ_image2.jpg" /></a></p>
<p><a href="http://www.rhino3dhelp.com/tag/trim/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Trim">Trim</a> the two curves and split outline curves.</p>
<p>Then, from right viewport, create three lines, and  <a href="http://www.rhino3dhelp.com/tag/fillet/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fillet">Fillet</a> the corners with 1 unit. <a href="http://www.rhino3dhelp.com/tag/offset/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Offset">Offset</a> that curve by 1 unit inside, and you will create another instance of this curve, but this one won&#8217;t have filleted corners.</p>
<p><a title="air_circ_image3.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image3.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image3.thumbnail.jpg" alt="air_circ_image3.jpg" /></a></p>
<p>Extrude those two curves and trim two newly created surfaces with the curves in Front viewport.</p>
<p><a title="air_circ_image4.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image4.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image4.thumbnail.jpg" alt="air_circ_image4.jpg" /></a></p>
<p>The two curves for handle section need to be positioned on the center of your base surfaces. I&#8217;ve done that by first creating the surface  with Surface from 3 or 4 Corner Points command (<a href="http://www.rhino3dhelp.com/tag/srfpt/" class="st_tag internal_tag" rel="tag" title="Posts tagged with SrfPt">SrfPt</a>) and I positioned that surface on the middle of my model. I&#8217;ll use that surface for future centerings (I hide it when not needed).</p>
<p><a title="air_circ_image5.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image5.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image5.thumbnail.jpg" alt="air_circ_image5.jpg" /></a></p>
<p>When you moved those two curves to the center, extrude them according to image below:</p>
<p><a title="air_circ_image6.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image6.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image6.thumbnail.jpg" alt="air_circ_image6.jpg" /></a></p>
<p>Here, I&#8217;ve used BothSides option in Extrude command. Notice the Top viewport to see the extrusion distance.</p>
<p><a href="http://www.rhino3dhelp.com/tag/blend/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Blend">Blend</a> the edges of coresponding surfaces, check image below for reference&#8230;</p>
<p><a title="air_circ_image7.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image7.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image7.thumbnail.jpg" alt="air_circ_image7.jpg" /></a></p>
<p>Connect blend curves with lines on the mid</p>
<p><a title="air_circ_image8.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image8.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image8.thumbnail.jpg" alt="air_circ_image8.jpg" /></a></p>
<p>Using Network Surface command create surface out of two blend curves and one line.</p>
<p><a title="air_circ_image9.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image9.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image9.thumbnail.jpg" alt="air_circ_image9.jpg" /></a></p>
<p>Do this step for 3 other parts, and join the surfaces. Next, we need to blend the inner and outer surface&#8230; I used 0.5 for both sides blend bulge.</p>
<p><a title="air_circ_image10.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image10.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image10.thumbnail.jpg" alt="air_circ_image10.jpg" /></a></p>
<p>In the picture above you can see that I didn&#8217;t use blend for connecting the two network surfaces, instead I used <a href="http://www.rhino3dhelp.com/tag/sweep2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sweep2">Sweep2</a>. Do that 3 more times for other surfaces.</p>
<p>And for the little 3 curved surface corners I used <a href="http://www.rhino3dhelp.com/tag/sweep1/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sweep1">Sweep1</a>:</p>
<p><a title="air_circ_image11.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image11.jpg" rel="lightbox[294]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/04/air_circ_image11.thumbnail.jpg" alt="air_circ_image11.jpg" /></a></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Modeling CREATIVE speaker</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-creative-speaker/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-creative-speaker/#comments</comments>
		<pubDate>Fri, 28 Mar 2008 02:23:07 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Moderate]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Copy]]></category>
		<category><![CDATA[DupBorder]]></category>
		<category><![CDATA[Explode]]></category>
		<category><![CDATA[Extend]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
		<category><![CDATA[FilletEdge]]></category>
		<category><![CDATA[Hide]]></category>
		<category><![CDATA[InterpCrv]]></category>
		<category><![CDATA[Join]]></category>
		<category><![CDATA[Loft]]></category>
		<category><![CDATA[Mirror]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[Offset]]></category>
		<category><![CDATA[OffsetSrf]]></category>
		<category><![CDATA[Paste]]></category>
		<category><![CDATA[PlanarSrf]]></category>
		<category><![CDATA[PointsOn]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[RemoveKnot]]></category>
		<category><![CDATA[Rotate]]></category>
		<category><![CDATA[Show]]></category>
		<category><![CDATA[Split]]></category>
		<category><![CDATA[Sweep1]]></category>
		<category><![CDATA[Sweep2]]></category>
		<category><![CDATA[Trim]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/tutorials/modeling-creative-speaker/</guid>
		<description><![CDATA[This one is a bit longer tutorial than previous ones. This time I&#8217;m showing you how to model computer speakers. As you might notice, all these tutorials are pretty much the same. This is the method I use, and find very good. First, make the shape of the model, and then cut the details. Well, [...]]]></description>
			<content:encoded><![CDATA[<p>This one is a bit longer tutorial than previous ones. This time I&#8217;m showing you how to model computer speakers.<br />
<span id="more-204"></span></p>
<p>As you might notice, all these tutorials are pretty much the same. This is the method I use, and find very good. First, make the shape of the model, and then cut the details.</p>
<p>Well, this time we I won&#8217;t be showing you how to set the reference images in the background, as I think you have learned that from previous tutorials (I&#8217;ll add in tips &amp; tricks section how to insert these, for future reference).</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speaker_001.jpg" alt="speaker_001.jpg" /></p>
<h2>RESOURCES</h2>
<p><a title="17022008376.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/17022008376.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/17022008376.thumbnail.jpg" alt="17022008376.jpg" /></a> <a title="17022008377.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/17022008377.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/17022008377.thumbnail.jpg" alt="17022008377.jpg" /></a></p>
<h2>STEP 1</h2>
<p>We&#8217;ll make a rough outline trace for the speaker from Front viewport. Using polyline create 4 lines and position them using rotate like on the image below:</p>
<p><a title="speakers_image1.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image1.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image1.thumbnail.jpg" alt="speakers_image1.jpg" /></a></p>
<p>Then, using <a href="http://www.rhino3dhelp.com/tag/trim/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Trim">Trim</a> command, trim off the  parts we don&#8217;t need, so we have a closed curve. <a href="http://www.rhino3dhelp.com/tag/fillet/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Fillet">Fillet</a> the left upper and lower edges with 12 units (I have set the resource image width to 83 units, just for the aspect ratio reference).</p>
<p>From top viewport, adjust the closed curve so it matches the angle as on the reference background.</p>
<p><a title="speakers_image2.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image2.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image2.thumbnail.jpg" alt="speakers_image2.jpg" /></a></p>
<p>Next, from the upper left corner (in top viewport) make a straight line 80 units in length. Using <a href="http://www.rhino3dhelp.com/tag/pointson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PointsOn">PointsOn</a> turn on the control points for the closed curve, and using <a href="http://www.rhino3dhelp.com/tag/removeknot/" class="st_tag internal_tag" rel="tag" title="Posts tagged with RemoveKnot">RemoveKnot</a> command, remove two outer fillet knots on each round part.</p>
<p><a title="speakers_image3.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image3.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image3.thumbnail.jpg" alt="speakers_image3.jpg" /></a></p>
<p>And mirror that closed curve using this straight line&#8217;s mid point and Ortho option.</p>
<p>Using these two closed curves, create a surface with <a href="http://www.rhino3dhelp.com/tag/loft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Loft">Loft</a> command.</p>
<p><a title="speakers_image4.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image4.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image4.thumbnail.jpg" alt="speakers_image4.jpg" /></a></p>
<p>Close the objects both left and right sides with planar surface command (<a href="http://www.rhino3dhelp.com/tag/planarsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlanarSrf">PlanarSrf</a>) and join those three surfaces in one object.</p>
<p>Next, we need to make the back side curvy, so lets create  a curve with Interpolated points (<a href="http://www.rhino3dhelp.com/tag/interpcrv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with InterpCrv">InterpCrv</a>) like on the image:</p>
<p><a title="speakers_image5.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image5.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image5.thumbnail.jpg" alt="speakers_image5.jpg" /></a></p>
<p>Extrude the line (you can use Bothsides option to make sure it goes outside your object). Also, you will probably have to adjust the  direction of extrusion, and you can do that by clicking on Direction option of Extrude command.</p>
<p><a title="speakers_image6.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image6.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image6.thumbnail.jpg" alt="speakers_image6.jpg" /></a></p>
<p>Trim off the parts of both extruded surface, and that object.  After that, join the object.</p>
<p><a title="speakers_image7.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image7.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image7.thumbnail.jpg" alt="speakers_image7.jpg" /></a></p>
<p>Now, we will create a curve for splitting the base model. We are using the same method as for creating the rough outline  trace as on the beginning of this tutorial&#8230;</p>
<p><a title="speakers_image8.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image8.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image8.thumbnail.jpg" alt="speakers_image8.jpg" /></a></p>
<p>We do this step again for top curve:</p>
<p><a title="speakers_image9.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image9.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image9.thumbnail.jpg" alt="speakers_image9.jpg" /></a></p>
<p>Using filletedge command fillet the two edges where our new curvy surface touches the flat surfaces.</p>
<p><a title="speakers_image10.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image10.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image10.thumbnail.jpg" alt="speakers_image10.jpg" /></a></p>
<p>From frot viewport, project the curve on the base model. You should get this:</p>
<p><a title="speakers_image11.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image11.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image11.thumbnail.jpg" alt="speakers_image11.jpg" /></a></p>
<p>Do the same for the top curve, but <a href="http://www.rhino3dhelp.com/tag/project/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Project">Project</a> the curve on the object from Top viewport.</p>
<p><a title="speakers_image12.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image12.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image12.thumbnail.jpg" alt="speakers_image12.jpg" /></a></p>
<p><a href="http://www.rhino3dhelp.com/tag/copy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Copy">Copy</a> the main object with <a href="http://www.rhino3dhelp.com/tag/copy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Copy">Copy</a> command, and paste it with <a href="http://www.rhino3dhelp.com/tag/paste/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Paste">Paste</a> command (CTRL+C and CTRL+V works here). It is better to first copy, then trim the base object with one (either top or front curve) then paste that copied object and do the trimming with other (if you first trimmed with front curve, then now trim with top curve) curve.</p>
<p><a title="speakers_image13.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image13.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image13.thumbnail.jpg" alt="speakers_image13.jpg" /></a><a title="speakers_image14.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image14.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image14.thumbnail.jpg" alt="speakers_image14.jpg" /></a><a title="speakers_image15.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image15.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image15.thumbnail.jpg" alt="speakers_image15.jpg" /></a></p>
<p>Using earlier projected curves we will create cross sections between them with polyline command.</p>
<p><a title="speakers_image16.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image16.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image16.thumbnail.jpg" alt="speakers_image16.jpg" /></a></p>
<p>Mid and Perp options in Osnap toolbar are very helpful here. Near option is also needed here. Proceed with creating cross section lines until you get something like this (please not those lines need to be perpendicular to the curves).</p>
<p><a title="speakers_image17.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image17.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image17.thumbnail.jpg" alt="speakers_image17.jpg" /></a></p>
<p>Using sweep 2 rails (sweep2) command and set the yellow two curves from upper image as two rails, and other lines as cross sections. And tick the Closed Sweep option.</p>
<p><a title="speakers_image18.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image18.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image18.thumbnail.jpg" alt="speakers_image18.jpg" /></a></p>
<p>Unhide all the other parts, and join this surface with other two.</p>
<p><a title="speakers_image19.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image19.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image19.thumbnail.jpg" alt="speakers_image19.jpg" /></a></p>
<p>Now, you can explode that <img src='http://www.rhino3dhelp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  as we will be offsetting (offsetsrf &#8211; I have offset by 0.5 units) the main two surfaces and we&#8217;ll again create the cross section&#8230;</p>
<p><a title="speakers_image20.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image20.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image20.thumbnail.jpg" alt="speakers_image20.jpg" /></a> <a title="speakers_image21.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image21.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image21.thumbnail.jpg" alt="speakers_image21.jpg" /></a></p>
<p>Using Duplicate border on the offset surfaces create the rail curves.</p>
<p><a title="speakers_image22.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image22.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image22.thumbnail.jpg" alt="speakers_image22.jpg" /></a></p>
<p>This is the same way of creating the object as few steps before, but this one is by 0.5 units smaller. I believe we could simply scale down the bigger part, but hey, this is me, and I&#8217;m making this&#8230;</p>
<p>Ok, so we made an alternative to non-existing shell command in Rhino3D v4 (rumor is that in v5 there will be shell command-yey!).</p>
<p><a title="speakers_image23.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image23.jpg" rel="lightbox[204]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/speakers_image23.thumbnail.jpg" alt="speakers_image23.jpg" /></a></p>
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		<title>Modeling Kent hair brush</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-kent-hair-brush/</link>
		<comments>http://www.rhino3dhelp.com/tutorials/modeling-kent-hair-brush/#comments</comments>
		<pubDate>Sat, 15 Mar 2008 01:18:51 +0000</pubDate>
		<dc:creator>Ivan</dc:creator>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[BackgroundBitmap]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[Copy]]></category>
		<category><![CDATA[Dir]]></category>
		<category><![CDATA[ExtrudeCrv]]></category>
		<category><![CDATA[Fillet]]></category>
		<category><![CDATA[FilletEdge]]></category>
		<category><![CDATA[Flip]]></category>
		<category><![CDATA[InterpCrv]]></category>
		<category><![CDATA[Join]]></category>
		<category><![CDATA[Loft]]></category>
		<category><![CDATA[MakeHole]]></category>
		<category><![CDATA[MatchCrv]]></category>
		<category><![CDATA[Mirror]]></category>
		<category><![CDATA[OrientOnSrf]]></category>
		<category><![CDATA[PlanarSrf]]></category>
		<category><![CDATA[PointsOn]]></category>
		<category><![CDATA[Polyline]]></category>
		<category><![CDATA[Rectangle]]></category>
		<category><![CDATA[Split]]></category>
		<category><![CDATA[Sweep2]]></category>
		<category><![CDATA[Trim]]></category>

		<guid isPermaLink="false">http://www.rhino3dhelp.com/tutorials/modeling-kent-hair-brush/</guid>
		<description><![CDATA[Learn how easy is to model this simple hair brush. You won&#8217;t even need help in this tutorial. I&#8217;ve searched the term of hair brush on the google, and found this great Kent web site with nice images of brushes, so I chose one, and started modeling. Want to know how? Well, follow the tutorial. [...]]]></description>
			<content:encoded><![CDATA[<p>Learn how easy is to model this simple hair brush. You won&#8217;t even need help in this tutorial.<br />
<span id="more-174"></span><br />
I&#8217;ve searched the term of hair brush on the google, and found this great Kent web site with nice images of brushes, so I chose one, and started modeling. Want to know how? Well, follow the tutorial.</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/hbrush_001.jpg" alt="hbrush_001.jpg" /></p>
<h2>RESOURCES</h2>
<p><a title="untitled-1.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/untitled-1.jpg" rel="lightbox[174]"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/untitled-1.thumbnail.jpg" alt="untitled-1.jpg" /></a> <a title="hair_brush_pdf.jpg" href="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/hair_brush.pdf"><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/hair_brush_pdf.thumbnail.jpg" alt="hair_brush_pdf.jpg" /></a></p>
<h2>STEP 1</h2>
<p>First things first, we need to insert the reference image in the top viewport, as always. So using  <a href="http://www.rhino3dhelp.com/tag/backgroundbitmap/" class="st_tag internal_tag" rel="tag" title="Posts tagged with BackgroundBitmap">BackgroundBitmap</a> command, insert the image (I made the background 67 units wide).</p>
<p>When you got the background in the right position, we now need a straight line in the middle of brush on the image. So, using polyline create the line. After that, we need to create left edge, you can do that using circle command. Then, using polyline command, create a line, and using <a href="http://www.rhino3dhelp.com/tag/curve/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Curve">Curve</a>:Interpolate points (<a href="http://www.rhino3dhelp.com/tag/interpcrv/" class="st_tag internal_tag" rel="tag" title="Posts tagged with InterpCrv">InterpCrv</a>) create a curve as on the image below:</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/hair_image1.jpg" alt="hair_image1.jpg" /></p>
<p>Using all those curves, trim off the parts you don&#8217;t need, and there where two trimmed circles are, fillet using fillet command by 2 points (if you made your background image 67 points wide).</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/hair_image2.jpg" alt="hair_image2.jpg" /></p>
<p>From your front viewport, using <a href="http://www.rhino3dhelp.com/tag/copy/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Copy">Copy</a> command, copy your newly created closed curve by 3 points on y axis upwards.</p>
<p>Next, using InterpCrv command, create (by clicking only twice &#8211; start and end point) a curve between those two closed curves. You might find very helpful using end or mid option in Osnap. (find where your curve&#8217;s end is, an alternative way is to use int option, and click on the intersection of your first polyline (for mirroring) and bottom closed curve, and then using Perp, go up to the upper closed curve perpendicular)</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/hair_image3.jpg" alt="hair_image3.jpg" /></p>
<p>Using <a href="http://www.rhino3dhelp.com/tag/pointson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PointsOn">PointsOn</a> command, show the control points of this curve, and if you used perpcrv as I said, not polyline or line, then you should get two control points inside your curve. <a href="http://www.rhino3dhelp.com/tag/move/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Move">Move</a> those to the right (from Front viewport) by 1.2 units.</p>
<p>Next, using two closed curves, and this profile curve, create connecting surface. We&#8217;ll do that using <a href="http://www.rhino3dhelp.com/tag/sweep2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sweep2">Sweep2</a> command.</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/hair_image4.jpg" alt="hair_image4.jpg" /></p>
<p>Ok, next, using <a href="http://www.rhino3dhelp.com/tag/planarsrf/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PlanarSrf">PlanarSrf</a> command, create top and bottom caps of your base model.</p>
<p><img src="http://www.rhino3dhelp.com/wp-content/uploads/2008/03/hair_image5.jpg" alt="hair_image5.jpg" /></p>
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