In this step we’re creating this fourth decoration which is pretty simple as well, like all are, but this one is similar if not the same as the first one.
We’ll start this one with a Sphere, oh what a shock, so start creating it and make its radius 10 units and position it in the origin. Just like other decorations.
Create another Sphere, and make this one’s radius 7 units.
Now, you’ve guessed it, using BooleanDifference make holes.
And again, you can guess the next step, using FilletEdge we will fillet the two edges with 0.2 as radius:
Now, we need that wire top part from one of the previous objects. Just using Copy command copy it:
We will now use Move command to move this wire part down
We need to create one last Circle from Top viewport, and make it 1.5 units in radius:
Using Join command, join two surfaces, and with FilletEdge command we will fillet the edge with 0.3 units as radius:
This is it!
You should have ended up with this: