<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Modeling a Garden Shovel</title>
	<atom:link href="http://www.rhino3dhelp.com/tutorials/modeling-a-garden-shovel/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rhino3dhelp.com/tutorials/modeling-a-garden-shovel/</link>
	<description>Tutorials, Links, Galleries, Forum, Jobs, Video, Commands, CAD, Training</description>
	<lastBuildDate>Mon, 05 Dec 2011 21:12:29 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Jason B</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-a-garden-shovel/comment-page-1/#comment-1539</link>
		<dc:creator>Jason B</dc:creator>
		<pubDate>Tue, 15 Nov 2011 17:16:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1835#comment-1539</guid>
		<description>Great tutorial.  For those having a lot of problems I suggest playing around with Rhino more.  I have learned mostly by playing around and trying commands to see what they do.  I actually trimmed the handle in half lengthwise and mirrored the grip and joined it back together for grip on the underside to improve grip look.
Remember, unless you are making a model for work or school, don&#039;t stress and have fun!!!!</description>
		<content:encoded><![CDATA[<p>Great tutorial.  For those having a lot of problems I suggest playing around with Rhino more.  I have learned mostly by playing around and trying commands to see what they do.  I actually trimmed the handle in half lengthwise and mirrored the grip and joined it back together for grip on the underside to improve grip look.<br />
Remember, unless you are making a model for work or school, don&#8217;t stress and have fun!!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kevinxu</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-a-garden-shovel/comment-page-1/#comment-1504</link>
		<dc:creator>kevinxu</dc:creator>
		<pubDate>Tue, 13 Sep 2011 06:37:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1835#comment-1504</guid>
		<description>Done! I just finished my shovel. I followed your steps with no problems. Thank you so much.</description>
		<content:encoded><![CDATA[<p>Done! I just finished my shovel. I followed your steps with no problems. Thank you so much.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ivan</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-a-garden-shovel/comment-page-1/#comment-1478</link>
		<dc:creator>Ivan</dc:creator>
		<pubDate>Sat, 16 Jul 2011 13:09:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1835#comment-1478</guid>
		<description>you need to join the surfaces first. I might missed to mention that.</description>
		<content:encoded><![CDATA[<p>you need to join the surfaces first. I might missed to mention that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dani</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-a-garden-shovel/comment-page-1/#comment-1477</link>
		<dc:creator>Dani</dc:creator>
		<pubDate>Sat, 16 Jul 2011 12:20:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1835#comment-1477</guid>
		<description>Hi.Thank for your helpful tutorial. I&#039;ve problem in last section (image 56). When in filletedge command want to select edge, any edge couldn&#039;t be selected</description>
		<content:encoded><![CDATA[<p>Hi.Thank for your helpful tutorial. I&#8217;ve problem in last section (image 56). When in filletedge command want to select edge, any edge couldn&#8217;t be selected</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Fuyi</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-a-garden-shovel/comment-page-1/#comment-1453</link>
		<dc:creator>Fuyi</dc:creator>
		<pubDate>Sun, 08 May 2011 11:49:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1835#comment-1453</guid>
		<description>Still working on this tut but it is quite a challenge. I don&#039;t think total beginners can really follow this but to those people I would recommend reading through the tutorial pages in Rhino help and downloading the Level 1 Training manual from the Rhino site. Those should help you get more familiar with the basic commands of Rhino.</description>
		<content:encoded><![CDATA[<p>Still working on this tut but it is quite a challenge. I don&#8217;t think total beginners can really follow this but to those people I would recommend reading through the tutorial pages in Rhino help and downloading the Level 1 Training manual from the Rhino site. Those should help you get more familiar with the basic commands of Rhino.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ivan</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-a-garden-shovel/comment-page-1/#comment-1448</link>
		<dc:creator>Ivan</dc:creator>
		<pubDate>Sun, 24 Apr 2011 08:52:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1835#comment-1448</guid>
		<description>p.s.
when projecting, you should project from TOP viewport like it was indicated, not from FRONT viewport, like it was suggested later. That was a lapsus.</description>
		<content:encoded><![CDATA[<p>p.s.<br />
when projecting, you should project from TOP viewport like it was indicated, not from FRONT viewport, like it was suggested later. That was a lapsus.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ivan</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-a-garden-shovel/comment-page-1/#comment-1447</link>
		<dc:creator>Ivan</dc:creator>
		<pubDate>Sun, 24 Apr 2011 08:51:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1835#comment-1447</guid>
		<description>If I&#039;m not mistaken about the place you got stuck on, then everything is explained. There is one little lapsus in the text but that shouldn&#039;t stop you from getting the right shape. So, you got your closed curve you made in your top viewport, and you got your ellipsoid solid object, you just need to project that closed curve onto the ellipsoid and cut the ellipsoid with the curves so you get your nice surface which then you can offset.</description>
		<content:encoded><![CDATA[<p>If I&#8217;m not mistaken about the place you got stuck on, then everything is explained. There is one little lapsus in the text but that shouldn&#8217;t stop you from getting the right shape. So, you got your closed curve you made in your top viewport, and you got your ellipsoid solid object, you just need to project that closed curve onto the ellipsoid and cut the ellipsoid with the curves so you get your nice surface which then you can offset.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: s2kslav</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-a-garden-shovel/comment-page-1/#comment-1446</link>
		<dc:creator>s2kslav</dc:creator>
		<pubDate>Sun, 24 Apr 2011 00:30:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1835#comment-1446</guid>
		<description>this has been a frustrating tutorial, Ive gotten to the part right before Offsetting the surface, but do not know how to make the &quot;shovel&quot; curve into a surface. It seems that step has been skipped. can you elaborate?</description>
		<content:encoded><![CDATA[<p>this has been a frustrating tutorial, Ive gotten to the part right before Offsetting the surface, but do not know how to make the &#8220;shovel&#8221; curve into a surface. It seems that step has been skipped. can you elaborate?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: FenderTalker</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-a-garden-shovel/comment-page-1/#comment-1432</link>
		<dc:creator>FenderTalker</dc:creator>
		<pubDate>Sun, 06 Mar 2011 17:12:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1835#comment-1432</guid>
		<description>I like this tutorial, enough good described. Please, post more like this one. Thanks.</description>
		<content:encoded><![CDATA[<p>I like this tutorial, enough good described. Please, post more like this one. Thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ivan</title>
		<link>http://www.rhino3dhelp.com/tutorials/modeling-a-garden-shovel/comment-page-1/#comment-1418</link>
		<dc:creator>Ivan</dc:creator>
		<pubDate>Wed, 02 Feb 2011 12:05:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rhino3dhelp.com/?p=1835#comment-1418</guid>
		<description>and about the ellipsoid. Not sure what you&#039;re saying, but it seems to me that you somehow missed the perspective view. When you start Rhino you should be presented with 4 views, three orthogonal and one perspective. The three orthogonal are actually views from top, right and front, while perspective represents your model in space in 3 dimensions. Normally if you look at the ellipsoid which is an object from either orthogonal view, then it would be presented to you as 2D shape, which in this case is ellipse or circle.

or, you just need to right click on the perspective label and click on shaded to get full 3D representation of your model. The default is set to wireframe, which is one of the standard 3D viewport representations.</description>
		<content:encoded><![CDATA[<p>and about the ellipsoid. Not sure what you&#8217;re saying, but it seems to me that you somehow missed the perspective view. When you start Rhino you should be presented with 4 views, three orthogonal and one perspective. The three orthogonal are actually views from top, right and front, while perspective represents your model in space in 3 dimensions. Normally if you look at the ellipsoid which is an object from either orthogonal view, then it would be presented to you as 2D shape, which in this case is ellipse or circle.</p>
<p>or, you just need to right click on the perspective label and click on shaded to get full 3D representation of your model. The default is set to wireframe, which is one of the standard 3D viewport representations.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

