Final
BeginnerModelingTutorials

Modeling a Kitchen Tap

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STEP 4

Ok, lets concentrate on the tip now. This is all that is left after all.

Using extract the lower surface:

img62
img62

Now, using DupBorder, create a circle out of this surface. Then we need to play with CPanel a bit.

Click on the Perspective caption in the viewport with right mouse button and select under Set CPanel->To Object.

img63
img63

This is how your CPanel should be positioned now:

img64
img64

Ok, now Offsetting the circle we recently created will work from Perspective viewport. So, select the circle, and it by 1 units inwards.

img65
img65

Next, using (or ) split the lower surface.

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img66

Now, with the part of that red curve we have on the image above, we will create surface from the edge of this yellow surface. It would be great to first shorten the red line a bit. We will do that by creating a on it using OSnap option Near.

img67
img67

Split this red line with the Point. Now, using the lower surface edge and this bigger part of split line we will make a surface with Sweep1 command:

img68
img68

everything with command, and with cap the object. Then with fillet the edges with 0.2 as radius:

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img69

Using create a line like on the image above. Using OSnap End and Quad options might get this easier. Then with command extend that line a bit:

img70
img70

Ok, still in the perspective viewport because we have CPanel set the way we want it in that viewport. So, using Offset command offset this line left and right by 0.1 units:

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img71

Now, create a from the center of this tube. We have the line in the center, so just point your cursor over the end of that line and input 1 unit as radius:

img72
img72

Using that circle, we will Split those two lines and delete the short parts:

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img73

Then, using BlendCrv command, blend the two lines:

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img74

Now, Join the blend curve,and two lines. After joining them, using command close the set of curves into one closed curve:

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img75

Now, we need to move that closed curve along the center line. Just move it a bit, like on the image below:

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img76

Using extrude that rib (use the Cap option and set it to Yes):

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img77

And for the end, use command and array those ribs in total of 14 times around 360 degree:

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img78

Ok, and in the end you should have something like this:

Final
Final

10 Comments

  1. Yep, I forgot to load AuxPacker! 😉 One thing that is somewhat hard for me in this tutorial is the BooleanEdge and FilletEdge. I can’t get it to look right! Any suggestions or tips?

  2. well, when I was writing this tutorial, I actually managed to work with FilletEdge, but when I was preparing the object, I had to do pipe method.
    The same method I used for the diving knife’s handle grips.

  3. yes, that might be the problem. have you tried selecting all three of them instead two like I did? Or did you just use two. It should work even if you have split edges. Just select them all.
    Let me know if that works, if not, I’ve got another solution 😉

  4. Absolutely one of the worst Tutorials for Rhino I have every seen. Very little explanation of steps, tools, commands, or desired end result. One portion literally acknowledges a flaw with geometry creation and filetedge command but offers no solution. Not for beginners- a terrible Tutorial for anyone starting out with Rhino.

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