Modeling a wind-up clock

STEP 3

So, using command, we will explode our body polysurface into surfaces. Then we will work on inner shell, so you can hide outer surfaces so they don’t get in the way.

img35

The yellow selected surface is the surface we need to modify a bit. It should be bigger. So the blend surface next to it needs to be deleted, and on this yellow surface we need to extract edges, so we will use DupEdge command.

img36

the inner circle like on the image 37

img37

Delete the surface between two circles. Then, using command, extrude that circle to the other circle.

img38

With command blend the gap. And everything up.

img39

Using command, make two planar surfaces out of two circles you created earlier with DupEdge.

img40

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One Response to “Modeling a wind-up clock”

  1. Zubin says:

    Thanks for the tut. Great learning experience. I’m learning new commands/techniques in every tutorial I go through.

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