In this step we will go through creating bells and little hammer.
Using Sweep1 command, create a surface, then with OffsetSrf command offset it towards inside by 0.1 units. Then with BlendSrf blend the edges. With PlanarSrf command, we will cap the top holes. You could try Cap command instead. Maybe it will work.
Using Cylinder command, create a cylinder 0.5 units in radius, and 1 unit in height:
Fillet the upper edge with 0.05 units, and ExtractIsoCurve in U direction:
Again, create another cylinder with 0.3 as radius, and make it high as in the picture 55:
Using Rotate command, and its copy option, copy the little metal part on the legs up here:
Now, with Rotate, rotate everything for 35 degrees in any direction, then Mirror it on the other side as well:
Next thing would be to create a hammer. Before that, we need to create a hole for it. So, go ahead and start the Rectangle command, and don’t forget to click on the Rounded option. Then, create a rectangle like this:
Using MakeHole command, create a hole, then with FilletEdge command fillet the outer edge with 0.05 as radius. Then using Circle, create two circles, one from front viewport radius of 0.5 units, and the other one from Top viewport radius of 0.25 units.
Move the bigger circle in the middle of the clock, then using ExtrudeCrv extrude it with BothSides option by 1.5 units. Make sure you still have the Cap option set to yes. Then, extrude the smaller circle as well:
Using BooleanUnion, you can connect those two cylinders. With FilletEdge we will fillet the two end edges, and with Copy we will copy the initial circle we used to create the hammer.
Using Pipe and 0.05 as pipe radius, we will create a pipe, and with Mirror we’ll just mirror it on the other side:
Next, simply, using BooleanDifference command, make holes:
And there you go. You got one cute wind up clock.
As you can see, there are couple more things left to do, so you can do them yourself, or you can check out the whole, more detailed video tutorial about modeling AND rendering this cool vintage windup clock once it is available. I’m guessing it will be available in a week or so.