Modeling Remote Controller

STEP 4 – adding some detail

Now, we will add some detail to the model. First, little “legs”. So, lets create two instances of , xyz set as -10,1.7,0 and 5,1.7,-1.25

two points

two points

Using command, create two spheres centered on those two points. Radius of should be 0.3. Mirror two Spheres. Now, using just “join” 4 spheres with the body of RC.

boolean

boolean

Using with 0.3 as radius, make some nice transition:

legs

legs

Now, from Front view, create Point with xy coordinates as 0,1.3. From that point create a with radius of 0.4, and either that circle inside by 0.1, or create another circle with radius 0.3.

two circles

two circles

Now, lets create a hole for IR light. First, those two circles onto the surface from Right viewport.Then using , trim the surface between two circles.

trim

trim

the inside surface and its circle (just click on the edge, the circle is there) by 0.1.

move

move

Now, create a surface between two circles. You can do that with command. And using extrude the inner circle towards inside a little. Like on the image. I’ve hid the inside surface. That surface will be used as glass.

extrude

extrude

So, next step would be to create a light. Ok, so create a Circle from the Point we made earlier radius of 0.2. From the same point we will create  a Sphere of the same radius, 0.2. Extrude the Circle.

circle

circle

Using BooleanUnion connect those two, and move it to the position

light

light

END

Ok, I’ve actually wanted to create couple of more details that are on the remote controller, but for now I think this is enough. So, again, if you have some questions about this tutorial, please leave them in the comments area.

thanks.

Pages: 1 2 3 4

3 Responses to “Modeling Remote Controller”

  1. michael says:

    great tutorial. thanks!!!

  2. zeus_sx says:

    It is very clear and instructive. Thank you!

  3. devesh sharma says:

    Dear Vuzem,

    not only beginners but advance CADians liked this tutorial. its great.
    Thank you for such explanations.
    Keep it up.

    devesh

Leave a Reply

You must be logged in to post a comment.