Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Will J

Pages: [1]
1
Ask for help / Bad viewport lag in Windows 7
« on: November 30, 2011, 12:56:14 PM »
Hey guys,

It's been a looong time since I posted here. I should come here more often.

I have a problem. I recently upgraded from XP to Win 7. In XP rhino worked like a charm, however I'm getting real bad lag issues now. All my hardware drivers are up to date so far as I know, and I've increase virtual memory a bit but to no avail. Here are my PC specs:

CPU: Intel Core 2CPU 6700 @ 2.66 Ghz each
GPU: Nvidia GeForce 8800 GTS 320 Mb
RAM: 4Gb

Can anyone help? I can work with this to get to deadlines but it's going to drive me insane if I can't fix it.

As always, thanks guys

Will.

2
Modeling / I need a second opinion....
« on: February 04, 2009, 06:23:09 AM »
Hi guys,

Sorry I haven't been around for a while, I guess things have been busy and I haven't had any problems in rhino lately haha.

As you all know, even when you are comfortable with the programme and feel capable of modelling almost anything, sometimes you have to re think the way you do things and entertain the possibility of there being better methods.

I do a lot of modelling for rapid prototyping, and today my model started getting more complex and the PC started slowing down alot (not my PC, a college PC, my machine is brilliant and eats everything for breakfast.) So I asked my tutor if there was a way to assign more memory or power to the programme. He didn't know, but concluded that my modelling methods were perhaps to blame. When I am modelling I often use booleans and trim functions, as I find them very useful and quick in creating solid shapes. My tutor said I should avoid booleans as they are "difficult to control, and more random" and that trims "don't actually remove the trimmed surface, which means there is alot of extra information and it's bad for rapid prototyping." For example, I am modelling a ship which has a flat supertructure side and lots of portholes. I built the surface, and then booleaned the portholes out (which killed the PC.) My tutor said I should have used a planar surface to crate the wall and holes, then extruded and capped all the portholes. Though he didn't demonstarte this. But surely, if "creating meshes" is taking time, and the end surfaces you are joining are the same it will take just as long no matter how you moedlled it?

Am I correct in using booleans and trims when modelling, or was my tutors advice....not so correct.

It seems odd that trims are "bad," sometimes there's no other way to model something surely?

3
Ask for help / THE SOLUTION TO ALL YOUR RHINO PROBLEMS!!
« on: September 19, 2008, 07:45:52 AM »
INFORMATION

I've noticed alot (read "nearly all") of the posts in this forum could be more speedily answered and resolved by certain posting practices. Sorry for going over your head Ivan, but I really think this needs to be said as it will bring peace and wisdom to the minds of the baffled.

If you have a problem, no matter how small or huge, the more detailed the description you give us, along with the context of your project, the better and quicker we can help you. Giving us a bunch of random jargon about your problem is about as useful as someone asking a neuclear physicist "Omg my rector keeps bloeing up lol wtf do I do>!? loolz." See. It doesn't give him anything to go on. Here, I'll be more specific about you being more specific. Lets do some roleplay.

Suppose that:

1. I am an product design student, and my incompetant/lazy/apathetic/bored/sadistic/all of these CAD lecturer has failed to give me an adequate foundation in solving problems in rhino. The sentence "when you have a problem, try hitting F1 and looking it up. Then go ask for help if thats no good" is clearly not part of their burgeoning arsenal of tips and tricks.

2. I am modelling a mobile phone in Rhino 3 (yes, tell us which version you are using.)

3. I have all my curves made, but to make the surface I want I have to delete all my surrounding surfaces, adjust the curves and then build it all again.

4. I want to know if there is a way to do this that doesn't make me want to stab my own eyes out with a Q-tip.

5. I discover Rhino3Dhelp.com and decide to ask for help.

Do I post:

A: "AAAAH I can't make my surfaces work HELP PLZ!!111!!!11"

OR:

B: "Hi, I am a product design student and I am trying to model a mobile phone in Rhino 3. I have made all my curves but when I make my surfaces (using network surface) it doesn't look right. To correct it I have to delete all my surfaces and go back and adjust my curves then do it all again. This is very frustrating. Is there a way to make surfaces update when curves are edited? I've atached a screen shot of the problem area, and I've also attatched the file of my model. Thankyou for you help :)."

The correct answer is..............B!!!

If you answered B then a response is swiftly on its way to you. You would probably get an answer like

Me: "Hi, I've looked at your model and you've done a good job. The function you are describing is called history, and it is not available in Rhino 3. If you can get hold of Rhino 4 then you an turn it on by typing history into the command panel. This will allow you to change surfaces by editing the curves you created them with."

So please, help us to help you, and things will speed up. I promise :). Good luck, and happy Rhino'ing!

Oh and one more thing. When we answer your questions, we are devoting time to you for no gain to us. We don't mind helping at all, and we love sharing our knowlege and passion for the subject with you. However, if you have askend for help and we have helped you, it makes us sad when you dissapear. Please, stick around, help someone else. Please just contribute something back, even if it's just a reder of your finished model. This is a forum, not a paid Q&A. So please, be respctful and don't take without giving something back.

4
Ask for help / Hide unselected?
« on: August 20, 2008, 01:51:31 PM »
Hey guys,

Am I stupid, or is McNeel stupid? Why can't I find a "hide unselected" function? I know I can hide what I want to concentrate on, then go edit > visibility > swap hidden and visible. But this seems about as hugely unneceessary as translating how to learn spanish into spanish. Surely I'm just blind? Ivan, whats going on my Lord?

5
Ask for help / Lost my toolbars
« on: July 13, 2008, 02:57:31 PM »
Hey guys,

I seem to have lost the small toobar at the bottom of the rhino screen, the one that has the snap, ortho, o snap and planar toggles on it. I can't find it in the toolbar editor, where is it?

6
Offtopic / My website
« on: June 16, 2008, 05:58:21 AM »
Hey everyone,

I'e just launched my website (my first, yay :D!) You can view it here.

I'd like to know what you think of the design and content etc etc :).

7
Offtopic / Good luck with your exams everyone :D
« on: May 28, 2008, 08:10:31 AM »
Hey Guys,

I notice Ivan is busy studying, and I just want to wish all you guys doing exams at the moment the best of luck :).

I don't have exams on my course (we make models, so you can't really test us on paper :P!) I've just finished my "Museum Interactive Exibits" unit, for which I made my first website which was cool. I can make one for myself now which will be really fun.
My next project is a big architectural model, I'm not a huge fan of arcitecture but they are desperate for modelmakers. It's a good fall back incase my CG and RP interests don't work out, so I thought it would be wise to have one good Archy model in my portfolio.

Anyway, GOOD LUCK :D!!!

8
Offtopic / Gwylan Models new releases
« on: May 15, 2008, 01:29:10 AM »
Hey guys,

I though you might be interested to see a bit more about what I do. I've just released a few new models, take a look here :D! They can be pre ordered from here (in the "New Lines" section, price TBA.) I will also be selling them in kit form, which will be alot cheaper :D! The model is around 5.5 inches long in 1:1250 scale. This is my first solo release, so far its going well and the models are on show this week at the New York 1250 collectors meeting. Don't know whether any of you would buy 'em, but I'd like to hear your opinions on the model itself :). I've got some rapid prototyped warships coming up next, I'll keep you posted on those as they're all being done in Rhino.

Will.

9
Ask for help / Tear off a viewport?
« on: May 11, 2008, 04:30:03 PM »
Hey fellas,

I'm running dual monitors here, I just wondered if I can dedicate a monitor to one viewport? It would be so good to have a full size perspective in one monitor and my ortho views in the other. Thanks :).

10
Rapid prototyping and CAM / Rapid prototyping FAQ
« on: May 11, 2008, 08:40:36 AM »
Hey all,

There seem to be alot of interest in rapid prototyping and CNC here. So I though I'd put up an FAQ for you guys :). Hope it helps you, and I'll add to it when new questions arise. I will do a CNC FAQ later, as I havent used it as much and I'm still learning. So without further adoodoo, here goes. Oh and if I', wrong on anything please tell me ;).

What is Rapid Prototyping?


Rapid prototyping (also known as RP and “3D printing”) is the process whereby a digital model is used to generate a physical model. There are several different machines and processes, but the general theory is that a digital model goes in, and a physical version of it comes out.

What can I use it for?

In industry, RP is mostly used to generate concepts; it is easier to understand an object if it is physical. This allows designers to evaluate their work and make changes as issues arise. For example, Dyson have several machines on which they can print entire vacuum cleaner designs, stick a motor in them and then test them right there in the studio.
RP can also be used to make masters for casting. This is a simple process whereby the printed master is cleaned up and moulded. Then casts are made from the mould.
It is rare for companies to sell products that have been made in RP; it is expensive and will probably never replace contemporary mass production methods.

Can I buy a machine?

Yes, if you have lots of money. A good one will set you back upwards of $100K. There are cheaper ones, and cheaper machines come out every year, but the quality will be far poorer. However, investing in a good RP machine is a good business in itself, and you can make a lot of money by offering RP services.

OK it’s expensive; can someone do it for me?

Yes, there are plenty of companies to choose from. Google will return many names and if you shop around you can find a good deal.

What materials are involved?

This is very varied. Different machines use different base materials:

        Technology                                                  Materials

Selective Laser Sintering (SLS)                           Thermoplastics, metals
Fused Deposition Modeling (FDM)                      Thermoplastics, Eutectic metals
Stereolithography (SLA)                                  Photopolymer
Laminated Object Manufacturing (LOM)           Paper
Electron Beam Melting (EBM)                        Titanium alloys
3D Printing (3DP)                                      Plasters, other materials




How does it work?

It can best be explained using two machine as examples. 3D Printers and Stereolithography machines. 3d printers split the model into vertical layers (the more layers the better the print.) They then literally print each one of the layers on top of each other, just like a normal printer. The layers stick together and come out as a solid object.
Stereolithographers shoot a laser beam into the uncured material and harden a small sphere of the material, it does this to make every surface on the entire model.

How crisp does it print?


Again this is hugely varied, and you get what you pay for. The best machine for small intricate prints is the Viper stereolithographer, and this will print parts as small as .15mm. However this machine is expensive to use. My university has a Zcorp machine that prints in plaster, the objects are good, but delicate and crumbly, and they must be sealed with resin after printing. Fine detail is missed entirely. But it’s cheaper. When you are looking to print something, call an RP company and tell them what you want and they’ll help you out.

How much does it cost?


Expect to pay a lot. A LOT, usually in the region of a few hundred bucks at least. If you send your model to a company they will give you a quote.

How do I model an object that can be printed?


There are many guides on the McNeel site, and there’s a link to one in this section. It’s tricky, but if you model carefully and efficiently it isn’t too hard.

That’s about all I can think of for now, please post your questions and I will try to answer them J.

11
About Site / How about a manufacturing section?
« on: May 08, 2008, 12:25:59 PM »
Hey guys,

I use rhino alot to manufacture using rapid protostyping and CNC machining. I was thinking it would be good to have a section devoted to such things. It is one of rhino's specialities, and it would be great to share ideas and post models we've made :D! I have some experience with such things, and I'd be happy to share my ideas and advice. It's mostly what I use rhino for, and I think it would be cool to have a place to discuss it :).

Thanks, Will.

12
Modeling / Modelling for rapid prototying
« on: May 07, 2008, 02:59:28 AM »
Hey folks,

I have done quite a bit of rapid prototyping in the past, and I've had alot of success with it. However, there's something I'm not sure about. I always make sure the entire mesh is watertight and booleaned together when printing, but do you guys know whether it matter if things are closed but not booleaned? Say if you have a sphere poking out of a cube, will it print as a solid shape? I usually just make sure everything is booleaned and I know that works, but it can be alot of effort of complex models and sometimes it screws up the surface too (surfaces "dissapear" even though you still see isoparms and can select them :S!"

Thanks :).

13
Ask for help / What's happening here?
« on: May 04, 2008, 02:27:28 PM »
Hey guys, this is my first post. This looks like a great forum! Hopefully someone can help me with a bit of trouble I'm having. Can anyone tell me whats happening in this picture:



If any of you guys know how to sort it out that would be great! Its the bow of a ship I'm modelling, and I will be 3D printing it at the end. This may not affect the print, but I just don't like having unresolved problems. I get this problem alot with rhino, its a great program, but sometimes it drives me crackers :P.

Will.

EDIT: Darn, this should really have gone in the ask for help forum, sorry mods! I guess you'll have to move it. Oops.

Pages: [1]