December 25th
Ok, in this step we will be creating another decoration. This way you can actually try any of the shapes your solids offer you. So, using Ellipsoid command we will create an ellipsoid starting from Top viewport and setting its two radii to 10 units and the third one to 7 units (just follow the grid to make it easier)
Create one more Ellipsoid, and make its first two radii 7 units, and for the third one put 5 units as radius:
Now, move the smaller ellipsoid right by 8 units having it positioned like on the image below:
Using Mirror command mirror it along the y axis to the left:
Using BooleanDifference command make holes in the bigger ellipsoid:
Now, using FilletEdge fillet the two edges with 0.2 units as radii:
With Circle command we will create another circle from top viewport. This one will have 5.5 units radius:
Using Project command like in the Step 1 we will project this circle onto our object:
Again, using Trim or Split command make a hole on top of the object:
From previous step or rather decoration, recreate the wire part, or better yet, copy it:
Again, using BlendSrf command make a blend surface between the cylinder and our decoration object:
If the wire surface goes through this blend sruface, just using Box command create a box that will go through both ends of the wire and using BooleanDifference “cut” it.
Now, you can copy other part of the tip from the first decoration:
Create a Sphere with 1 unit radius, position it like on the image below:
We need one circle now. Go ahead and create a Circle with 3 units as radius. Make its center in the origin, and create it in Top viewport:
Now we need to Project it onto the object, and use lower projected circle to Trim, or Split the object:
Now we need to cut the little sphere so we can make a blend. Using PolyLine we will create a line that goes through the half of Sphere and move it down by 0.2 units.Create it from Front viewport:
Using Trim, we will trim the upper part of the Sphere. To make this work, do the trimming from Front viewport:
Now, using BlendSrf we will blend these two:
Thanks! This is awesome! Do you know how I can make a sphere that has defined sections? For example one that is cut into quarters or thirds? And for each section to have a different color? Should I make three spheres, cut them, and then assemble them, or is there a way for me to do that with a single sphere?
Thanks!